jeelzzz 3 Posted August 20, 2020 Share Posted August 20, 2020 Alright, so I posted a while ago about making skripts for people if they asked, and I didn't do them. I will try my best this time to do them, and if they seem too far out of reach I will let you know. Just reply to this topic and I'll try to make them for you. Currently working on a vs code extension for editing server files yes jeelzzz, i do support this vsc code extension - Reassembly Link to post Share on other sites
UntitledGoose 132 Posted August 31, 2020 Share Posted August 31, 2020 poor fella got 40 views but no replies VIP since January 7th, 2020 Support since September 19th, 2020 Helper since November 3rd, 2020 Link to post Share on other sites
jeelzzz 3 Posted September 2, 2020 Author Share Posted September 2, 2020 On 8/31/2020 at 12:35 PM, TheGoose said: poor fella got 40 views but no replies amirite Currently working on a vs code extension for editing server files yes jeelzzz, i do support this vsc code extension - Reassembly Link to post Share on other sites
outrundiamond 0 Posted September 3, 2020 Share Posted September 3, 2020 cars make cars lol Link to post Share on other sites
Archenoxzz 0 Posted September 3, 2020 Share Posted September 3, 2020 (edited) can you make me a rank gui skript that anyone can access where you need a pex permission to access each rank? Edited September 3, 2020 by Archenoxzz Link to post Share on other sites
jeelzzz 3 Posted September 4, 2020 Author Share Posted September 4, 2020 4 hours ago, Archenoxzz said: can you make me a rank gui skript that anyone can access where you need a pex permission to access each rank? what would this rank gui skript do? like a single pex permission where you can manage people's ranks? Currently working on a vs code extension for editing server files yes jeelzzz, i do support this vsc code extension - Reassembly Link to post Share on other sites
jerry_DADDY 0 Posted September 4, 2020 Share Posted September 4, 2020 Hey, so I so I did a post of some things that I needed so im going to copy and paste it Can someone help me with a /shop command for skript, and if you would like to, could you also make a /nick command for skript. For the shop I would only want arrows, all type of wood logs (exept the nether ones), iron, shield, stone tools. The trades would be: 16 Arrows = 20 iron 10 wood (logs) = 2 iron 1 Iron = 1 Iron ore (bassicly just smelts it) 1 Shield = 2 Iron Stone tools = 3 cobble stone pero tool Hopefully you can help! Link to post Share on other sites
SoulVexx 0 Posted September 5, 2020 Share Posted September 5, 2020 Okay so can anybody make a skript where when player kills other player he gets 1 soul that can be stacked up to 50 per sell. When a player goes to spawn and sees a Wither that has red name Demon and right/left clicks on him he gets 10$ As well I need a command "/demon spawn" which spawns the demon if possible Link to post Share on other sites
FloofNoodle14 0 Posted September 6, 2020 Share Posted September 6, 2020 can i have a skript that if a player types /arena it teleports them to -24 33 -28 Link to post Share on other sites
Archenoxzz 0 Posted September 8, 2020 Share Posted September 8, 2020 On 9/4/2020 at 1:40 AM, jeelzzz said: what would this rank gui skript do? like a single pex permission where you can manage people's ranks? I was thinking more along the lines of, anyone can access this gui but you need a pex permission so they can get their own ranks but if you dont have that permission you cant access that rank Link to post Share on other sites
2012_ 0 Posted September 8, 2020 Share Posted September 8, 2020 Hey do you have discord ? If you do can you add me Kain#2164 Link to post Share on other sites
Dezzyyy 1 Posted September 10, 2020 Share Posted September 10, 2020 On 8/20/2020 at 7:19 AM, jeelzzz said: Alright, so I posted a while ago about making skripts for people if they asked, and I didn't do them. I will try my best this time to do them, and if they seem too far out of reach I will let you know. Just reply to this topic and I'll try to make them for you. rank manager ( pex ) or ban gui ( advanced bans ) skript! Link to post Share on other sites
OMGPandaYT1 0 Posted December 24, 2020 Share Posted December 24, 2020 command /arena: trigger: teleport player to {arena} command /setarena: permission: arena.set trigger: set {arena} to location of player # Go to the arena and type /setarena and then u can do /arena and it tps u :) seems like jeelzzz is forgetting his job, welp ill start doing his job for him. Link to post Share on other sites
OMGPandaYT1 0 Posted December 24, 2020 Share Posted December 24, 2020 options: soulitem: nether star soulname: &5Soul demonname: &4Demon demonentity: wither on click on entity: if {demon::%entity's uuid%} is set: add 10 to player's balance # or {balvariable}, just thinking ur using essentials. on death: if victim is a player if attacker is a player give attacker {@soulitem} named "{@soulname}" send action bar "&5You earned a soul from killing %victim%" to attacker command /demon spawn: permission: demon.spawn trigger: summon {@demonentity} at player named "{@demonname}" set {demon::%last spawned entity's uuid%} to 1 i cant make custom item stack limits so it will be 64 hope this helps you Link to post Share on other sites
OMGPandaYT1 0 Posted December 24, 2020 Share Posted December 24, 2020 command /shop: trigger: openShop(player) function border(user: player, rows: number, borderItem: item): format gui slot (numbers from 0 to 8) of {_user} with {_borderItem} loop ({_rows} - 2) times: format gui slot (((loop-value) * 9), and ((loop-value) * 9) + 8) of {_user} with {_borderItem} format gui slot (numbers from ({_rows} - 1) * 9 to (({_rows} - 1) * 9) + 8) of {_user} with {_borderItem} # https://forums.minehut.com/topic/16760-gui-border-function/?tab=comments#comment-52253 function openShop(p: player): open virtual chest with 5 rows named "&7Shop" to {_p} border({_p}, 5, black stained glass pane named "&8") format gui slot 20 of {_p} with arrow named "&7Utilities" to run: openUtilShop({_p}) format gui slot 22 of {_p} with oak log named "&6Wood" to run: openWoodShop({_p}) format gui slot 24 of {_p} with stone sword named "&8Tools" to run: openToolShop({_p}) function openUtilShop(p: player): open virtual chest with 3 rows named "&7Utilities" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with 16 arrow named "&fArrow x16" with lore "&220 Iron Ingot" to run: buy(16 arrow, {_p}, 20 iron ingot) format gui slot 11 of {_p} with shield named "&7Shield x1" with lore "&22 Iron Ingot" to run: buy(1 shield, {_p}, 2 iron ingot) format gui slot 12 of {_p} with iron ingot named "&fIron Ingot x1" with lore "&21 Iron Ore" to run: buy(iron ingot, {_p}, iron ore) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function openWoodShop(p: player): open virtual chest with 3 rows named "&6Wood" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with 10 oak log named "&6Oak Log x16" with lore "&22 Iron Ingot" to run: buy(16 oak log, {_p}, 2 iron ingot) format gui slot 11 of {_p} with 10 birch log named "&fBirch Log x16" with lore "&22 Iron Ingot" to run: buy(16 birch log, {_p}, 2 iron ingot) format gui slot 12 of {_p} with 10 spruce log named "&7Spruce Log x16" with lore "&22 Iron Ingot" to run: buy(16 spruce log, {_p}, 2 iron ingot) format gui slot 13 of {_p} with 10 jungle log named "&6Jungle Log x16" with lore "&22 Iron Ingot" to run: buy(16 jungle log, {_p}, 2 iron ingot) format gui slot 14 of {_p} with 10 acacia log named "&cAcacia Log x16" with lore "&22 Iron Ingot" to run: buy(16 acacia log, {_p}, 2 iron ingot) format gui slot 15 of {_p} with 10 dark oak log named "&8Dark &6Oak Log x16" with lore "&22 Iron Ingot" to run: buy(16 dark oak log, {_p}, 2 iron ingot) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function openToolShop(p: player): open virtual chest with 3 rows named "&8Tools" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with stone sword named "&7Stone Sword x1" with lore "&73 Cobblestone" to run: buy(stone sword, {_p}, 3 cobblestone) format gui slot 11 of {_p} with stone axe named "&7Stone Axe x1" with lore "&73 Cobblestone" to run: buy(stone axe, {_p}, 3 cobblestone) format gui slot 12 of {_p} with stone pickaxe named "&7Stone Pickaxe x1" with lore "&73 Cobblestone" to run: buy(stone pickaxe, {_p}, 3 cobblestone) format gui slot 13 of {_p} with stone shovel named "&7Stone Shovel x1" with lore "&73 Cobblestone" to run: buy(stone shovel, {_p}, 3 cobblestone) format gui slot 14 of {_p} with stone hoe named "&7Stone Hoe x1" with lore "&73 Cobblestone" to run: buy(stone hoe, {_p}, 3 cobblestone) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function buy(b: item, p: player, c: item): if {_p} has {_c}: if {_p} can hold {_c}: remove {_c} from {_p} send "&aBought &2%{_c}% &afor &2%{_b}%" to {_p} give {_b} to {_p} else: send "&cYour inventory is to full to buy &4%{_b}%" to {_p} else: send "&cYou need &4%{_c}% &cto buy this!" to {_p} this actually took like 15 minutes to write so if u could shout me out that would be nice :) Link to post Share on other sites
TaomtoNg 8 Posted December 24, 2020 Share Posted December 24, 2020 actually for the border function you could do this function fillborder(c: inventory, i: itemtype): set slot ((integers from 0 to 54) where [mod((input + 1),9) or mod(input,9) = 0]), (integers from 0 to 8) and (integers from ((slots of {_c}) - 10) to (slots of {_c})) of {_c} to {_i} same for tuske or other guis just change set slot to format gui slot Link to post Share on other sites
GalaxyBlurry 0 Posted December 24, 2020 Share Posted December 24, 2020 2 hours ago, OMGPandaYT1 said: command /shop: trigger: openShop(player) function border(user: player, rows: number, borderItem: item): format gui slot (numbers from 0 to 8) of {_user} with {_borderItem} loop ({_rows} - 2) times: format gui slot (((loop-value) * 9), and ((loop-value) * 9) + 8) of {_user} with {_borderItem} format gui slot (numbers from ({_rows} - 1) * 9 to (({_rows} - 1) * 9) + 8) of {_user} with {_borderItem} # https://forums.minehut.com/topic/16760-gui-border-function/?tab=comments#comment-52253 function openShop(p: player): open virtual chest with 5 rows named "&7Shop" to {_p} border({_p}, 5, black stained glass pane named "&8") format gui slot 20 of {_p} with arrow named "&7Utilities" to run: openUtilShop({_p}) format gui slot 22 of {_p} with oak log named "&6Wood" to run: openWoodShop({_p}) format gui slot 24 of {_p} with stone sword named "&8Tools" to run: openToolShop({_p}) function openUtilShop(p: player): open virtual chest with 3 rows named "&7Utilities" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with 16 arrow named "&fArrow x16" with lore "&220 Iron Ingot" to run: buy(16 arrow, {_p}, 20 iron ingot) format gui slot 11 of {_p} with shield named "&7Shield x1" with lore "&22 Iron Ingot" to run: buy(1 shield, {_p}, 2 iron ingot) format gui slot 12 of {_p} with iron ingot named "&fIron Ingot x1" with lore "&21 Iron Ore" to run: buy(iron ingot, {_p}, iron ore) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function openWoodShop(p: player): open virtual chest with 3 rows named "&6Wood" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with 10 oak log named "&6Oak Log x16" with lore "&22 Iron Ingot" to run: buy(16 oak log, {_p}, 2 iron ingot) format gui slot 11 of {_p} with 10 birch log named "&fBirch Log x16" with lore "&22 Iron Ingot" to run: buy(16 birch log, {_p}, 2 iron ingot) format gui slot 12 of {_p} with 10 spruce log named "&7Spruce Log x16" with lore "&22 Iron Ingot" to run: buy(16 spruce log, {_p}, 2 iron ingot) format gui slot 13 of {_p} with 10 jungle log named "&6Jungle Log x16" with lore "&22 Iron Ingot" to run: buy(16 jungle log, {_p}, 2 iron ingot) format gui slot 14 of {_p} with 10 acacia log named "&cAcacia Log x16" with lore "&22 Iron Ingot" to run: buy(16 acacia log, {_p}, 2 iron ingot) format gui slot 15 of {_p} with 10 dark oak log named "&8Dark &6Oak Log x16" with lore "&22 Iron Ingot" to run: buy(16 dark oak log, {_p}, 2 iron ingot) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function openToolShop(p: player): open virtual chest with 3 rows named "&8Tools" to {_p} border({_p}, 3, black stained glass pane named "&8") format gui slot 10 of {_p} with stone sword named "&7Stone Sword x1" with lore "&73 Cobblestone" to run: buy(stone sword, {_p}, 3 cobblestone) format gui slot 11 of {_p} with stone axe named "&7Stone Axe x1" with lore "&73 Cobblestone" to run: buy(stone axe, {_p}, 3 cobblestone) format gui slot 12 of {_p} with stone pickaxe named "&7Stone Pickaxe x1" with lore "&73 Cobblestone" to run: buy(stone pickaxe, {_p}, 3 cobblestone) format gui slot 13 of {_p} with stone shovel named "&7Stone Shovel x1" with lore "&73 Cobblestone" to run: buy(stone shovel, {_p}, 3 cobblestone) format gui slot 14 of {_p} with stone hoe named "&7Stone Hoe x1" with lore "&73 Cobblestone" to run: buy(stone hoe, {_p}, 3 cobblestone) format gui slot 22 of {_p} with barrier named "&4Back" to run: openShop({_p}) function buy(b: item, p: player, c: item): if {_p} has {_c}: if {_p} can hold {_c}: remove {_c} from {_p} send "&aBought &2%{_c}% &afor &2%{_b}%" to {_p} give {_b} to {_p} else: send "&cYour inventory is to full to buy &4%{_b}%" to {_p} else: send "&cYou need &4%{_c}% &cto buy this!" to {_p} this actually took like 15 minutes to write so if u could shout me out that would be nice Hi i need a skripter for my new server. I need only a few skripts if you dont wanna be a Deb ok but can you make a skript if you kill someone you get an emerald and if you attack a player that has a killstreak of 5 you get 2 and if he got killstreak 10 you get 3 always +5. -killstreak inchat -kill->reward(on killstreak) -An scoreboard of your kills prefix servername Link to post Share on other sites
emopediaMC 16 Posted December 25, 2020 Share Posted December 25, 2020 cough necro cough Skript Developer Joined Minecraft in 2014 on PC Joined Minehut in 2016 7 months Skript experience Link to post Share on other sites
AgentGamerPro 14 Posted December 26, 2020 Share Posted December 26, 2020 20 hours ago, emopediaMC said: cough necro cough cough cough NECRO [VIP] 12/26/20 - Present Link to post Share on other sites
LemonPre 0 Posted January 24 Share Posted January 24 Hi! Could you help me display a variable onto a scoreboard? I am trying to figure out how to display my Gen Cap. Link to post Share on other sites
TDEPog 0 Posted January 24 Share Posted January 24 can you make a skript when you right click a piece of paper you get the rank (Use luckperms not PEX) Link to post Share on other sites
UntitledGoose 132 Posted January 24 Share Posted January 24 Locked Please avoid replying to threads that have been inactive for a month or longer, @LemonPre and @OMGPandaYT1 VIP since January 7th, 2020 Support since September 19th, 2020 Helper since November 3rd, 2020 Link to post Share on other sites
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