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I will make u a skript


Yodamaster

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yo i rlly need a skyblock skript im willing to pay.

 

just one that makes the island and few island addons no shop needed. 

my discord is Lukes#1000 if you want to contact me

Edited by Lukes

 

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---------------------------------------------------------
Info:
- Skripter [Level: Basic]
- Discord: Lukes#0175
- Previous names: JoinIn, Reviser

Joined: 2017
VIP: 2019

 

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sidebar

 

 

on join:
    if {%player%::blocksmined} is not set:
        set {%player%::blocksmined} to 0
    if {%player%::kills} is not set:
        set {%player%::kills} to 0
    if {%player%::deaths} is not set:
        set {%player%::deaths} to 0
on mine:
    add 1 to {%player%::blocksmined}
    make player execute command "/sidebarwipe"
    make player execute command "/sidebar"
on death of player:
    add 1 to {%attacker%::kills}
    add 1 to {%victim%::deaths}
    make victim and attacker execute command "/sidebarwipe"
    make victim and attacker execute command "/sidebar"
command /sidebarwipe:
    trigger:
        wipe player's sidebar
command /sidebar:
    trigger:
        set name of sidebar of player to "&b&lServer's Name"
        set score "&1&l---------------------" in sidebar of player to 7
        set score "&1&lName: &d%player%" in sidebar of player to 6
        if player has permission "skript.member":
            set score "&1&lRank: &dMember" in sidebar of player to 5
        if player has permission "skript.vip":
            set score "&1&lRank: &dVip" in sidebar of player to 5
        if player has permission "skript.mvp":
            set score "&1&lRank: &dMvp" in sidebar of player to 5
        set score "&d&l&a&lBlocks Mined: &d%{%player%::blocksmined}%" in sidebar of player to 3
        set score "&d&l&a&lKills: &d%{%player%::kills}%" in sidebar of player to 2
        set score "&d&l&a&lDeaths: &d%{%player%::deaths}%" in sidebar of player to 1
        set score "&1&l---------------------" in sidebar of player to 0

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this should work as a combat log

on damage:
    victim is player
    attacker is player
    send "&cYou've been damage dont log out" to victim
    set {%attacker%.combatlog} to true
    wait 10 seconds
    set {%attacker%.combatlog} to false
    send "&cYou can safely Log out now"
on quit:
    victim is player
    if {%attacker%.log} is true:
        kill player
        broadcast "&c%victim% has logged out while in combat tag!"
on command:
    if {%player%.combatlog} is true:
        send "&cYou are in combat log log try again later" to player

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Punishment GUI
Plugin: SkQuery


What It should consist of: Ban,Jail,Mute

How It works: You'll choose a player if you want to ban, jail or mute them and like rank guis you can choose the time they'll be banned, muted or jailed for (please add a permanent one too)


You'll be asked to confirm the ban,jail mute via a verification gui which will be opened after you selected which is like the bot verification but more simple like it'll give info about the player you have to wait 30 seconds and then are able to confirm.

Also It'll list info about the player like:

Username:
Playtime:
Last Sentence:
Online For (using minutes ofc):
Last Online (If they go offline):

Also after the amount you'd like to ban them for you say the reason it'll give you a list: Hacking, Disrespect, Threats etc.


also if it turns out good ill give credits via broadcast not the mh credits.😄

Edited by Assults
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kit gui

command /kits:
    trigger:
        if {%player%.archercd} is not set:
            set {%player%.archercd} to 0
        if {%player%.knightcd} is not set:
            set {%player%.knightcd} to 0
        if {%player%.brutecd} is not set:
            set {%player%.brutecd} to 0
        if {%player%.tankcd} is not set:
            set {%player%.tankcd} to 0
        open chest with 3 rows named "Kits" to player
        set {_s} to 0
        loop 36 times:
            format gui slot {_s} of player with gray stained glass pane named "&l"
            add 1 to {_s}
        format gui slot 10 of player with bow named "&fARCHER" to run:
            if {%player%.archercd} = 0:
                give player 1 bow
                equip player with chain helmet
                equip player with iron chestplate
                equip player with leather leggings
                equip player with chain boots
                give player 16 steak
                give player 124 arrows
                set {%player%.archercd} to 60
                loop 60 times:
                    subtract 1 from {%player%.archercd}
                    wait 1 second
            else:
                send "&atime left until you can use it again %{%player%.archercd}%&as" to player
        format gui slot 12 of player with iron sword named "&fKNIGHT" to run:
            if {%player%.knightcd} = 0:
                give player 1 iron sword
                give player 16 steak
                equip player with iron helmet
                equip player with iron chestplate
                equip player with iron leggings
                equip player with iron boots
                set {%player%.knightcd} to 60
                loop 60 times:
                    subtract 1 from {%player%.knightcd}
                    wait 1 second
            else:
                send "&atime left until you can use it again %{%player%.knightcd}%&as" to player
        format gui slot 14 of player with diamond axe named "&fBRUTE" to run:
            if {%player%.brutecd} = 0:
                give player 1 diamond axe
                give player 16 steak
                equip player with diamond helmet
                equip player with iron chestplate
                equip player with iron leggings
                equip player with diamond boots
                set {%player%.brutecd} to 300
                loop 300 times:
                    subtract 1 from {%player%.brutecd}
                    wait 1 second
            else:
                send "&atime left until you can use it again %{%player%.brutecd}%&as" to player
        format gui slot 16 of player with diamond chestplate named "&fTANK" to run:
            if {%player%.tankcd} = 0:
                give player 1 iron axe
                give player 16 steak
                equip player with diamond helmet
                equip player with diamond chestplate
                equip player with diamond leggings
                equip player with diamond boots
                set {%player%.tankcd} to 500
                loop 500 times:
                    subtract 1 from {%player%.tankcd}
                    wait 1 second
            else:
                send "&atime left until you can use it again %{%player%.tankcd}%&as" to player

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teleport with citizen

on rightclick on entity:
    if clicked entity is a citizen:
        set {_npc} to npc from entity clicked entity
        if name of npc {_npc} is "name":
            make player execute commad "/warp <warp> or /rtp"

Edited by Yodamaster
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  • 2 months later...

Hello, so i have a server that has multiple worlds! One of them is pvp world but problem is that they dont respawn in the pvp world after die but they respawn in main lobby world and now thye have to walk to the npc just to get back in can u make it so while there in the pvp world so they respawn in the pvp world.
INFO:
1)pvp world name: EcoKB
2)i use /warp ecoKB to get to the pvp world (if this even helps?)
3)pvp people die from knocking each other in a /kill command region (it means i have a rg under the map that does /kill on them)

also can u give me a better iedea how i can kill people and not use /kill rg on entery (world guard- i force them to do /kill)

 

Edited by RoustyTousty
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