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Need help with gui item changing after a condition is set


TheSckwadbros999

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Hello so I have my skript:

 

command /test:
    open virtual chest inventory with size 3 named "test" to player
    format gui slot 0 of player with paper named "test" to run:
        if {test::%player's uuid%} >= 10:
            set slot 0 of clicked inventory to 1 green dye named "test" 

 

 

when ever I click to paper it turns into the green dye but when I close the inventory the green dye doesn't stay there how do I make it so it stays there? THANKS!


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Set it to a variable and check if that variable is set when they execute the command. Something like this:

command /test:
	trigger:
    	open virtual chest inventory with size 3 named "test" to player
		if {var::%player's uuid%} is not set:
    		format gui slot 0 of player with paper named "test" to run:
        		if {test::%player's uuid%} >= 10:
            		format gui slot 0 of player with green dye named "test"
		else:
			format gui slot 0 of player with green dye named "test"
		

 

 

Owner of play.hiveminez.net

 

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