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  1. so basicly im making a script but for some reason it thinks this one score is always 1 NO MATTER WHAT. even when i change the score it doesnt work. command /spawn: trigger: execute console command "/scoreboard players set @a[scores={arena=0}] arena 1" set {nether.spawn} to location(-83.5, 97, -17.5, world "world", 0, 0) set {overworld.spawn} to location(-83.5, 87, 99.5, world "world", -90, 0) if {arena.%player%} is 1: teleport player to {overworld.spawn} else: if {arena.%player%} is 2: teleport player to {nether.spawn} PLESAE HELP
  2. How do you force the player to drop an item in a specific item slot?
  3. Hai, i need a skript for "checks". basically someone can do /check <number> then it takes that number from their balance (if they have enough) and gives them a piece of paper named "Check" with the amount in the lore (so you cant fake it with an anvil) when a player right clicks with the "check" they get the amount of money specified in the lore. Plz thx!
  4. I need a script that makes blocks unbreakable, mainly endstone BUT only ops can break it.
  5. I want to add a addon to a server I am operator in cause we have lore and stuff in this server and I wish to make things more interesting but I cannot find anything similar or exact to what I am searching for and I need help, or someone to tell me if there is not origins addon yet.
  6. is it possible for me to script it so players cant dupe a shulker box if there is a certain item in there my current script is this, command /dupe: trigger: if player's held item is air: send "no duping air" if player's held item is red dye: send "nice try buddy-o" stop if player's held item is dragon egg: send "nice try buddy-o" stop if player's held item is Chorus Flower: send "you may not dupe this item" stop if player's held item is Music Disc: send "you may not dupe this item" stop if player's held item is Totem of undying: send "you may not dupe this item" stop set {_item} to player's tool give {_item} to player send "&6&lDuplicated &e&l%player's tool%&6&l!" to player
  7. Nevermind Got it to work
  8. as the title says i need help with a script so when a person joins they get a random element with chi and etc....
  9. I have been trying to make a Minehut server which has a PvP arena, so currently I am trying to make sure no one can grief any of the blocks. Here's a sample Skript code that I am using as the non grief code (I replace the '(item name)' with the name of the item, e.g. spruce planks): on break of (item name): if player's gamemode is survival: send "&c&lHey!&r You can't break that block there!" to player cancel event Recently I ran into a problem with this code with dark oak signs (as seen in the video at the bottom). Basically, it only cancels the event if the sign is at a certain orientation, i.e. it will not cancel the event if the sign is on a wall. I have been using the code below to make it so that people cannot grief the signs and this code works for other items (if you replace 'dark oak signs' with the item name, plural) such as spruce planks, spruce logs and spruce leaves. on break of dark oak signs: if player's gamemode is survival: send "&c&lHey!&r You can't break that block there!" to player cancel event I am pretty sure the problem with some of the signs not cancelling the event is the fact the some of them are on walls, and some are not. Also, is there a piece of Skript code which disables PvP? Thanks! TechLover3000 skript signs not working.mp4
  10. So i've made a simple crates skript but the problems is sometimes when i right click with the key it didnt give me any rewards and sometimes it gave me 2 rewards on 1 key, can anyone help me to see what's the problem in this code, it'll help me so much. Thx on right click: if event-block is a lime stained glass: if player is holding a tripwire hook named "&a{@ukey}" with lore "&8Use this to open &aUncommon Crate": remove 1 tripwire hook named "&a{@ukey}" with lore "&8Use this to open &aUncommon Crate" from player's inventory cancel event chance of 50%: give player 8 golden apple send "{@p} &bYou just got &38 Golden Apples &bfrom the crate" chance of 13%: give player 1 of blaze rod of mending named "&cFire Wand" with lore "&cUse &c&lRIGHT CLICK &r&cto shoot a fireball" send "{@p} &bYou just got &31 Fire Wand &bfrom the crate" chance of 16%: give player 1 of sunflower of mending named "&6Token" with lore "&8You can use this to buy &aCustom Items" send "{@p} &bYou just got &31 Token &bfrom the crate" chance of 5%: give player 1 enchanted golden apple send "{@p} &bYou just got &31 Enchanted Golden Apple &bfrom the crate" chance of 14%: give player 2 of tripwire hook named "&a{@ukey}" with lore "&8Use this to open &aUncommon Crate" send "{@p} &bYou just got &31 Uncommon Key &bfrom the crate" chance of 1%: give player 1 of tripwire hook named "&9{@ekey}" with lore "&8Use this to open &9Epic Crate" send "{@p} &bYou just got &31 Epic Key &bfrom the crate" else: push the player backwards with speed 2 send "{@p} &bUse {@ukey} to open this crate"
  11. So I just got on my server after the whole starting issue thing, and it completely restarted. I worked on this server for a good year now and it all just restarted and I don't know what to do. Is their any way I could possibly get all my world save data back?
  12. Hello, I own an survival server with random items but i want to make skript only affects people who have turned on /toggle command if you can help me i would very appreciate it! This is my current skript: every 10 seconds in world "world": if {randomItems} is not set: add 1 of (random item out of all items) to inventory of players command /toggle: trigger: if {randomItems} is not set: message "&d&lI&f&lTopics &8» &fYou have &cdisabled &frandom items!" set {randomItems} to false else: message "&d&lI&f&lTopics &8» &fYou have &aenabled &frandom items!" delete {randomItems} If you can help me thanks again!
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