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Crash report ticking entity unhandled damage


Cheeseplak

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Hi,

Everytime i join my server (via lobby or just directly) it sends me back to the lobby and stops the server. The crash logs say that there's a ticking entity problem with unhandled damage of a zombie on dripstone? Older minehut forums have said to set the tickspeed back to three, which i've tried but because the server immediately stops/crashes when you start it, you can't really do any console commands.

My next idea was to download the world and upload it to a new server, but that also works with console commands.

Does anybody have any other ideas? 

 

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I can't say I know exactly what the bug is here, but best bet is to do the following multiple times as your server starts: 

Run the /kill @e [you can add a filter if you wish to not kill players or certain mobs, or just kill zombies]

If you do that multiple times while your server is starting you may be able to send one before the server crashes, and by doing so could clear the entities stopping the damage from occurring. 

 


[PATRON] Echology

image.png.25b196fc30999f9133398315a98c2b11.png

Sponk = Weeb


 

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