SmileyScripts Posted March 14, 2021 Share Posted March 14, 2021 command /setspawn [<text>]: permission: op trigger: if arg-1 isn't set: set {spawn} to location of player send "&7Set spawn to: &c%{spawn}%&7!" to player else: send "&fSm&6Skripts &8| &6Too many arguments!" to player command /spawn [<player>]: trigger: if arg-1 isn't set: teleport player to {spawn} else: if player has permission "spawn": if arg-1 isn't "%player%": if arg-1 is online: teleport arg-1 to {spawn} send "&7You summoned &c%arg-1% &7to spawn!" to player send "&7You were summoned &c%player% &7to spawn!" to arg-1 else: send "&fSm&6Skripts &8| &6Player not online!" to player else: teleport player to {spawn} send "&7Teleporting to: &cSpawn" to player else: send "&fSm&6Skripts &8| &6Insufficient Permissions!" to player on respawn: teleport player to {spawn} on first join: teleport player to {spawn} Link to comment Share on other sites More sharing options...
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