OsmiumJ Posted March 1, 2020 Share Posted March 1, 2020 Is it possible that someone could make a skript where when you stop moving for 2 seconds or so, you start taking damage? Thanks, - OsmiumJ Link to comment Share on other sites More sharing options...
zKoro Posted March 2, 2020 Share Posted March 2, 2020 every 2 seconds: damage all players by 2 where [input is not sprinting] Sorry but this is the closest I could get to how you want your Script to function. ⮞ Junior Mod (01/04/2020) - Resigned ⮜ ⮞ Discord » Koronotchi#0001 ⮜⮞ Minecraft Username » Koronotchi ⮜ Link to comment Share on other sites More sharing options...
OsmiumJ Posted March 2, 2020 Author Share Posted March 2, 2020 Thanks, it works well, but i tried incorporating this into the skript i needed, yet it went pretty badly wrong. My idea is if the player is at spawn, they wont get hurt by the damage, but if they are outside of spawn, they do. For my example i used right clicking on bedrock just for testing. (Please forgive me im new to skript at the moment) on right click with bedrock: if {Nosprintdamage} is false: set {Nosprintdamage} to true else: set {Nosprintdamage} to false if {Nosprintdamage} is false: every 2 seconds: damage all players by 2 where [input is not sprinting] Link to comment Share on other sites More sharing options...
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