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Captcha Skript


ES63

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command /verify <text>:
	trigger:
		if arg 1 is set:
			if arg 1 is "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf":
				send "&7&lBUCKO! &cYou may now play!"
				set {_captcha} to true
		if arg 1 is not set:
			set {_captcha} to "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf"
			send "&7&lBUCKO! &cEnter the captcha code: /verify %{_captcha}%"

on join:
	set {_captcha} to false
	set {_captcha} to "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf"
	send "&7&lBUCKO! &cEnter the captcha code: /verify %{_captcha}%"

on any move:
	if {_captcha} is false:
		cancel event
		set {_captcha} to "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf"
		send "&7&lBUCKO! &cEnter the captcha code: /verify %{_captcha}%"
	if {_captcha} is true:
		uncancel event
		send "&7&lBUCKO! &cYou may now play!"

on command:
	if command is not "lobby" or "hub":
		if {_captcha} is false:
			cancel event
			set {_captcha} to "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf"
			send "&7&lBUCKO! &cEnter the captcha code: /verify %{_captcha}%"
	if {_captcha} is true:
		uncancel event
		send "&7&lBUCKO! &cYou may now play!"

on chat:
	if {_captcha} is false:
		cancel event
		set {_captcha} to "gJgjkHGKJH" or "ngakjJGkjbJL" or "jnFFFJHbfsJ" or "JSGHbkjzdgfhH" or "RFkrdfjgGFUf"
		send "&7&lBUCKO! &cEnter the captcha code: /verify %{_captcha}%"
	if {_captcha} is true:
		uncancel event
		send "&7&lBUCKO! &cYou may now play!"

Hey, so I tried to make my own captcha skript, and failed. Here is the code if you want to try and fix it. ^^^^

Yes, it sucks. Thats why im asking for a new one. So, I need one that is GUI based, not command based like I tried here.

Edited by ES63

Player Stats

IGN - ES63

Rank - Pro

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Server Stats

RascalPVP - Owner

RandKits - Owner

DoodySim - Owner

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do that ^^^^

i will heart back (i promise)

 

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I'm gonna be honest, bots can solve GUI captchas as easily as command captchas. They have access to everything the Minecraft client has access to, so you'd often need something special like Maptcha or making the messages super randomized, or not having a captcha at all, or abusing the weird quirks of bots.

Regardless, I've made you one anyways. I haven't tested it, but here you go: https://parser.skunity.com/5888c579

VIP since January 7th, 2020

Support since September 19th, 2020

Helper since November 3rd, 2020

Moderator since March 8th, 2021

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