Jump to content

Search the Community

Showing results for tags 'tutorial'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official
  • Discussion
  • Minehut
  • Staff
  • Server
  • Q&A
  • Applications
  • Ban Appeals
  • Suggestions
  • Events
  • Questions
  • QnA
  • Ideas For This Server
  • Announcements
  • Minerr's Server
  • Comets's Application
  • Comets's Reports
  • Comets's Appeals
  • Empire's Server Discussion
  • Empire's Help
  • Deny's Reports
  • Deny's Appeals
  • Deny's Applications
  • Warzone's Applications
  • Warzone's Appeals
  • Warzone's Reports
  • Spelunking's Updates
  • Kalahari's General
  • Virtued's Appeals
  • Virtued's Reports
  • UltraGamin's Applications
  • UltraGamin's General
  • Salvate's General
  • Salvate's Announcements
  • TriviaK's Announcements/Updates
  • Roaming's Appeal
  • Roaming's Apply
  • Sanction's General
  • Azure Studios's General
  • Azure Studios's Forum
  • Azure Studios's Help / Guides
  • Azure Studios's General / Off-Topic
  • Minehut Events's Event Suggestions
  • Minehut Events's Feedback
  • Nitro Network's Skript
  • Nitro Network's Announcements
  • Trader's Applications
  • DupeHax's Chat
  • Voyage's Q&A
  • Voyage's General
  • Voyage's Announcements
  • Slaydit (Coming Soon)'s Skript Questions
  • Slaydit (Coming Soon)'s Random
  • Slaydit (Coming Soon)'s Suggestions
  • Punchr's Bugs
  • Punchr's Suggestions
  • Punchr's Discussion
  • MHBreach's Updates
  • Scrimmage's Announcements
  • Scrimmage's Help
  • Scrimmage's Discussion
  • KIBIMC's Server Related
  • KIBIMC's Announcements
  • KIBIMC's *NOTE*
  • KIBIMC's General
  • KIBIMC's Home
  • EntitysNet's Server chat
  • Insisting's General
  • Insisting's Changelog
  • Insisting's Announcements
  • Insisting's Questions
  • Insisting's Off Topic
  • Insisting's Support
  • Insisting's Applications
  • Insisting's Introduce Yourself
  • Insisting's Suggestions
  • Insisting's Reports
  • Insisting's Appeals
  • Voiding's Questions
  • Guns's Questions
  • Guns's General
  • Guns's Reports
  • Guns's Suggestions
  • Zoomy's General topics
  • Zoomy's Questions
  • Banish's Annoucements
  • Banish's General
  • Banish's Reports
  • Banish's Ban Appeal
  • Levels Network's General Chat
  • Levels Network's Announcements
  • StarUltra's Reports
  • StarUltra's Announcements
  • StarUltra's General
  • StarUltra's Ban / Mute Appeals
  • DarkSpire RPG's Images
  • DarkSpire RPG's Announcements
  • LMAOWY's General
  • LMAOWY's Help/Replys
  • tcmineclubb's Skript
  • tcmineclubb's Dev Help
  • tcmineclubb's Dev Help
  • Multiples's Changelog
  • Multiples's Applications
  • Multiples's Appeals
  • Multiples's Events
  • Multiples's Reports
  • Cliff Arena Games's Questions
  • Cliff Arena Games's General
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Help
  • MadSkies's Ban Appeals
  • Chopped's Topics
  • Chopped's Q&A
  • beans's Suggestions
  • beans's Bug Reports
  • lobby7's Topics
  • lobby7's Discussions
  • lobby7's Questions
  • MinehutPK's Help
  • MinehutPK's Applications
  • MinehutPK's Appeals
  • MinehutPK's Announcements
  • MinehutPK's General
  • MinehutPK's Off Topic
  • Nectar's Test
  • Nectar's Reports
  • Nectar's Appeals
  • Nectar's Applications
  • Plundered's Annoucements
  • Plundered's Information
  • Skript's General
  • Skript's Skripts
  • pvpo's General
  • pvpo's Suggestions
  • pvpo's Ban Appeals
  • pvpo's Off Topic
  • PithonPvP's Global
  • Rude's Annoucement
  • Rude's Annoucement
  • Dragon Hunter Society MC's Report an issue
  • Dragon Hunter Society MC's New players post/read
  • Dragon Hunter Society MC's Punished list
  • Dragon Hunter Society MC's Punished Player list
  • Dragon Hunter Society MC's News and events
  • The Skript Database's Questions
  • The Skript Database's Threads
  • BlazeSwords Bans's Report a Hacker
  • BlazeSwords Bans's General
  • Fishiewe (Jetie)'s Stuff
  • Fishiewe (Jetie)'s Others
  • MegaMines's Discussions
  • MegaMines's Questions
  • MegaMines's Bug Reports
  • Play2Live's Community
  • PaintShot's Suggestions
  • PaintShot's Bug Reports
  • Skyism's General
  • Skyism's Bugs
  • Skyism's Applications
  • Skyism's Recipes
  • DOOMDAY's UPDATES
  • DOOMDAY's BETA
  • LavaS's Staff Applications
  • LavaS's Appeals
  • SlaveWork's General
  • SlaveWork's Suggestions
  • SlaveWork's Appeals
  • SlaveWork's Reports
  • SlaveWork's Announcements
  • Greenland1's General
  • Greenland1's Reports
  • RazorKits's Media Manager Try outs
  • RazorKits's Applications
  • RazorKits's Player Appeals
  • RazorKits's Player reports
  • RazorKits's Scripts
  • RazorKits's Server Suggestions
  • Warlock's Staff Applications
  • Warlock's Appeals
  • AntiCheatC's Update Logs
  • AntiCheatC's Announcements
  • AntiCheatC's Terms Of Service
  • PowerLevel's Appeal + Report
  • PowerLevel's Information
  • PowerLevel's Introduction
  • PowerLevel's Suggestions
  • Elementics Network's News
  • Elementics Network's Bug reports
  • Elementics Network's Manager / Developer Application
  • Elementics Network's Beta tester Application!
  • JutouRPG's Posts
  • JutouRPG's Announcements
  • JutouRPG's Bug Reports
  • JutouRPG's Reports
  • JutouRPG's Appeals
  • PlexPVP's News
  • PlexPVP's Patch Notes
  • PlexPVP's Appeals
  • PlexPVP's Staff Applications
  • PlexPVP's Discussion
  • Evolve's Application
  • Evolve's Appeals
  • Evolve's Reports
  • Evolve's Support
  • Evolve's Updates
  • CheezyServers's Questions
  • Melony's Support
  • Melony's Topics
  • ZKPlanet's Teasers
  • Secure - Clicker Server's Applications
  • MCEpics's Threads
  • Minehut Monday's general
  • PenceCraft's General
  • Alpha 1's suggestions
  • Alpha 1's Suggestions
  • Alpha 1's Help
  • Alpha 1's Ban / mute appeals
  • TheStreets Network's Forums
  • HighHype's Announcements
  • HighHype's general
  • Foundation's Punishment Appeals
  • Foundation's Applications
  • uhc-pie's Announcements
  • uhc-pie's Staff Applications
  • Scuba's Applications
  • Scuba's Reports
  • Scuba's Appeals
  • Shefty's Update
  • Shefty's Report
  • Shefty's Report
  • Shefty's Appeals
  • Survivveal's Chat
  • Survivveal's Q&A
  • Meg's Universe's Rank Ups (Sky, Vanilla)
  • Meg's Universe's Questions
  • Blixate's Discussion
  • Blixate's Reports
  • Blixate's Terms of Service
  • Blooms's Applications
  • Blooms's Reports
  • Blooms's Appeals
  • Hyrix's Applications
  • Hyrix's Ban and Mute Appeals
  • Hyrix's Skripts
  • Hyrix's Report
  • PingMC's Updates
  • OMEGA-Heist's Topics
  • OMEGA-Heist's Topics
  • ******'s Rules
  • ******'s Community
  • Mulot's Staff Application
  • Mulot's Unban appeals
  • Mulot's Report
  • PvpBed's Appliction
  • PvpBed's Mute and ban Aplications
  • PvpBed's Report
  • Saltus's Reports
  • FlowingPVP's Applications
  • FlowingPVP's Discord
  • FlowingPVP's Forums
  • Panes's Applications
  • DangerDen's Discussion
  • DangerDen's Need Help
  • DangerDen's Hackers List
  • LevelzRPG's Discussions
  • LevelzRPG's Suggestions and Conserns
  • CubeAnarch's Help
  • Base Clash's Reports
  • Base Clash's Appeal
  • Base Clash's Staff Application
  • InfyCraft's Topics
  • InfyCraft's Ban Appeals
  • StimulusMH's Appeals
  • StimulusMH's Bug Reports
  • StimulusMH's Discussion
  • StimulusMH's Introductions + Farewells
  • StimulusMH's Suggestions
  • StimulusMH's Off Topic
  • StimulusMH's Forum Games
  • StimulusMH's Reports
  • The Team Jhenter's as a former Hypixel player...
  • PixelNetwork's Player Reports
  • PixelNetwork's Punishment Appeals
  • PixelNetwork's Bug Reports
  • PixelNetwork's Suggestions
  • PixelNetwork's Discussion
  • Power Nuke Craft's Help
  • Power Nuke Craft's staff application
  • PithonPvP | Official Club's Announcements
  • PithonPvP | Official Club's Updates / Change-log
  • PithonPvP | Official Club's General
  • PithonPvP | Official Club's Events
  • Tidings's Applications
  • Tidings's Events
  • Tidings's Changelog
  • Tidings's Announcements
  • TaZerServers's Questions
  • SparkX | Official Club's Suggestions
  • SparkX | Official Club's Questions
  • TOMB | Season 2's Community
  • TOMB | Season 2's Reports
  • TOMB | Season 2's Appeals
  • TOMB | Season 2's Applications
  • Sorra's Reports
  • Sorra's Appeals
  • Sorra's Applications
  • BreadSky's Applications
  • BreadSky's Appeals
  • BreadSky's Random
  • CoreMining's Staff Apps
  • CoreMining's Discussions
  • CoreMining's Suggestions
  • Cyplex's Suggestions
  • Cyplex's Staff App
  • Cyplex's Introduction
  • ZREN GAMES's ZrenPrison
  • ZREN GAMES's ZrenAir
  • ZREN GAMES's ZrenBunker
  • ZREN GAMES's ZREN GAMES
  • ZREN GAMES's General
  • MarkGame's Topics
  • Brick Future Forums's Ban Appeals
  • Baldlands's Applications
  • Baldlands's Rules
  • Baldlands's Appeals
  • Baldlands's Announcements
  • Bytes's Applications
  • Bytes's Ban Appeals
  • Bytes's Reports
  • Bytes's General Discussion
  • Bytes's Announcements
  • Infected Horror Survival's Report
  • Infected Horror Survival's Your Idea
  • LegendsAB's Staff Applications
  • LegendsAB's Information
  • Trionix's Suggestions
  • Trionix's Reports
  • Trionix's Appeals
  • Trionix's Applications
  • Trionix's Announcements
  • Trionix's General
  • AstronMC's Questions
  • AstronMC's Staff applications
  • Project: Paloko's Apply
  • Infinites's Topics
  • GenVibes's Applications
  • GalacticMC's Topics
  • GalacticMC's Applications
  • GalacticMC's Appeals
  • GalacticMC's Reports
  • GalacticMC's Server Discussion
  • Minecraft Saturdays's UHC Winners
  • Skybxck's Staff Applications
  • Skybxck's Ban Appeals
  • Skybxck's Reports
  • Skybxck's General Discussion
  • SLogic's Reports
  • e's Topics
  • sete.minehut.gg's Q&A
  • sete.minehut.gg's Announcements
  • MineMove's BAN / UNBAN
  • MineMove's Report Player
  • MineMove's Report bugs
  • MineMove's Application to Admin Team
  • ReazonzPvP's Reazonz Community Help
  • ReazonzPvP's Server Suggestions
  • Empire Sky's Public
  • PeetahPvP's Staff Applications
  • PeetahPvP's News
  • Banknote's Forums
  • Banknote's Applications
  • Banknote's News
  • Banknote's Appeals
  • Trent Plays's Tutorials
  • SkyWolfy12's Topics
  • Vulria's Applications
  • Vulria's Discussion
  • Vulria's Questions
  • PrisonAZ's Discussion
  • PickNETWORK's Apply for Developer
  • PickNETWORK's Apply For Helper
  • PickNETWORK's General Discussions
  • PickNETWORK's Apply for staff
  • PickNETWORK's Ban appeal
  • PickNETWORK's Builder Aplication
  • MHFarmz's Applications
  • MHFarmz's Appeals
  • MHFarmz's Reports
  • BedWarsREG's Staff Applications
  • Lobby16 - Minehut Remake's Server Ban Appeals
  • Minerussia Server!'s Topics
  • Arkam's FAQ
  • Texture's Applications
  • Deserta's General
  • Deserta's Support
  • Deserta's Bug Reports
  • Deserta's Suggestions
  • Deserta's Updates
  • Deserta's How to get my $1,000
  • FlamePVPx's Suggestions
  • FlamePVPx's Ban Appeals
  • FlamePVPx's Staff Apps
  • FlamePVPx's Questions
  • Colored [Color Control]'s Appeals
  • Colored [Color Control]'s Applications
  • LotG's QnA
  • LotG's Appeals
  • LotG's Applications
  • LotG's Reports
  • LotG's Chat
  • Pulsate's Community
  • Pulsate's Reports & Appeals
  • Pulsate's Applications
  • Tskopens-server's Ideas
  • Tskopens-server's general
  • Tskopens-server's questions
  • Lift's Applications - Open
  • Lift's Reports
  • Lift's Appeals
  • EarthlyCraft's Applications
  • EarthlyCraft's Patch-Notes
  • Majorcraft's Staff apps
  • Majorcraft's Froms
  • MineAlong's Applications
  • BurntHell's Applications
  • Tntgames1's Forms
  • Slaughterhouse's Stories's The Hand
  • Red Mountain's Chat
  • Red Mountain's Suggestions
  • Red Mountain's Suggestions/Help
  • Kristall's Applications
  • Texal's Ban Appeal
  • Texal's Bug Report
  • Texal's Feature/Game Suggestion
  • Delete This If You Can's Appeals
  • Delete This If You Can's Reports
  • Hollond's Announcements
  • BluRP's Discussion
  • MinecraftFun's Server.
  • Creative Hub's General Chat
  • Creative Hub's Help & Questions
  • FireOrb Development's Announcements
  • FireOrb Development's Support
  • NotElytra's Forums
  • Unidentify's Hotel Questions
  • Unidentify's Main
  • Calendar's Staff Applications
  • Burgle's Staff Applications
  • Burgle's Player Reports
  • Burgle's Player Appeals
  • Burgle's Announcements
  • Dropcord's Applications
  • MCMinemon Club's Topics
  • MCMinemon Club's Topics
  • CortexWars's Suggestions
  • McVoltPvP's Applications
  • McVoltPvP's Appeals
  • McVoltPvP's Report a Player
  • ChillanPvP Ban Appeals's Appeals
  • PKTag's Staff Applications
  • PKTag's Appeals
  • PKTag's Support
  • Sky Skript's Scripting Questions
  • Sky Skript's [Offer] Scripts and more
  • Sky Skript's Random stuff
  • 2873's Discussion
  • Blextroph's News & Updates
  • Blextroph's Applications
  • Dawn Legend's Reports
  • CerialCTF's Ideas
  • CerialCTF's General Discussion
  • CerialCTF's Off-Topic Discussion
  • MuxPvP's Staff Applications
  • MuxPvP's Ban Appeals
  • MuxPvP's MuxPvP Announcements
  • MuxPvP's Server Discussions
  • MuxPvP's Maps
  • Olympic Nation's Appeals
  • Olympic Nation's Suggestions
  • Olympic Nation's Reports
  • Olympic Nation's Updates/changes
  • Olympic Nation's Undead Q&A
  • Olympic Nation's Staff Applications
  • Olympic Nation's Community Maps
  • Olympic Nation's Bug reports
  • Genesis's Reports
  • Genesis's News
  • Genesis's Appeals
  • Genesis's Applications
  • Genesis's Bugs
  • Scythes Network's Discussion
  • Scythes Network's Off-Topic
  • Scythes Network's FAQ
  • Scythes Network's GiveAways
  • Ace Network's Server Discussion
  • MortyMC's Give me Your Suggestions here
  • StarGal - Season 1's test
  • StarGal - Season 1's Chat
  • StarGal - Season 1's Announcements
  • StarGal - Season 1's Polls
  • StarGal - Season 1's Announcements
  • Haste Minehut's Staff Applications
  • Haste Minehut's Questions
  • Haste Minehut's General
  • ArUwU's Jr.Mod Application
  • Charges's Suggestions
  • Charges's General
  • superpvpn & skybloc218's discussion zone's Bugs
  • Dirtlands's Appeals
  • Dirtlands's Suggestions
  • Dirtlands's Applications
  • PlutoMagic Server's Lets Chat
  • PlutoMagic Server's Staff Application
  • Hologram's Reports
  • Hologram's Appeals
  • EMERALD88 Server's Server Forums
  • ScyMining's Appeals
  • ScyMining's Developer Application
  • MasterClashers Events's Discussion
  • MasterClashers Events's Support
  • MasterClashers Events's Appeals
  • Parasite's Discussion
  • Parasite's Help
  • Perths's Off-topic
  • Perths's Questions
  • AzynCraft Network's General
  • Vile's test
  • Vile's Applications
  • Vile's Important
  • NitroEvents's Event Ideas
  • SeeAgain's General
  • SeeAgain's Suggestions
  • SeeAgain's Help
  • WWWings's Appeals
  • WWWings's Applications
  • WWWings's Discussion
  • Notice's Who are we?
  • [CLOSED] WireFarms's Issues/Bugs
  • [CLOSED] WireFarms's Staff Applications
  • Banknote's Punishment Appeal
  • Banknote's Staff Applications
  • Banknote's Tester Applications
  • BubRPG's Server Questions
  • BubRPG's Appeals
  • BubRPG's Staff Applications
  • BubRPG's Polls
  • NoiceGens's Discussions
  • NoiceGens's Questions
  • Jumprr's Applications
  • Jumprr's Staff Info
  • AtlasMine's Application
  • Tugged's Suggestions
  • Tugged's General
  • Tugged's Appeal
  • ProHeist's Player Reports
  • ProHeist's Ban Appeals
  • HD Minigames's Topics
  • HD Minigames's Staff Applications
  • staff505's Topics
  • Observant's Staff Application
  • Observant's Forums
  • Observant's Appeal
  • Fluxic's Punishment Appeals
  • Fluxic's Public Posts
  • OldGaffle's News
  • OldGaffle's Player Reports
  • OldGaffle's Appeals
  • OldGaffle's Bug Reports
  • OldGaffle's Feedback
  • OldGaffle's Discussion
  • OldGaffle's Staff Applications
  • Pumpus's Media Applications
  • Pumpus's Staff Application
  • -'s Report
  • -'s Appeal
  • MonkeeRPG's Bug Reports
  • MonkeeRPG's Suggestions
  • MonkeeRPG's Announcements
  • MonkeeRPG's Sever Applications
  • MonkeeRPG's Appeal
  • MonkeeRPG's Reports
  • MonkeeRPG's Chat
  • RiseRome's Suggestions
  • False Farms's Staff Apps
  • CleanRPG's Important
  • CleanRPG's Appeals
  • CleanRPG's Reports
  • CleanRPG's Topics
  • RBMines's Discussion
  • RBMines's Topics
  • RBMines's Questions
  • Plugin Labs INC.'s General
  • Plugin Labs INC.'s Suggestions
  • Plugin Labs INC.'s Support
  • MysticGrim's Staff Applications
  • MysticGrim's Appeals
  • Net Eco's Apply For Staff
  • CampusRP's Appeals
  • CampusRP's Posts
  • CampusRP's Discussion
  • Culture's Announcements
  • Culture's General
  • CymaMC's Applications
  • EcoCave's Appeal
  • GUnity's Forums
  • GUnity's Staff Applications
  • Composter's Punishment Appeals
  • Composter's Staff Applications
  • MySurvivial.pl's Chat
  • MySurvivial.pl's UnBan appeals
  • The Poggers's Topics
  • Floors's Appeals
  • CareSMP's GENERAL
  • CareSMP's REPORTS
  • Prizen's Reports
  • Prizen's Appeals
  • Prizen's Applications
  • Bagells's Staff applications
  • Bagells's Bagells Forums
  • AzuGames's Suggest Gamemodes down below
  • fdadsdsd's Report
  • Equips's General
  • Equips's Suggestions
  • Equips's Reports
  • Equips's Staff Applications
  • Equips's Media Applications
  • Equips's Announcements
  • Equips's Support
  • VileGN's Appeals
  • VileGN's Reports
  • KitX's Ban Appeal
  • KitX's Jr.Mod Application
  • KitX's Staff Apps
  • Beforged Studios's Discussion
  • RascalPvP's News
  • RascalPvP's General
  • PvPChill20's Suggestions
  • PvPChill20's Appeals
  • MHDungeon Official Club's Discussion
  • MHDungeon Official Club's Party Up
  • MHDungeon Official Club's Questions
  • Duping Sky's Scripts/Skripts
  • Duping Sky's Skript/Script Help
  • Duping Sky's General
  • Duping Sky's General Questions
  • Duping Sky's Player Made Events
  • Duping Sky's Chat With People!
  • Duping Sky's Ban Appeals
  • Duping Sky's Bugs
  • EpsilonBox's Server Q&A
  • EpsilonBox's Minecraft Q&A
  • Earns's Staff Applications
  • Earns's Changelog
  • Earns's Announcements
  • Earns's Reports & Appeals
  • ZonePvP's Topics
  • ZonePvP's Patch Notes
  • ZonePvP's Appeals
  • HiveMinez's Marketplace
  • HiveMinez's General
  • Duprs's Application
  • Duprs's Appeals
  • Duprs's Reports
  • DevilsPvP's Appeal
  • DevilsPvP's Staff Application
  • DevilsPvP's Report
  • DevilsPvP's Community Related
  • DevilsPvP's Events
  • Hiant's Appeals
  • Hiant's General
  • SuitedPVP's Staff Application
  • SuitedPVP's Chat
  • NopePixel's Forums
  • NopePixel's Apply for Staff
  • NopePixel's Appeal A Punishment
  • TheFunHere's Topics
  • TheFunHere's Topics
  • skript community's general
  • skript community's Skripts
  • raced's Patch notes
  • BoxPvPzz's Ban appelas
  • ANRK's Discussion
  • ANRK's Support
  • UFOShin's Discussion
  • UFOShin's Appeals
  • uDemolish's Topics
  • uDemolish's Report
  • uDemolish's Appeal
  • Vanquish Factions's Staff Application
  • Vanquish Factions's Player Appeals
  • Vanquish Factions's Discussion
  • Vanquish Factions's Player Reports
  • SignPvP's Staff Applications
  • StrafeKits's Ban Appeal
  • StrafeKits's Staff Applications
  • pogpyxelz's general chat
  • LegendsRPG's Help
  • Anthologia's Topics
  • Anthologia's Staff Applications
  • Anthologia's Developer Applications
  • Anthologia's Discord/In Game Punishment Appeals
  • StealSMP's General
  • StealSMP's Giveaways
  • StealSMP's Trading
  • 0skies0's Help
  • 0skies0's Suggestions/ report.

Calendars

  • Events
  • Events
  • Spelunking's Schedule
  • TriviaK's Schedule
  • Sanction's Release
  • MHBreach's Server Update Log
  • Scrimmage's Calendar
  • MyGensCoolPublic's Calander
  • KIBIMC's Feedback
  • Insisting's Approx. Server Release Date [FIRST SERVER]
  • Insisting's Events
  • Guns's Events & Updates
  • Zoomy's Events
  • Banish's Events
  • Levels Network's Updates
  • StarUltra's Events
  • Chopped's Events
  • lobby7's Events
  • Rude's Events
  • The Skript Database's Events
  • Fishiewe (Jetie)'s Events
  • MegaMines's Events
  • SlaveWork's Events
  • CheezyServers's Events
  • Melony's Events
  • BloxMC's Events
  • Meg's Universe's Events
  • Blixate's Events
  • Mulot's Events
  • PvpBed's Events
  • CubeAnarch's Upcoming Events
  • StimulusMH's Events
  • SparkX | Official Club's Updates & Events
  • EuroParks's Calendar
  • AstronMC's Calendar
  • Minecraft Saturdays's UHC's
  • MonarchX(Towny)'s Events
  • LotG's Massive Events
  • Red Mountain's Events
  • Creative Hub's Events & Releases
  • MatrixMC / MatrixWars's Events
  • Unidentify's Events
  • Sky Skript's Free Time
  • Dawn Legend's Events
  • CerialCTF's Events
  • Ace Network's Servers Opening Date
  • StarGal - Season 1's Announcements
  • StarGal - Season 1's Events
  • PlutoMagic Server's Events
  • MHParksGT's Calendar
  • MasterClashers Events's Events Calendar
  • NoiceGens's Events
  • staff505's Events
  • Observant's Calendar
  • CampusRP's Events
  • oHCF's Key Dates
  • Culture's Events
  • MySurvivial.pl's Events
  • PvPme1000's Events
  • Bagells's Events
  • Duping Sky's Events
  • EpsilonBox's Events
  • Earns's Events
  • uDemolish's Events
  • The World of Eria's Server Events
  • AquaLands's Events
  • Skriptify's Events
  • DEFCON's Planned Updates
  • DEFCON's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 16 results

  1. Introduction Before we begin, I wanted to introduce myself. I'm kegnh, I work/have worked on almost 50 popular Minehut servers. I like to create joke servers in my spare time, and push the limits of Minehut. I also wanted to mention that the guide below isn't for a good server, just a popular one. If you have a good enough idea, I suggest you build it, good ideas are enough to launch themselves. If you enjoy the tutorial, please like it, may seem simple but it goes along way. The Idea Keeping players online Keep players coming back Server Launch Getting your first 50 players Step 1 - The Idea Every server, popular or not, starts with an idea. An idea is the basic building ground for a server. Ideas are often the part where most servers fail. To create an idea, you can steal take inspiration from other servers. When I say this I don't mean coping directly. I'm talking about merging two ideas into one new idea. Ideal Idea requirements: Single Player. Try to make your server primarily single player. This way, as you start out your server, player's won't have to rely on other players to have a good time. Multiplayer Aspects. While the game is not primarily multi-player, you still want to support player interaction. Whether this be creating friendly (or not so friendly... we'll add to this later) competition such as leaderboards, or player interaction whether role-play or trading. Replay ability. One of the key aspects of a Minehut server are seasons. Seasons are a way to reset player statistics, further engage players, and give new-comers a chance. The example I'll use for this tutorial, is a mix between GenPVP and Prison. My idea is to have a plot server where you mine out your plot with bombs. I'll add to this idea later but that's the most basic I can make it. Step 2 - Keeping players online Most players on Minehut find new servers on the front page. The front page usually is a server owner's dream, but not if you know how. The front page is ordered with player count, which means the more players online the better. The key here is that the players don't have to be online online, afk players still count towards the server total A good way to encourage players to stay online is with afk rewards. Gen servers are a good example as the longer you're online the more money you receive. To add to the server we're creating, let's add some sort of reward, I'm going to reward the player with coins. To give purpose to the coins I'm thinking of adding a shop where you can buy better bombs, with bigger explosions. And as this will become a large part of the game I'll add a way to get coins by playing. The new Idea is to blow up your plot with bombs to dig deeper and deeper and sell new ores that you discover. Step 3 - Keep players coming back The key to keeping a popular server is to keep player's coming back. The most obvious is a Daily Reward, which increases the more days in a row you collect it. Another key idea is to make your server name recognisable, relatable and short. For example the server name Expel is short, and recognisable, but not relatable to bombs. BombPlots is recognisable, relatable, and each word relatively small. For our server I'll make the name BombPlots, and I'll add daily coin rewards that increase with every consecutive day. Step 4 - Prototyping Now it's the fun time where we put all our efforts together to try make a playable prototype. I suggest making the prototype in skript, and if possible creating the finished server as a plugin. If you don't have much programming experience, then hiring someone else is also an effective solution. The focus of the prototype should be to create some main mechanics, and test if they're worth putting into production. Nothing worse than putting a terrible game into production. Step 5 - Launch / Getting your first 50 players Great! We've reached the point where you're ready to release Make sure you include a tutorial in your release. To get your first 50 players advertising is key, if you can buy a rank, or hire someone to advertise for you. You can also advertise in the forums, lobby, and discord server! Conclusion Thank you for reading, I hope this helps with projects now, and far in the future. If you did enjoy, like the post, it helps out a lot more than you may think.
  2. Hello! This is a guide about how to manage and maintain a staff team! In this guide, you will learn the basic permissions of different staff teams and how and what they do! I will also give you a list of basic roles to give your staff members when they first join. I will also show you how to promote someone/demote someone. I hope you enjoy! Making an application! The best way to make an application is to have a set of basic questions and hard ones asking about a situation. Here is a great example! (You may use it!) Name: Age: Timezone: When did you first join? Who do you know on the staff team?n Do you have any experience in moderation? Have you ever been staff before on any server? Are you able to join staff calls? Asking questions that you know are hard to lie on is the best to do! It'll also give the applicant some relieve that they wont have to answer incredibly hard questions during the application. Make sure to give ALL applicants interviews! It's SO important to give the applicant an interview so they can get to know you and you can get to know them. The best way to start an interview is to introduce your self and let them know what you do and what you expect. Let them know that you are there for them and will help them. The next step is to ask some questions. Always make sure that these questions are going to be asked to everyone who applies. You can also ask questions just for that person. The best questions to ask are ones of situations. Such as - Someone gets muted and the community is mad about it. What would you do? This question is a great one. You'll be able to get an idea of what they will do in a situation such as this one. Accepting applicants! This step is the hardest one, you need to take every bit of information into play. You need to make sure the applicants are active enough. If they aren't then just take them off of your list. Make sure that they are dedicated to the server, and make sure they help around your server. Pick the best out of them all and make sure to double check they are. Breaking the news! This is probably the best and worst part! People will be mad and happy. You should find a time dedicated to looking over applications and posting the accepted applicants. I would recommend announcing it on discord and letting them introduce themselves to the community as staff members. What ranks should I have on my server? There are different types of ranks you could have. Here is a list I recommend: Junior Moderator This rank is a trial and should last around 2 months. You will need to teach them the basics of your staff team and how to work with others! Moderator This is the end of the Junior Moderator's trials and this is the next step. They should be knowledgeable on the server and how to work with others. Senior Moderator This is a HUGE step up. They should be able to help other staff members and be able to manage them and teach them. Also ability to help with the application process. Admin This rank is the highest someone should be able to go. They manage the staff team and train them. They should be able to make important decisions. They need to be able to lead teams and report to the owners the staff teams behaviors and progress. END! Thank you all for reading this and I hope it helps! If you want a part 2 please comment and like!
  3. MINEHUT COMMUNTIY FAQ HOW TO UPLOAD/USE CUSTOM PLUGINS Requirements: None Difficulty: Easy Information Regarding Custom Plugins: Minehut unleashed has opened up a new world of possibilities for servers on the network. One feature which will be new to many Minehut users, is the chance to upload and use custom plugins outside of the default Minehut plugin directory. With the following tutorial we hope you can create the Minehut server of your dreams. Initial note before starting: The plugin in which you intend to use must be accessible from your devices files (as you upload directly from your device to Minehut). How to upload and use a custom plugin within your Minehut server: Start your Minehut server from HERE. Once your server is online navigate to the 'FILE MANAGER' button (Click it). In the file navigation section navigate to the 'plugins' button (Click it). Now click on the 'Upload File' symbol (Media file of symbol attached). Select the plugin file from your device. Click the 'UPLOAD' button to complete the uploading process. Restart server to see the plugin within your server.
  4. Introduction Variables are a form of data storage in Skript that allows you to store strings, integers, players, multiple players, etc. You will be learning how to use every type of variable in Skript, aswell as what each one is and does. What you’ll learn about Variable commonplace How to set variables Single value variables (‘Normal’ variables) List variables Local variables Metadata tags Variable commonplace There are 2 key components to any variable: index and value. The index is like the name of your variable, if I had a variable named {epic}, the index would be ‘epic’. The value is what your variable stores, if I had a variable that held the string “minehut.com”, the value would be “minehut.com”. How to set variables You can set variables with the effect Change: Set/Add/Remove/Delete/Reset. The syntax for this effect looks like: (add|give) %objects% to %objects% _________ increase %objects% by %objects%____________ give %objects% %objects%___________________ set %objects% to %objects%_________________ remove (all|every) %objects% from %objects% (remove|subtract) %objects% from %objects%_ reduce %objects% by %objects% _____________ (delete|clear) %objects%___________________ reset %objects%____________________________ So if I were to set a variable with this, it’d look like: set {woohoo} to “Join minehut.com for quality servers today!” Single value variables Because I’m lazy, I’ll be referring to single value variables as normal variables so it’s easier for me to type and explain. Normal variables can be thought of as envelopes, they can hold anything, but only 1 one of that something. Normal variables usually look like this: {index}, {my.awesome.variable}, etc. These variables can be set or retrieved anywhere within your script. set {my.variable} to “a” # Success! {my.variable} is now set to “a”______________ set {my.variable} to “a” and “b” # {my.variable} can only be set to one object, not more List variables List variables are like cardboard boxes, they can hold multiple items, compared to normal variables, which can only hold one thing. In order for a list variable to hold multiple values, the index MUST end in ::*, and have nothing else after it (except for the closing }) List variables look like this: {my::variable::*} {my.variable::*} {hello_there::*} set {my.variable::*} to “a” and “b” # Success! {my.variable::*} is now set to “a” and “b” set {my::variable} to “a” and “b” # {my::variable} can only be set to one object, not more_ Local variables Local variables are temporary variables. They can be either list variables or normal variables, but they will be deleted at the end of a trigger (the end of a command or event), and cannot be accessed by external triggers. You can initiate a local variable by slapping a _ right before the index. This will look like: {_variable} {_my.list::*} {_hey::*} {_} Metadata tags Metadata tags are [also temporary] variables, but they’re attached to an entity or block, and are flushed when the server restarts. Note that metadata tags can only hold one value. This is the syntax for metadata tags: metadata [(value|tag)[s]] %strings% of %metadataholders% %metadataholders%'[s] metadata [(value|tag)[s]] %string% Note: %metadataholders% = entity or block Examples of metadata tags: set metadata tag “super cool” of player to true delete metadata tag “epic” of target block____. Conclusion There you go! Now you’re a pro on everything Skript variables. Hope this tutorial helped clear up some fog, and be sure to comment on this post if I missed everything.
  5. Skript - Beginner mistakes & How to optimize YOUR code I'm making this post in favor of helping new developers. We'll first go over common mistakes of Skript, then I'll begin teaching you how to optimize your own code. Common Mistake #1 - Using Spaces or forgetting indentation In Skript, all code must be Indented, 4 spaces or 1 tab each. What's the difference between tabs and spaces? A tab is 4 spaces, but backspacing on one will instantly delete 4 spaces, and pressing Tab on your keyboard instantly makes 4 spaces. It's faster, and more efficient. Some say it's inefficient in other languages, such as Java, which isn't true, languages like Java aren't too focused on indentation, not as much as Skript is, since most IDEs auto-indent for you, or all tabs are converted to spaces at the end of the day anyway. Example of bad code: on break: send "You have broken a block!" give 1 of diamond to player send "Gave Diamond!" The problem is ALL of this code needs to be 4 spaces (or 1 tab) exactly. You only indent your code after an 'if' or any code ending with a colon : Common Mistake #2 Using .%player's uuid% instead of ::%player's uuid% or using %player% A per-player variable in Skript looks like this: {mana::%player's uuid%} And a common mistake people make is using {mana.%player's uuid%} ; using :: instead of . in your variable is better, as it will save your variables better in variables.csv; also, many players also make the mistake of utilizing %player% when they don't mean to. When using %player%, you are saving the value to the player's name, meaning, if they ever change their name, all of their progress will be deleted. Use %player's uuid% instead. Example of a good variable: {mana::%player's uuid%} Common Mistake #3 Spaghetti code Huh, wait THERE'S SPAGHETTI? No. This is spaghetti code: (Forums kinda butchers it, but you get the idea.) command /sell: trigger: if player's held item isn't iron ingot: if player's held item isn't gold ingot: if player's held item isn't coal: if player's held item isn't a diamond: if player's held item isn't an emerald: send "Example" else: send "You can't sell emeralds!: else: send "You can't sell diamonds!: else: send "You can't sell coal!: else: send "You can't sell iron ingots!: else: send "You can't sell iron ingots!: Just so.. many useless if's. Okay, so, "Rosa! But how else am I supposed to send a custom message for each item they're not supposed to sell UVU" Simple. command /sell: trigger: if player's held item isn't iron ingot or diamond or emerald or gold ingot or coal: send "Example" else: send "You can not send %player's held item%!" This does the exact same thing, %player's held item% will be what they're holding, so that's custom message for each item they can't sell in 12 less lines. If not planning to use an 'else', you can also do command /sell: trigger: player's held item isn't iron ingot or diamond or emerald or gold ingot or coal send "Example" No if's needed. Do it in any and every possible circumstance. Section II - How to optimize your code I won't go too in-depth on this section. Just a bunch of snippets of tricks I've learned over the years. Tip #1 Delete as many variables as possible When you're done using a variable delete it it's simple, really. Say {mana::%player's uuid%} is your variable. In any event or command where need be, just put delete {mana::%player's uuid%} now I DEFINITELY wouldn't recommend deleting important variables, but if you're only using the variable for a temporary, short task, delete it after use, or delete it when the player leaves. This leads us to local variables all local variables start with '_', for example: {_timer::%player's uuid%} or {_t} are local variables. Once the code stops, they're automatically deleted, they'll never be saved in variables.csv Use these when you need to save something or use a variable in code just for that one piece of code. Tip #2 Use RAM variables, PLEASE! What are RAM variables? Well, when your server stops or restarts, they're automatically deleted. A RAM variable always begins with '-' or whatever you set it to in config.yml as this isn't in normal Skript, you need to enable this in the config.yml This article will show you how to make any variable starting with - delete on restart - https://forums.skunity.com/threads/skript-variables-ram.5865/ So you have your RAM variables set up. This is what they look like: {-thirst::%player's uuid%} They are EXTREMELY useful for saving values like a Thirst meter, or whatever other use you can think to use them for. Once they're set up, just start any variable with '-' to make it delete the variable upon server restart. This keeps variables.csv from clogging up with useless variables that don't need to be saved beyond a restart. Tip #3 Uh.. Why are you looping players for your scoreboard? One of the most useful tips for any Minehut server. DON'T loop players for your scoreboard, there is a infinitely better way, and it only requires SkBee This is an example of my method. Make your scoreboard just like mine, and put it in a function. function score(p: player): set {_uuid} to {_p}'s uuid set title of {_p}'s scoreboard to "<##560F75>&lPIE<##FBE9CA>&lDOMS" set line 11 of {_p}'s scoreboard to " <##742397>&l[/pie] " set line 10 of {_p}'s scoreboard to "&7" set line 9 of {_p}'s scoreboard to "<##560F75>●&f Coins&8 |&f %{_p}'s balance%" set line 8 of {_p}'s scoreboard to "&7" set line 7 of {_p}'s scoreboard to "<##FBE9CA>●&f Kills&8 |&f %{stats::%{_uuid}%::kills}%" set line 6 of {_p}'s scoreboard to "<##560F75>●&f Level&8 |&f %{stats::%{_uuid}%::lvl}%" set line 5 of {_p}'s scoreboard to "<##FBE9CA>●&f Pies Baked&8 |&f %{stats::%{_uuid}%::pies}%" set line 4 of {_p}'s scoreboard to "&7" set line 3 of {_p}'s scoreboard to "<##560F75>&lSupport us - [/buy]" set line 2 of {_p}'s scoreboard to "&5" set line 1 of {_p}'s scoreboard to "&f{<##FBE9CA> /discord&f |<##560F75> /pie&f |<##FBE9CA>/profile&f }" toggle {_p}'s scoreboard on Whenever you update a value on the scoreboard, in your code put score(player) on join: score(player) Mini-tip BONUS section! Tip #4 - Use functions WHENEVER you can, do not underestimate their capability. For example, I needed to make 10+ Shop GUIS for my server. I made a function that allows me to make any GUI I want in one line of code, using a function with around 15-20 lines. Tip #4 - Disable backups in config.yml so that your server doesn't endlessly produces hundreds of thousands of backups overtime; usually resulting in the server dying whenever it's started. Tip #5 - Always use these useful inputs instead of using 'loop all players' - send "%player% executed command&e %full command%" to all players where [{-cspy::%input's uuid%} is true] send "%player% >> %message%" to all players where input has permission "Staffchat"]
  6. So the first thing you should be learning is how to setup a variable! This is 1 type of a variable {variable::%player's uuid%} Now we will learn how to use it in skript! command /variable: trigger: set {variable::%player's uuid%} to true on place of stone: if {variable::%player's uuid%} is false: cancel event else: send "&6You placed a stone block!" to player That is a way to use a variable in Skripting! You can also type whatever Variable you want such as {test::%player's uuid%} or even {test} {test} means it's from everyone {test::%player's uuid%} means that it's only from one person! You can also use a variable by doing something like! on first join: add 1 to {alljoins} command /alljoins: trigger: send "&6Unqiue Joins: %{alljoins}%" to player
  7. I have recently started learning Skript and I am having trouble with a skript. I want to have it so when a zombie spawns, there is a 2% chance it has diamond armor, a diamond sword, and 5 extra health, but I didn't know how to add the chance or how to give it the diamond weapons and armor. Current Code: on spawn of zombie: give a diamond sword to the zombie equip zombie with all diamond armour set the maximum health of the zombie to 15 The zombie gets extra health, but it doesn't have a sword or armor. I also need help making it so when a drowned spawns, there is a 5% chance it could be riding a squid. Current Code: on spawn of drowned: make the drowned ride a squid Help would be appreciated!
  8. Recently, Minehut has released a new event called Spring Break, sponsored by Logitech and Heroes of Goo Jit Zu, and with that new event is a new addition to the Lobby, a castle made from sandstone with a hidden treasure inside, and whoever finds the treasure gets an exclusive gold name that'll last until April 4th. So, if you're interested, log onto Minehut and turn right, you'll see a castle in the distance with a billboard next to it, claiming if you find a secret Gold Room you get an Gold name. (This is where it changes with users who are ranked and who are unranked...) (If Ranked): Fly up to the tallest tower and drop down, you'll see the Gold Room at your feet. (If Unranked): You'll have to do some maneuvering, parkour, for example will most likely be your greatest threat. Happy Hunting. I am no way affiliated with Minehut's Event team.
  9. BTW Thanks, XePup for giving me this skript to make this tutorial Hi guys! Today i will be showing a tutorial how to make a custom chat format and a /grant with it. Heres a example one to show how it works on chat: if {%player's uuid%.rank} = 7: set chat format to "&c[OWNER] %player%&7: &r%colored message%" on chat: means you probably know it but its when someone chats. if {%player's uuid%.rank} = 7: Here it checks for which UUID rank the user has set chat format to ''&c[OWNER] %player%&7: &r%colored message%'' if the user has the owner rank so UUID 7 it will show the chat like that. on chat: if {%player's uuid%.rank} = 7: set chat format to "&c[OWNER] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 6: set chat format to "&c[ADMIN] %player%&7: &r%colored message%" Now we have a else: if the user doesnt have UUID rank 7 it will check if it has UUID rank 6 then it will set the chat format to ''&c[ADMIN] %player%&7: &r%colored message%'' And that goes on until Default rank, heres the whole skript on chat: if {%player's uuid%.rank} = 7: set chat format to "&c[OWNER] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 6: set chat format to "&c[ADMIN] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 5: set chat format to "&2[MOD] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 4: set chat format to "&d[YOUTUBE] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 3: set chat format to "&6[DONATOR+] %player%&7: &r%colored message%" else if {%player's uuid%.rank} = 2: set chat format to "&e[DONATOR] %player%&7: &r%message%" else if {%player's uuid%.rank} = 1: set chat format to "&7%player%&7: %message%" Now i will show you guys the GRANT skript! This is pretty hard to make if you dont know skript that well options: prefix: &c&nCOOL SERVER &6▪ noperm: &f&nCOOL SERVER &6▪ &cYou do not have permission to execute this! #GRANT COMMAND command /grant [<offline player>] [<text>]: trigger: if executor is console: if arg-1 is not set: send "{@prefix} &cUsage: /grant (PLAYER) (RANK)" else if arg-2 is not set: send "{@prefix} &9Ranks&7: &7DEFAULT&9, &eDONATOR&9, &6DONATOR+&9, &dYOUTUBE&9, &2MOD&9, &cADMIN&9, &cOWNER" the options are: the prefix it shows and the noperm: is what it sends if the user doesnt have permission You can change Prefix And noperm to your liking now the command /grant [<offline player>] [<text>] make sure you have [<offline player>] so you can grant offline users. the [<text>] is the rank you want to input now if the executor is console: here it checks if the console does it if arg-1 is not set: here it will send a usage message if you didnt include a player that you want to grant send ''{@prefix} &cUsage: /grant (player) (rank)'' here it will send the usage you will have to use else if arg-2 is not set: here it is if you didnt include the rank send "{@prefix} &9Ranks&7: &7DEFAULT&9, &eDONATOR&9, &6DONATOR+&9, &dYOUTUBE&9, &2MOD&9, &cADMIN&9, &cOWNER" here it will send all ranks you can use else if arg-2 = "default": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &7DEFAULT" set {%arg-1's uuid%.rank} to 1 send "{@prefix} &9Your rank has been changed to &7DEFAULT" to arg-1 if the second argument is default it will send ''{@prefix} &9Set &c%arg-1%&c's &9rank to &7DEFAULT'' to the executor Then it will set the users UUID rank to 1 then the user will recieve this message "{@prefix} &9Your rank has been changed to &7DEFAULT" else if arg-2 = "default": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &7DEFAULT" set {%arg-1's uuid%.rank} to 1 send "{@prefix} &9Your rank has been changed to &7DEFAULT" to arg-1 else if arg-2 = "donator": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &eDONATOR" set {%arg-1's uuid%.rank} to 2 send "{@prefix} &9Your rank has been changed to &eDONATOR" to arg-1 Now if the second argument was DONATOR it will send ''{@prefix} &9Set &c%arg-1%&c's &9rank to &eDONATOR'' Then it will set the user's UUID rank to 2 and then it will send this message to %arg-1% ''{@prefix} &9Your rank has been changed to &eDONATOR'' Heres the whole granting skript: options: prefix: &c&nCOOL SERVER &6▪ noperm: &f&nCOOL SERVER &6▪ &cYou do not have permission to execute this! #GRANT COMMAND command /grant [<offline player>] [<text>]: trigger: if executor is console: if arg-1 is not set: send "{@prefix} &cUsage: /grant (PLAYER) (RANK)" else if arg-2 is not set: send "{@prefix} &9Ranks&7: &7DEFAULT&9, &eDONATOR&9, &6DONATOR+&9, &dYOUTUBE&9, &2MOD&9, &cADMIN&9, &cOWNER" else if arg-2 = "default": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &7DEFAULT" set {%arg-1's uuid%.rank} to 1 send "{@prefix} &9Your rank has been changed to &7DEFAULT" to arg-1 else if arg-2 = "donator": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &eDONATOR" set {%arg-1's uuid%.rank} to 2 send "{@prefix} &9Your rank has been changed to &eDONATOR" to arg-1 else if arg-2 = "DONATOR+": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &6DONATOR+" set {%arg-1's uuid%.rank} to 3 send "{@prefix} &9Your rank has been changed to &6DONATOR+" to arg-1 else if arg-2 = "YOUTUBE": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &dYOUTUBE" set {%arg-1's uuid%.rank} to 4 send "{@prefix} &9Your rank has been changed to &dYOUTUBE" to arg-1 else if arg-2 = "MOD": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &2MOD" set {%arg-1's uuid%.rank} to 5 send "{@prefix} &9Your rank has been changed to &2MOD" to arg-1 else if arg-2 = "ADMIN": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &cADMIN" set {%arg-1's uuid%.rank} to 6 send "{@prefix} &9Your rank has been changed to &cADMIN" to arg-1 else if arg-2 = "OWNER": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &cOWNER" set {%arg-1's uuid%.rank} to 7 send "{@prefix} &9Your rank has been changed to &cOWNER" to arg-1 else if {%player's uuid%.rank} = 7: if arg-1 is not set: send "{@prefix} &cUsage: /grant (PLAYER) (RANK)" else if arg-2 is not set: send "{@prefix} &9Ranks&7: &7DEFAULT&9, &eDONATOR&9, &6DONATOR+&9, &dYOUTUBE&9, &2MOD&9, &cADMIN&9, &cOWNER" else if arg-2 = "default": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &7DEFAULT" set {%arg-1's uuid%.rank} to 1 send "{@prefix} &9Your rank has been changed to &7DEFAULT" to arg-1 else if arg-2 = "donator": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &eDONATOR" set {%arg-1's uuid%.rank} to 2 send "{@prefix} &9Your rank has been changed to &eDONATOR" to arg-1 else if arg-2 = "DONATOR+": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &6DONATOR+" set {%arg-1's uuid%.rank} to 3 send "{@prefix} &9Your rank has been changed to &6DONATOR+" to arg-1 else if arg-2 = "YOUTUBE": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &dYOUTUBE" set {%arg-1's uuid%.rank} to 4 send "{@prefix} &9Your rank has been changed to &dYOUTUBE" to arg-1 else if arg-2 = "MOD": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &2MOD" set {%arg-1's uuid%.rank} to 5 send "{@prefix} &9Your rank has been changed to &2MOD" to arg-1 else if arg-2 = "ADMIN": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &cADMIN" set {%arg-1's uuid%.rank} to 6 send "{@prefix} &9Your rank has been changed to &cADMIN" to arg-1 else if arg-2 = "OWNER": send "{@prefix} &9Set &c%arg-1%&c's &9rank to &cOWNER" set {%arg-1's uuid%.rank} to 7 send "{@prefix} &9Your rank has been changed to &cOWNER" to arg-1 else: send "{@noperm}" This was my tutorial, see you guys later
  10. Before we start, we need to understand what defines a server as being "laggy": First of all, HIGH PING IS NOT SERVER LAG. Thank you. Server lag is caused by a low TPS (ticks per second) rate, TPS is generally meant to stick at 20 tps (because minecraft command blocks and other things run at 20 ticks per second). Secondly, What causes lag? Lag can be caused by anything but here are the most intense causes: 1. New chunk generation: Chunks are 16x16 areas that get loaded and unloaded depending on how far players are. When a server starts and a player walks into a place where no chunks have been made before, It will generate those chunks. So a lot of players loading chunks at a high speed will cause issues. 1a. Many chunks loaded: Of course if a lot of players are spread across the world, a lot more chunks will be loaded at once 2. High amount of entities: Having a lot of items of the ground will cause the server to lag and possibly crash 3. An overload of plugins: Now, call me crazy, but this is why the plugin limit for free servers is good, Many plugins running on only 1 GB of ram is bound to cause issues 4. Just mojang...: The minecraft server software is only able to take on one thread, so it can't really run servers to the capacity that a CPU can hold 5. Crash eggs / exploits: If you are a creative / freeop server, you have most likely encountered server crashing potions or bomb spawn eggs. Lastly, How can we reduce lag? 1. Lower down your server render distance: Trust me, This took my server from 6 TPS to a solid 20. Doing this makes it so chunk loading becomes slower and makes it so less chunks will be loaded at once. 2. Upgrade your server plan: While this only really applies to minehut, the external equivalent is to get better hardware. Getting better server plans will give your server more ram, so in turn, less lag. 3. Get a clearlag plugin / skript: If you get a plugin or skript like ClearLagg, It will occasionally clear all items on the ground, lowering lag a bit. 4. Get the plugin "Dupe fixes / Illegal stack remover": Not enough people know about this plugin, but it is so useful, try it. It can remove bomb eggs (or any illegally enchanted items, like kill potions) and it can patch a lot of dupe exploits! It's just a useful plugins That's about it, if anyone has any other suggestions, leave them in the comments!
  11. I've been using the plugin CraftBook for awhile now to add music to my server, as it's probably the best plugin for it, yet the most vague and unknown about. So for this reason I want to give you all a tutorial on how to set it up and put songs in your server inside of world guard regions. To begin, you must install CraftBook to your server, this should be easy. The next step is to actually enable the music feature. Head to plugins/CraftBook/config.yml. Now scroll down until you see - ICs. Delete - ICs off of the list, then put it in the list near the top of enable features. You'll now want to do /craftbook reload. Next, go back in to the craftbook folder. If a folder named "midi" did not appear, make one yourself. It should have another folder inside called Playlists, but we won't be using that. Find a .mid or .midi file of your choice online. (If it's .mid, rename it to .midi, as minehut for some reason does not allow importing .mid files but allows .midi.), then upload it in to the plugins/CraftBook/midi folder. Now, go to your server and make a region. (Make sure the region name can fit on the sign with "r:" and ";LOOP" on the same line) Next, you'll want to create a sign. Make the first line MELODY, second line [MC1270]. 3rd line is the name of the midi file you would like to play (Example: Song.midi) and make the fourth line r:*Region for song*;LOOP . Finally, to start the song, just place a lever in front of the sign and activate it. For some technical things, to disable the playing message, head to ic-config.yml in the craftbook folder, and scroll down to MC1270, and just set playing messages to false. One other thing is that if the sign is in unloaded chunks, the song will stop, so make sure its close to where you enter the region and make the region not too big. One more thing, making multiple signs for the same song in the same region will make it play multiple of the same song, so try to stay away from doing this. This will also happen if 2 different songs are active at the same time. One final thing, it will convert the midi to noteblocks. You cannot play any non noteblock songs using CraftBook. The reason you should be using craftbook over other plugins is due to its very high quality midi player compared to others like icJukeBox, and its ability to be played in specific regions to whoever enters the region, basically quality and convenience. I hope to see many more servers have great music with this knowledge, silence is never fun!
  12. Vixio General Information How to login to your bot: How to make a Discord command with Vixio: How to make an embed with Vixio: How to link your server's chat to a channel using Vixio (And vice versa): There is a bunch more stuff other than this that you can do inside of Vixio. If you want to see the entirety of the Vixio documentations, check out Olyno's Vixio Docs.
  13. It's a pretty simple suggestion - don't make tutorial videos autoplay when you start a minehut server on the dashboard. Why? It freaks the crap out of me when I hear voices from the tutorial people in the autoplay-video. xD
  14. Is there a way for me to copy there map and change it to what i want for example i use ther ip or somthing
  15. Hello Minehut Community, Today I will be telling you how to work Luckperms. Luckperms is incredibly easy to use if you know how to do it. Here is how to start off with Luckperms. First, to create a group do /lp creategroup <group name> To delete a group, do /lp deletegroup <group name> Then, to add yourself to the group do /lp user <username> parent set <group name> To add a preifx, for example [DEFAULT], do /lp group <group> meta addprefix <priority> "<prefix>" To add a suffix, do /lp group <group> meta addsuffix <priority> "<suffix>" Put it in quotes so you can add a space in between the prefix and the name. Ex. "DEFAULT &f" Looks Like: DEFAULT &fBradybug115: hi To remove a prefix or suffix, do /lp group <group> meta removeprefix <priority> /lp group <group> meta removesuffix <priority> Priorities are used for inheritance. For example: DEFAULT has a prefix with a priority of 5 and Helper which inherits permissions from Default has a prefix with a priority of 4, the Default prefix will show up because it has a higher priority. Now, you have added your Prefixes, suffixes and you are in your group. Now you want to make it so you can do /lp user <username> promote <track> Track could be called staff, donor, ect. To create a track do /lp createtrack <track name> Then to add ranks to a track do /lp track insert <rank> <position> To remove a group do /lp track remove <rank> To delete a track, do /lp removetrack <track> For example: A track called Staff: /lp track insert default 1 /lp track insert mod 2 /lp track insert owner 3 Then, doing /lp user Bradybug115 promote staff would make this player (if a default) Moderator. And doing it again would make them owner. Now, for Permissions. You do /lp editor, and add permissions to groups or users. When done click the disc/save icon in the far top right corner. That's it, that is the basics of Luckperms. Now you know how to create groups, tracks, and add permissions Thanks for reading! Have a good day. If I forgot anything, mention it and I will edit this post.
×
×
  • Create New...