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Why wont this Skript work?


MattyNJ

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My Skript won't work but I put it in a parser and it says it should. I know one of the lines require SkQuery and I have it. EDIT: My friend tried it and it worked on his server

command /sc:
  permission: staff.chat
  trigger:
    if {%player%.staffchaton} is 0:
      set {%player%.staffchaton} to 1
      message "&3Staff Chat is now &aon&3."
      stop
    if {%player%.staffchaton} is 1:
      set {%player%.staffchaton} to 0
      message "&3Staff Chat is now &coff&3."
      stop

on chat:
  if {%player%.staffchaton} is 1:
    cancel event
    send "&c[&4&lSTAFF&c] %player%: &3%message%" all players where [player input has permission "staff.chat"]

 

Edited by MattyNJ
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It doesn't work because when you first load the Skript, there is no 1 or 0 value... The following skript should work...

command /sc:
  permission: staff.chat
  trigger:
    if {%player%.staffchaton} is not set:
      set {%player%.staffchaton} to true
      message "&3Staff Chat is now &aon&3."
      stop
    if {%player%.staffchaton} is true:
      delete {%player%.staffchaton}
      message "&3Staff Chat is now &coff&3."
      stop

on chat:
  if {%player%.staffchaton} is true:
    cancel event
    send "&c[&4&lSTAFF&c] %player%: &3%message%" all players where [player input has permission "staff.chat"]

 

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