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How to get "On Move"/"On Player Move" etc. working?


oShifflee

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I've been trying for hours and can't seem to get my "On Move" etc. working. I'm trying to make it where when you move it cancels a /spawn event and I can't figure out why its not working. Here's my current skript: image.png.f4b638a9ac23a52479e474b2767c66ca.png
Can anyone help please? All responses appreciated! 

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The event is on any move: and it needs skquery. Also that really isn't a good way. That would make it the players can't move no matter what since you don't even have an condition to check if the player is using the spawn command. A better way to do that could be this.

command /spawn:
	trigger: &7Usage: &a/spawn
	trigger:
		set {_} to player's location
		loop 5 times:
			send "&aTeleporting you to spawn &7(%loop-value%)"
			wait 1 second
			if player's location is not {_}:
				teleport player to {_}
		teleport player to {spawn}
		send "&aYou have been successfully teleported to spawn."

Not tested but it has no errors and should theoretically work. 

Discord - tarna256

In-game name - _Tarna_

Website - https://tarna.dev
Paste Site: https://paste.tarna.dev

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image.png.70849a9b84e0347ce107b8e3eaee312c.pngimage.png.2111009afbd8bef10966ba9ede35a199.png

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I'm trying out your skript and the original is working fine but it isn't what I was looking for, I tried editing it and now its not working. I was trying to make it so whenever you move the teleport gets canceled and you get a message in chat like: "Teleport canceled Reason: You moved". Thanks for trying to help me out with this, I'm very new!

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4 minutes ago, oShifflee said:

I'm trying out your skript and the original is working fine but it isn't what I was looking for, I tried editing it and now its not working. I was trying to make it so whenever you move the teleport gets canceled and you get a message in chat like: "Teleport canceled Reason: You moved". Thanks for trying to help me out with this, I'm very new!

Oh I see. To do that, It's just a simple edit.

command /spawn:
	trigger: &7Usage: &a/spawn
	trigger:
		set {_} to player's location
		loop 5 times:
			send "&aTeleporting you to spawn &7(%loop-value%)"
			wait 1 second
			if player's location is not {_}:
				send "Teleport canceled Reason: You moved."
				stop
		teleport player to {spawn}
		send "&aYou have been successfully teleported to spawn."

 

Discord - tarna256

In-game name - _Tarna_

Website - https://tarna.dev
Paste Site: https://paste.tarna.dev

---------------------------------------------------------

[VIP] - 7/27/2020

Community Support - 7/8/20 | 11/3/20

Helper  - 11/3/20 - 2/21/21

Moderator - 2/21/21 - 5/17/21

❤️ - 5/17/21 - now

Moderator - 12/20/22 - now

---------------------------------------------------------

image.png.70849a9b84e0347ce107b8e3eaee312c.pngimage.png.2111009afbd8bef10966ba9ede35a199.png

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1 hour ago, _Tarna_ said:

Oh I see. To do that, It's just a simple edit.


command /spawn:
	trigger: &7Usage: &a/spawn
	trigger:
		set {_} to player's location
		loop 5 times:
			send "&aTeleporting you to spawn &7(%loop-value%)"
			wait 1 second
			if player's location is not {_}:
				send "Teleport canceled Reason: You moved."
				stop
		teleport player to {spawn}
		send "&aYou have been successfully teleported to spawn."

 

Thank you very much! everything is working well now.

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