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Request any skript you want me to make


karlip_a

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sorry it took some time but i did it! 

 

command /talisman:
	trigger:
		give a grass block named "&2&lGrass Talisman" to player
on player's held item change:
	if name of player's held item is "&2&lGrass Talisman":
		apply speed 2 to the player for 100000 seconds
		apply health boost 3 to the player for 100000000 seconds
on player's held item change:
	if name of player's held item is not "&2&lGrass Talisman":
		remove speed from the player
		remove health boost from the player

 

Edited by karlip_a
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Just now, karlip_a said:

sorry it took some time but i did it!

 

command /talisman:
	trigger:
		give a grass block named "&2&lGrass Talisman" to player
on player's held item change:
	if name of player's held item is "&2&lGrass Talisman":
		apply speed 2 to the player for 100000 seconds
on player's held item change:
	if name of player's held item is not "&2&lGrass Talisman":
		remove speed from the player

 

OMG! thanks so much! I needed this for my kitpvp server, this is going to up it up so MUCHHH!!! THANKS!!

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I need a Skript like a WorldGUI thats compatible with Multiverse pluggin to allow players to go between worlds. Any Skripts i tried did not work, and im running a free plan so i only have 12 pluggins and they are all full, could you please devolop such a script?

 

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Quote
command /lockdown:
    permission: *
    trigger:
        broadcast "" and "&b&lDeltaSmp &r&c&lHas Gone Into Lockdown" and ""
        execute console command "/whitelist on"
        loop all players:
            if loop-player doesn't have permission "*":
                kick loop-player

 

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On 7/3/2021 at 10:18 AM, karlip_a said:

im bored

You should maybe post a list of things you wouldn't do. People are going to ask for Gen skript and complicated stuff : p

2021-06-09_20_22_08.jpg.422c39613f8b72de894e5ec1f3377dca.jpg

Yo who actually reads these

[Vip] - 12/29/2020
[Pro] - 1/25/2022
 

 

 

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So I have an idea for a skript thing

basically i want a command in this format: /addhp <text> <num(positive or negative)> <plrUUID>

and if a player inputed a command like this: /addhp randname -3 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee; it would remove 3 hearts (7 hearts after removal) from the player who has that UUID. If the player then inputed "/addhp randname 3 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee", it would give the player 3 more hearts (13 hearts), if the player then inputed "/addhp randname2 5 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee", it would give the player 5 more hearts ontop of the 3 extra hearts (18 hearts)
hopefully you can understand what i want and its not too difficult for you to do

if you can see this, you have vision

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On 7/3/2021 at 3:35 PM, karlip_a said:

sorry it took some time but i did it! 

 

command /talisman:
	trigger:
		give a grass block named "&2&lGrass Talisman" to player
on player's held item change:
	if name of player's held item is "&2&lGrass Talisman":
		apply speed 2 to the player for 100000 seconds
		apply health boost 3 to the player for 100000000 seconds
on player's held item change:
	if name of player's held item is not "&2&lGrass Talisman":
		remove speed from the player
		remove health boost from the player

 

You could just do "else" instead of adding lines.. For example:

command /talisman:
  trigger:
    give player 1 grass named "&2&lGrass Talisman"

every tick:
  loop all players:
    if loop-player is holding a grass named "&2&lGrass Talisman":
      apply speed without any particles to the loop-player
      apply health boost 3 without any particles to the loop-player
    else:
      remove speed from loop-player
      remove health boost from loop-player

 

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On 7/10/2021 at 8:05 AM, nolando09 said:

Tysm But can you add a way to turn off lockdown?

 

command /lockdown [<text>]:
  permission: *
  trigger:
    if arg-1 is "on":
      broadcast "" and "&b&lDeltaSmp &r&c&lThe lockdown is now &aon" and ""
      execute console command "/whitelist on"
      loop all players:
        if loop-player doesn't have permission "*":
          kick loop-player
    else if arg-1 is "off":
      broadcast "" and "&b&lDeltaSmp &r&c&lThe lockdown is now &coff" and ""
      execute console command "/whitelist off"
    else if arg-1 is not "off" or "on":
      message "&cUsage: &7/lockdown on/off"

 

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Instead of using a console command to enable whitelist, use Skript's whitelist syntax:

set whitelist to true

set whitelist to fslse

add player to whitelist

send "%players in whitelist%"

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35 minutes ago, _xXOussamaXx_ said:

You could just do "else" instead of adding lines.. For example:

command /talisman:
  trigger:
    give player 1 grass named "&2&lGrass Talisman"

every tick:
  loop all players:
    if loop-player is holding a grass named "&2&lGrass Talisman":
      apply speed without any particles to the loop-player
      apply health boost 3 without any particles to the loop-player
    else:
      remove speed from loop-player
      remove health boost from loop-player

 

couldn't you also do this:

command /talisman:
  trigger:
    give player 1 grass named "&2&lGrass Talisman"

every tick:
  loop all players:
    if loop-player is holding a grass named "&2&lGrass Talisman":
      apply speed of tier 1 without particles to loop-player for 1 second replacing existing effect
      apply health boost of tier 1 without particles to loop-player for 1 second replacing existing effect

could also add nbt data for the talismans, but i dont know how to do that

if you can see this, you have vision

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3 hours ago, PixelTrainerYT said:

So I have an idea for a skript thing

basically i want a command in this format: /addhp <text> <num(positive or negative)> <plrUUID>

and if a player inputed a command like this: /addhp randname -3 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee; it would remove 3 hearts (7 hearts after removal) from the player who has that UUID. If the player then inputed "/addhp randname 3 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee", it would give the player 3 more hearts (13 hearts), if the player then inputed "/addhp randname2 5 aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee", it would give the player 5 more hearts ontop of the 3 extra hearts (18 hearts)
hopefully you can understand what i want and its not too difficult for you to do

no longer need help with this

if you can see this, you have vision

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