Catsrule3265 Posted January 21, 2021 Share Posted January 21, 2021 I want to edit certain mobs health (without changing the difficulty), and I want enderman not to teleport. Link to comment Share on other sites More sharing options...
0 _Tarna_ Posted January 21, 2021 Share Posted January 21, 2021 There is a plugin called Skript which you can do a lot of things with. You can use that to make it change a mob's health when it spawns in. Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 - 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - 12/20/22 Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
0 Catsrule3265 Posted January 21, 2021 Author Share Posted January 21, 2021 17 minutes ago, _Tarna_ said: There is a plugin called Skript which you can do a lot of things with. You can use that to make it change a mob's health when it spawns in. I dont know how to use skript Link to comment Share on other sites More sharing options...
0 _Tarna_ Posted January 21, 2021 Share Posted January 21, 2021 14 minutes ago, catsrule3265 said: I dont know how to use skript So like here is an example of how you could do it on spawn of zombie: set event-entity's max health to 5 This makes it when ever a zombie spawns, their max health gets set to 5. Then to add this skript, first download the skript plugin and restart the server. Then in the file manager go to plugins > skript > scripts. In the scripts folder, make a file called like mobs.sk. It can be called anything but just has to end in .sk. Then paste the skript there and click save. Then in game do /sk reload mobs and now the skript should be working. Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 - 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - 12/20/22 Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
0 Catsrule3265 Posted January 23, 2021 Author Share Posted January 23, 2021 On 1/21/2021 at 4:47 PM, _Tarna_ said: So like here is an example of how you could do it on spawn of zombie: set event-entity's max health to 5 This makes it when ever a zombie spawns, their max health gets set to 5. Then to add this skript, first download the skript plugin and restart the server. Then in the file manager go to plugins > skript > scripts. In the scripts folder, make a file called like mobs.sk. It can be called anything but just has to end in .sk. Then paste the skript there and click save. Then in game do /sk reload mobs and now the skript should be working. I don't think it worked I gave the enderman 200 health but I still kill them in 18-21 hits Link to comment Share on other sites More sharing options...
0 _Tarna_ Posted January 23, 2021 Share Posted January 23, 2021 1 hour ago, catsrule3265 said: I don't think it worked I gave the enderman 200 health but I still kill them in 18-21 hits Did you change the skript to enderman instead of zombie? also 200 health is 20 hearts. Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 - 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - 12/20/22 Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
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Catsrule3265
I want to edit certain mobs health (without changing the difficulty), and I want enderman not to teleport.
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