Bonnie20402 Posted May 2, 2021 Share Posted May 2, 2021 (edited) Why most people do: every second: loop all players: if loop-player is online: # Because you know even though im looping every online player already they may not be online, who knows :thinking: # do stuff While you can just do: on join: while player is online: wait <yourdelay> seconds #do your stuff Like it's way cleaner Edited May 2, 2021 by Bonnie20402 2 Link to comment Share on other sites More sharing options...
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