Jump to content
  • 0

Screaming Bed Wars Addon: Hypixelfy


Markie280

Question

7 answers to this question

Recommended Posts

  • 0

Please send me your configuration file. This is either a bug with the plugin or your configuration.

 

If I at all helped, please react to my post with a ❤

 

DISCORD orvit#0001
MC ACCOUNT orvit
RANK VIP


Default | June 2016
VIP | 2016
Banned | February 22, 2020
Back | June 11, 2021

Link to comment
Share on other sites

  • 0

locale: en
debug: false
allow-crafting: false
keep-inventory-on-death: false
in-lobby-colored-leather-by-team: true
jointeam-entity-show-name: true
friendlyfire: false
player-drops: false
join-randomly-after-lobby-timeout: true
prevent-killing-villagers: true
compass-enabled: false
join-randomly-on-lobby-join: false
add-wool-to-inventory-on-join: true
prevent-spawning-mobs: true
spawner-holograms: false
spawner-disable-merge: true
prevent-lobby-spawn-mobs-in-radius: 16
spawner-holo-height: 0.25
spawner-holograms-countdown: true
damage-when-player-is-not-in-arena: true
remove-unused-target-blocks: true
allow-block-falling: true
game-start-items: true
player-respawn-items: true
gived-game-start-items:
  - wooden_sword
  - leather_helmet
  - leather_boots
  - leather_leggings
  - leather_chestplate
gived-player-respawn-items:
- wooden_sword
- leather_helmet
- leather_boots
- leather_leggings
- leather_chestplate
disable-hunger: true
automatic-coloring-in-shop: true
sell-max-64-per-click-in-shop: true
destroy-placed-blocks-by-explosion-except: ''
destroy-placed-blocks-by-explosion: true
holo-above-bed: true
allow-spectator-join: false
disable-server-message:
  player-join: false
  player-leave: false
respawn-cooldown:
  enabled: true
  time: 5
stop-team-spawners-on-die: false
allowed-commands: []
change-allowed-commands-to-blacklist: false
bungee:
  enabled: false
  serverRestart: true
  serverStop: false
  server: hub
  auto-game-connect: false
farmBlocks:
  enable: false
  blocks: []
scoreboard:
  enable: false
  title: §a%game%§r - %time%
  bedLost: §c✘
  bedExists: §a✔
  teamTitle: '%bed%%color%%team%'
title:
  enabled: false
  fadeIn: 0
  stay: 0
  fadeOut: 0
items:
  jointeam: WHITE_WOOL
  leavegame: RED_BED
  startgame: DIAMOND
  shopback: BARRIER
  shopcosmetic: GRAY_STAINED_GLASS_PANE
  pageback: ARROW
  pageforward: ARROW
  team-select: WHITE_WOOL
vault:
  enable: false
  reward:
    kill: 5
    win: 20
resources:
  emerald:
    material: EMERALD
    color: GREEN
    name: Emerald
    interval: 60
    translate: resource_emerald
    spread: 0.1
  diamond:
    material: DIAMOND
    color: BLUE
    name: Diamond
    interval: 30
    translate: resource_diamond
    spread: 0.1
  iron:
    material: IRON_INGOT
    color: WHITE
    name: Iron
    interval: 2.5
    translate: resource_iron
    spread: 1.0
  gold:
    material: GOLD_INGOT
    color: GOLD
    name: Gold
    interval: 8
    translate: resource_gold
    spread: 1.0
respawn:
  protection-enabled: true
  protection-time: 3
specials:
  action-bar-messages: true
  rescue-platform:
    is-breakable: false
    delay: 0
    break-time: 10
    distance: 1
    material: GLASS
  protection-wall:
    is-breakable: false
    delay: 20
    break-time: 0
    width: 5
    height: 3
    distance: 2
    material: CUT_SANDSTONE
  tnt-sheep:
    speed: 2.0
    follow-range: 10.0
    max-target-distance: 32
    explosion-time: 8
  arrow-blocker:
    protection-time: 10
    delay: 5
  warp-powder:
    teleport-time: 6
    delay: 0
  magnet-shoes:
    probability: 75
  golem:
    speed: 0.25
    follow-range: 10
    health: 20
    name-format: '%teamcolor%%team% Golem'
    show-name: true
    delay: 0
    collidable: false
  teamchest:
    turn-all-enderchests-to-teamchests: true
  throwable-fireball:
    explosion: 3.0
tnt:
  auto-ignite: true
  explosion-time: 3
sounds:
  on_bed_destroyed: ENTITY_ENDER_DRAGON_GROWL
  on_countdown: UI_BUTTON_CLICK
  on_game_start: ENTITY_PLAYER_LEVELUP
  on_team_kill: ENTITY_PLAYER_LEVELUP
  on_player_kill: ENTITY_PLAYER_BIG_FALL
  on_item_buy: ENTITY_ITEM_PICKUP
  on_upgrade_buy: ENTITY_EXPERIENCE_ORB_PICKUP
  on_respawn_cooldown_wait: UI_BUTTON_CLICK
  on_respawn_cooldown_done: ENTITY_PLAYER_LEVELUP
  on_trap_triggered: ENTITY_ENDERMAN_TELEPORT
game-effects:
  end:
    effects:
      - ==: Firework
        flicker: false
        trail: false
        colors:
          - &id002
            ==: Color
            RED: 255
            BLUE: 255
            GREEN: 255
        fade-colors:
          - *id002
        type: BALL
    power: 1
    type: Firework
  start: {}
  kill: {}
  teamkill: {}
  lobbyjoin: {}
  lobbyleave: {}
  respawn: {}
  beddestroy: {}
  warppowdertick: {}
lobby-scoreboard:
  enabled: false
  title: §eBEDWARS
  content:
    - ' '
    - '§fMap: §2%arena%'
    - '§fPlayers: §2%players%§f/§2%maxplayers%'
    - ' '
    - §fWaiting ...
    - ' '
statistics:
  enabled: true
  type: yaml
  show-on-game-end: false
  bed-destroyed-kills: false
  scores:
    kill: 10
    die: 0
    win: 50
    bed-destroy: 25
    lose: 0
    record: 100
database:
  host: localhost
  port: 3306
  db: databse
  user: root
  password: secret
  table-prefix: bw_
bossbar:
  use-xp-bar: true
  lobby:
    enable: true
    color: YELLOW
    style: SEGMENTED_20
  game:
    enable: true
    color: GREEN
    style: SEGMENTED_20
holograms:
  enabled: true
  headline: Your §eBEDWARS§f stats
chat:
  override: true
  format: '<%teamcolor%%name%§r> '
  separate-chat:
    lobby: true
    game: true
  send-death-messages-just-in-game: true
  send-custom-death-messages: true
  default-team-chat-while-running: true
  all-chat-prefix: '@a'
  team-chat-prefix: '@t'
  all-chat: '[ALL] '
  team-chat: '[TEAM] '
  death-chat: '[DEATH] '
rewards:
  enabled: false
  player-win:
    - /example {player} 200
  player-end-game:
    - /example {player} {score}
  player-destroy-bed:
    - /example {player} {score}
  player-kill:
    - /example {player} 10
lore:
  generate-automatically: true
  text:
    - '§7Price:'
    - §7%price% %resource%
    - '§7Amount:'
    - §7%amount%
sign:
  - §c§l[BedWars]
  - '%arena%'
  - '%status%'
  - '%players%'
hotbar:
  selector: 0
  color: 1
  start: 2
  leave: 8
breakable:
  enabled: false
  asblacklist: false
  blocks: []
leaveshortcuts:
  enabled: false
  list:
    - leave
mainlobby:
  enabled: false
  location: 5008.480952200986;122.0;5032.798965675137;-180.29222;10.652989
  world: Lobby
version: 2
turnOnExperimentalGroovyShop: false
preventSpectatorFlyingAway: false
removePurchaseMessages: false
disableCakeEating: true
disableDragonEggTeleport: true
disable-flight: true
shop:
  rows: 4
  render-actual-rows: 6
  render-offset: 9
  render-header-start: 0
  render-footer-start: 45
  items-on-row: 9
  show-page-numbers: true
  inventory-type: CHEST
  citizens-enabled: true

Link to comment
Share on other sites

  • 0

Ik what the issue is you see the part where it says

gived-game-start-items:
  - wooden_sword
  - leather_helmet
  - leather_boots
  - leather_leggings
  - leather_chestplate
gived-player-respawn-items:
- wooden_sword
- leather_helmet
- leather_boots
- leather_leggings
- leather_chestplate

the spacing for the respawn items is incorrect set it like this and it should work

gived-game-start-items:
  - wooden_sword
  - leather_helmet
  - leather_boots
  - leather_leggings
  - leather_chestplate
gived-player-respawn-items:
  - wooden_sword
  - leather_helmet
  - leather_boots
  - leather_leggings
  - leather_chestplate

Edited by moltengameryt
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...