on swap hand items: if {cooldown.%player%} is not greater than 0: set {cooldown.%player%} to 1 wait 1 second # as the offhand exploit spams n amount in 1 tick, you can change this to any value you want set {cooldown.%player%} to 0 set {used.%player%} to 0 else: cancel event add 1 to {used.%player%} if {used.%player%} >= 50: execute console command "/ban -s %player% Exploits" # uses AdvancedBans # resets cooldown if s
    • Thanks
    2