NoutLost_ Posted January 12, 2022 Share Posted January 12, 2022 Hey, so i was wondering i made a gui and i their is a golden shovel with my own lore. But it shows how much atack damage it does + attack speed. is their a way to remove this? Link to comment Share on other sites More sharing options...
Wyndexx Posted January 12, 2022 Share Posted January 12, 2022 3 hours ago, NoutLost_ said: Hey, so i was wondering i made a gui and i their is a golden shovel with my own lore. But it shows how much atack damage it does + attack speed. is their a way to remove this? Yes! You need the plugin SkBee by ShaneBee, and this adds the use of nbt data to skript. Then, you need to add onto your item by saying: #not tested but should work set {_guiItem} to golden shovel named "example" with lore "line" and "line 2" and "line (3)" add "{HideFlags:1}" to nbt of {_guiItem} Main MC account: Gam3rBoi (VIP in MH) Alt MC account: *Gam3rBoi2147 Farcade server owner Skripter with 6+ months experience + time learning coding concepts Message me through the forums if you need anything! Link to comment Share on other sites More sharing options...
NoutLost_ Posted January 13, 2022 Author Share Posted January 13, 2022 16 hours ago, Gam3rBoi said: Yes! You need the plugin SkBee by ShaneBee, and this adds the use of nbt data to skript. Then, you need to add onto your item by saying: #not tested but should work set {_guiItem} to golden shovel named "example" with lore "line" and "line 2" and "line (3)" add "{HideFlags:1}" to nbt of {_guiItem} I doesn't work?? like shoudn't you add like a slot too?? Link to comment Share on other sites More sharing options...
Wyndexx Posted January 13, 2022 Share Posted January 13, 2022 10 minutes ago, NoutLost_ said: I doesn't work?? like shoudn't you add like a slot too?? This is what you put into the lines of the gui, not the actual code done for you. Here is an example: command /testgui: permission: op trigger: set {_gui} to a new chest inventory with 1 row named "Test" #Here is gui item set {_guiItem} to golden shovel named "example" with lore "line" and "line 2" and "line (3)" add "{HideFlags:1}" to nbt of {_guiItem} #Here is setting slots set slot 4 of {_gui} to {_guiItem} 1 Main MC account: Gam3rBoi (VIP in MH) Alt MC account: *Gam3rBoi2147 Farcade server owner Skripter with 6+ months experience + time learning coding concepts Message me through the forums if you need anything! Link to comment Share on other sites More sharing options...
NoutLost_ Posted January 13, 2022 Author Share Posted January 13, 2022 this is what i coded but it still show the nbt (click here) Link to comment Share on other sites More sharing options...
NoutLost_ Posted January 13, 2022 Author Share Posted January 13, 2022 i solved it myself (but i could do it without you bc i didn know what to search for: " set slot 13 of {_gui} to golden shovel named "&e&l/claimkit" with lore "&7This will give you all tools to claim a land" with nbt "{HideFlags:63}"" Link to comment Share on other sites More sharing options...
Wyndexx Posted January 13, 2022 Share Posted January 13, 2022 2 hours ago, NoutLost_ said: i solved it myself (but i could do it without you bc i didn know what to search for: " set slot 13 of {_gui} to golden shovel named "&e&l/claimkit" with lore "&7This will give you all tools to claim a land" with nbt "{HideFlags:63}"" Great! Main MC account: Gam3rBoi (VIP in MH) Alt MC account: *Gam3rBoi2147 Farcade server owner Skripter with 6+ months experience + time learning coding concepts Message me through the forums if you need anything! Link to comment Share on other sites More sharing options...
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