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Editing files without having to activate the server everytime


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I feel like making it possible to edit files without having to activate the server would be nice. I am setting up datapacks for a server but it keeps timing out because of player activity so editing is annoying. I could just have my player join, but my PC is a tad slow and it would be great for people who are managing their server on a different machine. Any changes made would be updated upon restart or start of the server

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You need to activate your server, because the server has to be transferred to the Minehut network before having any changes done to it. Editing your server files without the server actually existing wouldn't work.

Edited by Clarifity
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Whilst it is a novel idea, this wouldn't work due to the fundamental way in which Minehut functions, attempting to make a http request to edit a file using Minehut's API while your player server is offlline, fails to return code 200, and results in an error. This could in theory work, but would require a massive overhaul of Minehut's internal services, and API (which would be nice regardless).

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On 8/16/2019 at 1:56 PM, Clarifity said:

You need to activate your server, because the server has to be transferred to the Minehut network before having any changes done to it. Editing your server files without the server actually existing wouldn't work.

<snip> has this feature, so it can be done. It would probably just take a lot of work for Minehut to implement this though.

Edited by _C02
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On 8/16/2019 at 7:28 PM, Trent said:

Servers are zip files in storage if they aren't online. Activating your server downloads and unzips the zip file, which is what is required for you to edit your files.

What about an offline edit mode that unzips the files but doesnt turn on the server?

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