DEV1234 Posted July 13, 2021 Share Posted July 13, 2021 command test: trigger: spawn an armor stand at location behind the player set {_pet.%player%} to last spawned armor stand set name of {_pet.%player%} to "test" while {_pet.%player%} is alive: if distance between player and {_pet.%player%} is greater than 5: teleport {_pet.%player%} behind the player else if distance between player and {_pet.%player%} is greater than 3: set {_vector} to vector between {_pet.%player%} and player's location push {_pet.%player%} {_vector} at speed 1 wait a tick So i created this command but when you leave the server the armorstand is still there it there a way to get rid of it. Link to comment Share on other sites More sharing options...
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