Mr_KnowOne Posted September 24, 2021 Share Posted September 24, 2021 Well what am going for in this question is if you guys can help make this command: /location - it would send the players current cords and the dimension their in, but I want to go for, if the player is in "world": then it would provide the cords and as well give the dimension their in. The players location doesn't have to be stored, its just for others to know where their at. Link to comment Share on other sites More sharing options...
BOXEY Posted September 24, 2021 Share Posted September 24, 2021 here you go this is what i came up with what off you said. If it need any thing changed let me know   options: p: &3&lLocation &8| &7 command /location <player>: trigger: if arg-1 is not set: set {_loc} to player's location set {_w} to player's world send "{@p}You are at &c%{_loc}%&7 in world '&c%{_w}%&7'" else: set {_loc} to arg-1's location set {_w} to arg-1's world send "{@p}%arg-1%&7 is at &c%{_loc}%&7 in world '&c%{_w}%&7'"  Link to comment Share on other sites More sharing options...
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