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SadGhost

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  1. There is skript-db, But its more efficient to use skript's built in SQL support for values etc... Since it saves only the values and not something that you configure. For example: You have a bank skript which you wanna share its points in another server you have on minehut, You wouldn't want to recode it just to add database support which is not the best since that plugin is not skript's built in Database. SQLibrary would let you to save any values through the built in Database Support.
  2. If I'm not mistaken, One of my friends have done that in a server outside of MH, The server was using Tuinity 1.16.2 and the plugin was working correctly. Minehut should consider testing the plugin since if it would not been working correctly, Why would the plugin skript keep that feature for 1.16.x? Note: The option to use skript's built in database saving is in the config, but requires SQLibrary. That's the reason I suggested the plugin
  3. https://www.spigotmc.org/resources/sqlibrary-for-spigot.17686/
  4. This plugin allows the usage of databases in the skript plugin and few others probably. It could help alot for servers to handle data losses more efficiently, While also keeping the storing in the server smaller. This plugin could change minehut skript development into another level, For example: Making RPG Server and adding to it multiple servers so it could run less laggy and have items go from server to server, or making connected cosmetics, purses and much more. https://www.spigotmc.org/resources/sqlibrary-for-spigot.17686/ Thank you for reading, SadGhost.
  5. https://www.spigotmc.org/resources/betonquest.2117/ Would help alot in RPG servers & also interacts with NPCDestinations soo could lead in to Great RPG servers!
  6. https://www.spigotmc.org/resources/nunpcdestinations-animations-addon.33238/ Could help RPG servers with making way more realistic NPC's for their servers
  7. As Every 1.14.4 - 1.15.2 Server Version Is having the known issue of entity tracking overloading the TPS of server, people have managed to make a fix to that issue in plugin called EntityTrackerFixer. Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near. Please add this plugin to the plugins list as it would of increase servers performance and will make servers more stable. Thanks, SadGhostYT.
  8. Recently, a server i work at experienced lots of false positives and bypasses regarding the current version of Matrix Anticheat ( 4.2.3 ). As far as I've heard from its developers those issues were fixed in newer versions and the checks were stabilized and reworked. The current stable version as far as i know is 4.3.5 , the latest version of it. It has fixed lots of major issues with the Anticheat and its using less memory now on the newest version! Please update to the latest version ( 4.3.5 ) of Matrix as its really urgent. Thanks, SadGhost
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