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the problem about "on first join:"


Dreamerial__

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so.. i was trying to make a skript that teleport new players that never joined before to somewhere and send some title messages
 

on first join:
    teleport player to location at 448, 64, 1116 in world "world"
    set {_loc} to player's location
    set {_loc}'s yaw to 180
    teleport player to {_loc}
    send title "&f&lWelcome to &e&n&lBednekos," with subtitle "&f&o%player%" to player for 2 seconds
    wait 2 seconds
    send title "" with subtitle "&7Hmm... &fThis is &dfirst time &fyou come here i think," to player for 2 seconds
    wait 2 seconds
    send title "" with subtitle "&f&ofeel free to ask if you got any question! :D" to player for 2 seconds


then i found out the teleport part is not working as well (it's just like skipped line 2-5)
but the %player% in line.6 is working as well so idk what's wrong with it

and a funny thing is, if i make it into a command, the teleporting part will work again!
the code:

Spoiler

 




command /newplayerwelcometest:
    trigger:
        teleport player to location at 448, 64, 1116 in world "world"
        set {_loc} to player's location
        set {_loc}'s yaw to 180
        teleport player to {_loc}
        send title "&f&lWelcome to &e&n&lBednekos," with subtitle "&f&o%player%" to player for 2 seconds
        wait 2 seconds
        send title "" with subtitle "&7Hmm... &fThis is &dfirst time &fyou come here i think," to player for 2 seconds
        wait 2 seconds
        send title "" with subtitle "&f&ofeel free to ask if you got any question! :D" to player for 2 seconds

 

 

 

 


so i really don't know is it the problem because of "on first join" syntax problem 

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If you're sure the command works, but not the syntax, just add a player arg to your command and do 

 

on first join:
	execute console command "/newplayerwelcometest %player%"

 

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hm i edited the "/newplayerwelcometest" command can use on other player now (cuz it cant, it can only effect the person who use the command, now i also added the permission for the command) then i used the code u said.

but when i used another command to test it i found out it seem not working as well, and i also found nothing at console (it's just A1ph4_DenlosDX issued server command: /newplayertest2) im not sure will it work with "on first join:" but atleast it didt work when i copy the code and use a command to test it

i'm going to try make it with some other way later

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6 hours ago, Dreamerial__ said:

hm i edited the "/newplayerwelcometest" command can use on other player now (cuz it cant, it can only effect the person who use the command, now i also added the permission for the command) then i used the code u said.

but when i used another command to test it i found out it seem not working as well, and i also found nothing at console (it's just A1ph4_DenlosDX issued server command: /newplayertest2) im not sure will it work with "on first join:" but atleast it didt work when i copy the code and use a command to test it

i'm going to try make it with some other way later

can you send the new code?

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so first i made a command to set {npt}:

command /setnpt:
	trigger:
		if the player has permission "skript.thing":
			set {npt} to player's location
			set {npt}'s yaw to 180

then i edited my command to able to use on other players:

command /newplayerwelcometest <player>:
	permission: skript.thing
	executable by: the console and players
	trigger:
		set {alphaPl} to arg-1
		apply potion of blindness 255 to arg-1 for 3 seconds
		apply potion of night vision 255 to arg-1 for 3 seconds
		wait 1 seconds
		teleport {alphaPl} to {npt}
		send title "&f&lWelcome to &e&n&lBednekos," with subtitle "&f&o%arg-1%" to {alphaPl} for 2 seconds
		wait 2 seconds
		send title "" with subtitle "&7Hmm... &fThis is &dfirst time &fyou come here i think," to {alphaPl} for 2 seconds
		wait 2 seconds
		send title "" with subtitle "&f&ofeel free to ask if you got any question! :D" to {alphaPl} for 2 seconds

the "on first join: " look like this:

on first join:
	make console execute command "/newplayerwelcometest %player%"


anyway, these things work great now

------------------------------------
oh yea and i know i can make that if the player has permission "skript.thing" can code as:

command /command:
    permission: skript.thing
    trigger:
        codes

Edited by Dreamerial__
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2 hours ago, Dreamerial__ said:

anyway, these things work great now

So.. does the new code work? or is it still having issues? Sorry I'm a bit confused by the wording..

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13 hours ago, Dreamerial__ said:

yes the code work

 

So you fixed the issue? Or do you still need help with it?

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