Ramina__ Posted September 11, 2021 Share Posted September 11, 2021 So i am making a thanos gauntlet skript And well the snap wont work here is the code the snap error is in bold on right click: if player's tool is bone named "&dInfinityGauntlet": open chest with 3 rows named "&5ABILITIES" to player format gui slot 12 of player with purple dye named "&dDoubleHealth" with lore "&5Get an extra &b10&5 Health points" to run: if {Ability::%player%} is not set: if {doublehealth::%player%} is not set: set {doublehealth::%player%} to "DOUBLEHEALTH" set {Ability::%player%} to "DoubleHealth" send "&dActivated &dAbility &a%{Ability::%player%}%" set player's health to 10 apply regeneration 4 to player for 15 seconds apply health boost 5 to player for 60 seconds close player's inventory wait 10 second send "&dYou no longer have &aDoubleHealth&d!" delete {Ability::%player%} delete {doublehealth::%player%} else: send "&dThis is currently on cooldown!" close player's inventory stop else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory stop format gui slot 13 of player with cyan dye named "&4&lSNAP" with lore "&5Kill half of the player's online" to run: if {snapuse::%player%} is not set: set {snapuse::%player%} to "SNAP" loop all players: add loop-player to {Killist::*} if loop-player has permission "helper": remove loop-player from {Killist::*} remove player from {Killist::*} broadcast "&dSOMEONE USED &5&lTHANOS &dSNAP" wait 5 seconds kill half of {Killist::*} broadcast "&dThe world is balanced again..." wait 30 second delete {killist::*} delete {snapuse::%player%} stop else: send "&dThis is currently on cooldown!" close player's inventory stop format gui slot 14 of player with grey dye named "&7VANISH" with lore "&dCompletly vanish from all players view for &a30 seconds" to run: if {Ability::%player%} is not set: if {Vanishcooldown::%player%} is not set: set {Vanishcooldown::%player%} to "VANISH" set {Ability::%player%} to "VANISH" hide player from all players send "&dYou are now &7VANISHED&d for 30 seconds!" close player's inventory wait 30 second delete {Ability::%player%} delete {Vanishcooldown::%player%} send "&dYou are no longer &7VANISHED" to player reveal player from all players else: send "&dThis is currently on cooldown!" to player close player's inventory else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory format gui slot 22 of player with lime dye named "&aFLIGHT" with lore "&dYou are able to &aFLY&d until deactivation!" to run: if {flight::%player%} is not set: if {flightcooldown::%player%} is not set: set {flight::%player%} to "FLIGHT" set {flightcooldown::%player%} to true enable flight for player send "&dYou can now &5&lFLY&d!" close player's inventory wait 25 second if {flight::%player%} is set: send "&4&lFLIGHT&d Disabling in 5 seconds!" wait 2 seconds send "&4&lFLIGHT&d Disabling in 3 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 2 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 1 seconds!" delete {flight::%player%} disable flight for player send "&dYou can no longer &aFLY &dand is now on cooldown!" wait 30 second delete {flightcooldown::%player%} else: send "&dThis is currently on cooldown!" close player's inventory else: send "&aFlight&d has been disabled!" disable flight for player delete {flight::%player%} close player's inventory format gui slot 26 of player with red wool named "&4DISABLE ABILITY" to run: if {Ability::%player%} is set: if {flight::%player%} is set: send "&dDisabled ability &a%{Ability::%player%}% &dand &5%{flight::%player%}%" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dDisabled ability &a%{Ability::%player%}%&d!" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dYou &4Don't &dhave an ability toggled!" Link to comment Share on other sites More sharing options...
emopediaMC Posted September 12, 2021 Share Posted September 12, 2021 10 hours ago, nolando09 said: So i am making a thanos gauntlet skript And well the snap wont work here is the code the snap error is in bold on right click: if player's tool is bone named "&dInfinityGauntlet": open chest with 3 rows named "&5ABILITIES" to player format gui slot 12 of player with purple dye named "&dDoubleHealth" with lore "&5Get an extra &b10&5 Health points" to run: if {Ability::%player%} is not set: if {doublehealth::%player%} is not set: set {doublehealth::%player%} to "DOUBLEHEALTH" set {Ability::%player%} to "DoubleHealth" send "&dActivated &dAbility &a%{Ability::%player%}%" set player's health to 10 apply regeneration 4 to player for 15 seconds apply health boost 5 to player for 60 seconds close player's inventory wait 10 second send "&dYou no longer have &aDoubleHealth&d!" delete {Ability::%player%} delete {doublehealth::%player%} else: send "&dThis is currently on cooldown!" close player's inventory stop else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory stop format gui slot 13 of player with cyan dye named "&4&lSNAP" with lore "&5Kill half of the player's online" to run: if {snapuse::%player%} is not set: set {snapuse::%player%} to "SNAP" loop all players: add loop-player to {Killist::*} if loop-player has permission "helper": remove loop-player from {Killist::*} remove player from {Killist::*} broadcast "&dSOMEONE USED &5&lTHANOS &dSNAP" wait 5 seconds kill half of {Killist::*} broadcast "&dThe world is balanced again..." wait 30 second delete {killist::*} delete {snapuse::%player%} stop else: send "&dThis is currently on cooldown!" close player's inventory stop format gui slot 14 of player with grey dye named "&7VANISH" with lore "&dCompletly vanish from all players view for &a30 seconds" to run: if {Ability::%player%} is not set: if {Vanishcooldown::%player%} is not set: set {Vanishcooldown::%player%} to "VANISH" set {Ability::%player%} to "VANISH" hide player from all players send "&dYou are now &7VANISHED&d for 30 seconds!" close player's inventory wait 30 second delete {Ability::%player%} delete {Vanishcooldown::%player%} send "&dYou are no longer &7VANISHED" to player reveal player from all players else: send "&dThis is currently on cooldown!" to player close player's inventory else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory format gui slot 22 of player with lime dye named "&aFLIGHT" with lore "&dYou are able to &aFLY&d until deactivation!" to run: if {flight::%player%} is not set: if {flightcooldown::%player%} is not set: set {flight::%player%} to "FLIGHT" set {flightcooldown::%player%} to true enable flight for player send "&dYou can now &5&lFLY&d!" close player's inventory wait 25 second if {flight::%player%} is set: send "&4&lFLIGHT&d Disabling in 5 seconds!" wait 2 seconds send "&4&lFLIGHT&d Disabling in 3 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 2 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 1 seconds!" delete {flight::%player%} disable flight for player send "&dYou can no longer &aFLY &dand is now on cooldown!" wait 30 second delete {flightcooldown::%player%} else: send "&dThis is currently on cooldown!" close player's inventory else: send "&aFlight&d has been disabled!" disable flight for player delete {flight::%player%} close player's inventory format gui slot 26 of player with red wool named "&4DISABLE ABILITY" to run: if {Ability::%player%} is set: if {flight::%player%} is set: send "&dDisabled ability &a%{Ability::%player%}% &dand &5%{flight::%player%}%" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dDisabled ability &a%{Ability::%player%}%&d!" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dYou &4Don't &dhave an ability toggled!" What you would need to do is get the value of the variable and divide it by 2 and set the new number to another variable and kill that variable. Developer Joined Minecraft in 2010 on PC Joined Minehut in August 2016 1 year Skript experience 2 months Java experience 5 months Javascript experience Link to comment Share on other sites More sharing options...
Ramina__ Posted September 12, 2021 Author Share Posted September 12, 2021 12 hours ago, emopediaMC said: What you would need to do is get the value of the variable and divide it by 2 and set the new number to another variable and kill that variable. Can you put it in stupid for me xD sorry.. Link to comment Share on other sites More sharing options...
emopediaMC Posted September 13, 2021 Share Posted September 13, 2021 15 hours ago, nolando09 said: Can you put it in stupid for me xD sorry.. I don't really spoonfeed, you can find tutorials on how to do it online. And work off other's code that they had trouble with, that's how I learned. Developer Joined Minecraft in 2010 on PC Joined Minehut in August 2016 1 year Skript experience 2 months Java experience 5 months Javascript experience Link to comment Share on other sites More sharing options...
itsKimo Posted September 15, 2021 Share Posted September 15, 2021 set {_variable} to {Killlist::*} * 0.5 kill {_variable} something like that Link to comment Share on other sites More sharing options...
Darth1013 Posted September 21, 2021 Share Posted September 21, 2021 On 9/13/2021 at 5:21 AM, emopediaMC said: I don't really spoonfeed, you can find tutorials on how to do it online. And work off other's code that they had trouble with, that's how I learned. same here, still learning! Link to comment Share on other sites More sharing options...
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