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Server won't let me play.



I tried turning up the randomtickspeed, but because I knew almost nothing about this, I think that I set the number too high. Now the server will tell me "Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnotatedConnectException"

If it does let me join, all entities will be stuck in place and only a few chunks will load before it kicks me back out, telling me the same thing as before. When I'm in the server, I can use chat but not commands.

I've tried repairing the server files but it didn't work, I have also tried turning the tick speed back down through console, as well as trying to get on through another account from a different computer.

Here's the link to my logs https://pastebin.com/UbyqkHTu

Thank you for any help.

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Run the command /gamerule randomTickSpeed 3 in console exactly while the server is online but do not join the server. Make sure the command is exactly like this since it is case sensitive. After running this command, you should then be able to join the server. Do not set the tickspeed to really high numbers or it can cause issues like this.

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