Zuixik Posted August 10, 2021 Share Posted August 10, 2021 (edited) How do I save the location of the block but then it could not be destroyed? Here is the script but it does not work. I don't know how to fix it on break: {crates::NAME::locations*} is set {crates::NAME::locations*} contains location of event-block add 1 to {crates::NAME::progress} cancel event # play sound command /crate <string>: trigger: add location of target block to {crates::%argument 1%::locations::*} message "added crate %argument 1%" Edited August 10, 2021 by Zuixik Link to comment Share on other sites More sharing options...
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