Smiley_Guy_ Posted May 1, 2021 Share Posted May 1, 2021 Quote options: world: world command invsee <offline player>: permission: op trigger: if arg is online: open inventory of arg to player else if arg has played before: set {_c} to (chest inventory with 4 rows named "Inventory of %arg%") set {_inv::*} to (tag "Inventory" of file of "{@world}/playerdata/%uuid of arg%") loop {_inv::*}: set {_s} to (tag "Slot" of loop-value) delete (tag "Slot" of loop-value) set slot {_s} of {_c} to item from loop-value open {_c} to player else: send "&c%arg% &chas not played before" Link to comment Share on other sites More sharing options...
LocalServerHost Posted May 8, 2021 Share Posted May 8, 2021 Yo! I cant see the skript btw. CrystlGens.minehut.gg - Owner Link to comment Share on other sites More sharing options...
thecreator7889 Posted May 8, 2021 Share Posted May 8, 2021 Just hit Expand Link to comment Share on other sites More sharing options...
LocalServerHost Posted May 8, 2021 Share Posted May 8, 2021 I found it too CrystlGens.minehut.gg - Owner Link to comment Share on other sites More sharing options...
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