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Skript not running scripts


Kuronicle

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I wanted to try out Skript and see if i can make a "good" server.

But when i make .sk files and put in code, enable and reload the changes..

this script inv_set.sk

on join:
	set slot 1 of player to 1 nether star named "&cMenu"
	broadcast "test"

doesn't work.. doesn't run.. says it reloaded fine, but when i rejoin it doesn't do anything.. literally nothing happens.. not even the little message i put..

 

and this script admin_commands.sk

command /setspawn:
	trigger:
		set {spawn} to location of player

also doesn't work.. doesn't show up in the command line and in the tab list..

just acts like the command doesn't exist.. i even reloaded it and made sure it was enabled.. nothing..

 

I really want to get into Skript but i can't advance at all until this problem is resolved..

 

 

 

 

 

 

How can i fix this?

Edited by Kuronicle
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13 hours ago, Kuronicle said:

I wanted to try out Skript and see if i can make a "good" server.

But when i make .sk files and put in code, enable and reload the changes..

this script inv_set.sk


on join:
	set slot 1 of player to 1 nether star named "&cMenu"
	broadcast "test"

doesn't work.. doesn't run.. says it reloaded fine, but when i rejoin it doesn't do anything.. literally nothing happens.. not even the little message i put..

 

and this script admin_commands.sk


command /setspawn:
	trigger:
		set {spawn} to location of player

also doesn't work.. doesn't show up in the command line and in the tab list..

just acts like the command doesn't exist.. i even reloaded it and made sure it was enabled.. nothing..

 

I really want to get into Skript but i can't advance at all until this problem is resolved..

 

 

 

 

 

 

How can i fix this?

Try removing the "_" from your file name. Skript files are also case sensitive 

 

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achievement.png

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3 minutes ago, Vinixs said:

Make sure when you paste the skript in the panel, that you save it, and reload it. If that still doesn't work, try broadcasting "test" with an on load event.

i did this

on join:
	set slot 1 of player to 1 nether star named "&cMenu"
	send "Welcome to the %dserver."

on load:
	broadcast "test"

but still nothing happens when i rejoin or reload it..
and yes, i do save and reload the script every time.

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  • 1 year later...
On 3/28/2020 at 6:58 PM, Kuronicle said:

I wanted to try out Skript and see if i can make a "good" server.

But when i make .sk files and put in code, enable and reload the changes..

this script inv_set.sk

on join:
	set slot 1 of player to 1 nether star named "&cMenu"
	broadcast "test"

doesn't work.. doesn't run.. says it reloaded fine, but when i rejoin it doesn't do anything.. literally nothing happens.. not even the little message i put..

 

and this script admin_commands.sk

command /setspawn:
	trigger:
		set {spawn} to location of player

also doesn't work.. doesn't show up in the command line and in the tab list..

just acts like the command doesn't exist.. i even reloaded it and made sure it was enabled.. nothing..

 

I really want to get into Skript but i can't advance at all until this problem is resolved..

 

 

 

 

 

 

How can i fix this?

i dont know i have the same exact problem

 

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