AngerYT Posted August 28, 2021 Share Posted August 28, 2021 Please Note that this code is typed by my and it looks fimular to ohters: function sBlock(l: location, type: material, collisions: boolean = true): set {_w} to world of {_l} set {_type} to "%{_type}%" replace all " " in {_type} with "_" spawn falling block at {_l} with nbt "{NoGravity:1b,BlockState:{Name:""minecraft:%{_type}%""},Time:1}" register(last spawned entity) set {_e} to last spawned entity stop if {_collisions} is not true spawn armor stand 1.95 below {_l} with nbt "{Invisible:1b,NoGravity:1b,Invulnerable:1b}" register(last spawned entity) set {_ar} to last spawned armor stand set block 1.5 above {_ar} to air spawn shulker at location(0, 0, 0, {_w}) with nbt "{NoAI:1b,Silent:1b,NoGravity:1b,Invulnerable:1b}" register(last spawned entity) apply potion of invisibility without any particles to last spawned entity for 10000 seconds set {_e2} to last spawned entity make {_e2} and {_e} ride {_ar} Wanna Download The .sk? Please Wait till its updated! (I cant create one yet :/) Link to comment Share on other sites More sharing options...
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