BluryLovesTacos Posted September 9, 2021 Share Posted September 9, 2021 (edited) command /hat: trigger: if player is op: set helmet of player to player's held item remove player's held item from player's inventory send "&eYou Now Have A New Hat" Because why not it was simple to make Edited September 9, 2021 by ALTITS Link to comment Share on other sites More sharing options...
_Mr_Puppy_ Posted September 21, 2021 Share Posted September 21, 2021 i just thought it would be funny if i-... command /hat: trigger: if player is op: set helmet of player to player's held item remove player's held item from player's inventory send "&eYou Now Have A New Hat" command /shirt: trigger: if player is op: set chestplate of player to player's held item remove player's held item from player's inventory send "&eYou Now Have A New Shirt" command /pants: trigger: if player is op: set leggings of player to player's held item remove player's held item from player's inventory send "&eYou Now Have New Pants" command /shoes: trigger: if player is op: set boots of player to player's held item remove player's held item from player's inventory send "&eYou Now Have New Shoes" untested but lol Link to comment Share on other sites More sharing options...
NotKaizo Posted September 27, 2021 Share Posted September 27, 2021 On 9/9/2021 at 8:50 AM, ALTITS said: command /hat: trigger: if player is op: set helmet of player to player's held item remove player's held item from player's inventory send "&eYou Now Have A New Hat" Because why not it was simple to make Well, this will break if someone is already wearing an armor piece as it will not give the armor back to the player. Add something like give player player's helmet Owner of play.hiveminez.net ⊱------------------------------⊰ Joined Minehut on 1/28/2021 (Same day I got Minecraft) [VIP] - 3/14/2021 [LEGEND] - 5/27/2021 ⊱------------------------------⊰ Discord - NotKaizo#0001 In-game name - iKaizo_ If you need any help, feel free to contact me. Link to comment Share on other sites More sharing options...
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