lisacrystal Posted May 16, 2020 Share Posted May 16, 2020 So, I have a problem with Script plugin (AuthMe script). I`ve tooked ready-for-use script from bukkit and it hasn`t got any problems as I saw on YouTube videos of other players who updated it too. Me too, but the only one problem appears on the screenshot below. It was "on any move", but it hadn`t work, then I changed to "on any movement", "on step" etc..... maybe you know how I can solve this problem? I want make like players could`t move before they hadn`t register or logged on the server. There is a little part of .sk file: command /authme [<text>]: permission: authme.admin trigger: if arg 1 is "setspawn": set {login.spawn} to player's location message "{@pref} Вы успешно поставили точку спавна!" else: message "{@pref} Пожалуйста, введите &e/authme setspawn!" on walk: if {login.%player%} is set: if {login.spawn} is set: teleport player to {login.spawn} else: message "{@pref} Ошибка &cAuthMe&7, пожалуйста, сообщите &cАдмину&7!" on chat: if {login.%player%} is set: cancel event Link to comment Share on other sites More sharing options...
thedangs Posted May 16, 2020 Share Posted May 16, 2020 Moved to Skript [MOD] thedangs Discord - thedangs#1377 Link to comment Share on other sites More sharing options...
Migins Posted May 17, 2020 Share Posted May 17, 2020 On walk isn't an event. You can use the vanilla event 'on move on' or use the skQuery event 'on any move'. ► Support July 29, 2020 → November 3, 2020 ► Helper November 3, 2020 → February 22, 2021 ► Moderator February 22, 2021 → May 17, 2021 ► I might not always respond to forum dms, however I am always contactable on discord (mig#0069) Link to comment Share on other sites More sharing options...
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