GRIM_CREEPERZ Posted February 1, 2021 Share Posted February 1, 2021 Send me the script you want and i can probably script it! Link to comment Share on other sites More sharing options...
peggy59 Posted February 2, 2021 Share Posted February 2, 2021 I need help with making a server spawn I cant write the script that they show on the minehut website correctly. Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 2, 2021 Author Share Posted February 2, 2021 @peggy59try this script: command /setspawn: permission: op trigger: set {spawn} to location of player command /spawn: permission: spawn trigger: teleport player to {spawn} Link to comment Share on other sites More sharing options...
peggy59 Posted February 2, 2021 Share Posted February 2, 2021 Thankyou Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 2, 2021 Author Share Posted February 2, 2021 30 minutes ago, peggy59 said: Thankyou No problem Link to comment Share on other sites More sharing options...
LifeMines Posted February 3, 2021 Share Posted February 3, 2021 I need a skript that sends death messages for certain events like when a player gets killed by void it says "died in void" and if the player died with lightning strike it says "died with thor" and etc. can u do dat? Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 3, 2021 Author Share Posted February 3, 2021 6 hours ago, asddwsaawsd said: I need a skript that sends death messages for certain events like when a player gets killed by void it says "died in void" and if the player died with lightning strike it says "died with thor" and etc. can u do dat? Yeah Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 can you help me code a /sellall skript? Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 3, 2021 Author Share Posted February 3, 2021 6 hours ago, asddwsaawsd said: I need a skript that sends death messages for certain events like when a player gets killed by void it says "died in void" and if the player died with lightning strike it says "died with thor" and etc. can u do dat? 1 minute ago, Rip_juice_wrld said: can you help me code a /sellall skript? Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 huh Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 3, 2021 Author Share Posted February 3, 2021 1 minute ago, Rip_juice_wrld said: can you help me code a /sellall skript? Yo my guy do you have a mic i can teach you some scripting knowledge? Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 I do have a mic yes Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 i have dis command /sellall: permission: sellall.use cooldown: 45 minutes trigger: loop all items in player's inventory: if player has dirt: set {_dirt} to number of dirt in player's inventory remove all dirt from player add 4*{_dirt} to {balance::%player%} if player has grass block: set {_grassblock} to number of grass block in player's inventory remove all grass block from player add 6*{_grassblock} to {balance::%player%} if player has cobblestone: set {_cobblestone} to number of cobblestone in player's inventory remove all cobblestone from player add 1*{_cobblestone} to {balance::%player%} if player has ender pearl: set {_enderpearl} to number of ender pearl in player's inventory remove all ender pearl from player add 31*{_enderpearl} to {balance::%player%} if player has stone: set {_stone} to number of stone in player's inventory remove all stone from player add 4*{_stone} to {balance::%player%} if player has any log: set {_log} to number of log in player's inventory remove all log from player add 2*{_log} to {balance::%player%} if player has melon slice: set {_melonslice} to number of melon slice in player's inventory remove all melon slice from player add 23*{_melonslice} to {balance::%player%} if player has sugar cane: set {_sugarcane} to number of sugar cane in player's inventory remove all sugar cane from player add 8*{_sugarcane} to {balance::%player%} if player has diamond: set {_diamond} to number of diamond in player's inventory remove all diamond from player add 47*{_diamond} to {balance::%player%} if player has iron ingot: set {_ironingot} to number of iron ingot in player's inventory remove all iron ingot from player add 23*{_ironingot} to {balance::%player%} if player has gold ingot: set {_goldingot} to number of gold ingot in player's inventory remove all gold ingot from player add 31*{_goldingot} to {balance::%player%} if player has emerald: set {_emerald} to number of emerald in player's inventory remove all emerald from player add 78*{_emerald} to {balance::%player%} if player has coal: set {_coal} to number of coal in player's inventory remove all coal from player add 8*{_coal} to {balance::%player%} if player has brick: set {_brick} to number of brick in player's inventory remove all brick from player add 8*{_brick} to {balance::%player%} if player has glowstone dust: set {_glowstonedust} to number of glowstone dust in player's inventory remove all glowstone dust from player add 15*{_glowstonedust} to {balance::%player%} if player has nether quartz: set {_netherquartz} to number of nether quartz in player's inventory remove all nether quartz from player add 15*{_netherquartz} to {balance::%player%} if player has nether brick: set {_netherbrick} to number of nether brick in player's inventory remove all nether brick from player add 23*{_netherbrick} to {balance::%player%} if player has flint: set {_flint} to number of flint in player's inventory remove all flint from player add 16*{_flint} to {balance::%player%} if player has wheat: set {_wheat} to number of wheat in player's inventory remove all wheat from player add 23*{_wheat} to {balance::%player%} if player has sugar: set {_sugar} to number of sugar in player's inventory remove all sugar from player add 23*{_sugar} to {balance::%player%} if player has beetroot: set {_beetroot} to number of beetroot in player's inventory remove all beetroot from player add 23*{_beetroot} to {balance::%player%} Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 but is trash Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 3, 2021 Author Share Posted February 3, 2021 1 minute ago, Rip_juice_wrld said: but is trash hmm okay wanna call? Link to comment Share on other sites More sharing options...
GRIM_CREEPERZ Posted February 3, 2021 Author Share Posted February 3, 2021 2 minutes ago, Rip_juice_wrld said: but is trash I can help you make one? Link to comment Share on other sites More sharing options...
Rip_juice_wrld Posted February 3, 2021 Share Posted February 3, 2021 Just now, GRIM_CREEPERZ said: I can help you make one? oK Link to comment Share on other sites More sharing options...
HeavyGames Posted February 3, 2021 Share Posted February 3, 2021 Can you make me those if u can (Scoreboard of gens, Gens commands, Crates of gens and normal crates) Default since 2019 Bought vip in 2021 Link to comment Share on other sites More sharing options...
ghostygaming341 Posted February 14, 2021 Share Posted February 14, 2021 Hello could u make me a /tutorial skript Link to comment Share on other sites More sharing options...
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