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Mozart

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Posts posted by Mozart

  1. https://www.spigotmc.org/resources/terra.85151/
     

    Terra is an incredibly powerful data-driven world generator. It allows you to create a world exactly to your specifications, with no knowledge of Java required.

    Images

    [IMG]
    Spoiler: More Images (Default Configuration)


    Features

    • Completely customizable world generation
      Everything in Terra is config-defined. Terra is more of a world generation engine, making the configs the actual generators.
    • Multiple Configurations
      Configurations are managed as Config Packs (similar concept to resource packs). This allows you to install as many configurations for Terra as you want, and set different configurations to different worlds! (Terra should support all multiworld plugins. It has been tested with Multiverse).
    • Platform-Agnostic
      Terra's terrain generation engine is platform-agnostic. We currently have implementations for Bukkit* (specifically, Paper+ servers), and Fabric. We plan to do a Sponge implementation in the future.
    • No NMS
      Terra uses absolutely NO NMS. This will make Terra much faster to upgrade to future versions of Minecraft (In fact, it is likely that new versions will not even require a Terra update)
    • Performance
      Terra is a bit slower than Vanilla generators, but compared to other custom generators, it is pretty fast. With the default config, on an AMD Ryzen 9 3900X, Terra generates (with Chunky) at a speed of about 55-65 chunks/sec. (For reference, Vanilla on the same machine generates at about 70-75 chunks/sec).
    • World from image
      Generate your world exactly the way you want it! Terra can pull Biome selections from an image. Use it to make an archipelago for your RPG server, to make a survival island map, or anything else you want!
    • Advanced debug/reload system
      When in debug mode, configurations can be reloaded live! This means that you can develop your config in real-time; instead of having to restart your server to see changes, simply execute /terra reload, and fly into ungenerated chunks. Numerous external utilities exist for rapid development/debugging of noise functions and biome pipelines.
    • Easily teleport to biomes/structures
      Terra contains commands to locate/teleport to Biomes and Structures. Not only are these commands blazing fast, they also run asynchronously, so the performance impact during search is next to nothing!
    • Powerful Addon Loader/API
      Terra implements its own addon loader, allowing developers to take advantage of our platform-agnostic world generation API and write addons that run on any platform!

    * Terra will work on Spigot, but it is strongly recommended to use Paper, as Paper is significantly faster, and has extended API, which Terra makes use of.

    Installation
    Installing Terra with the included default configuration is simple!

    1. Put Terra in your plugins folder
    2. In bukkit.yml (found in the root directory of your server) add the following lines:
      Code (YAML):
      worlds:
        world:
          generator: Terra:DEFAULT
      Replace world with the name of your world.
    3. Stop your server.
    4. Delete the world folder from your server. This will completely reset your world!
    5. Start your server, and your world will be generated by Terra's default config!
    Spoiler: Legacy Installations (1.13-1.15)

     

    Spoiler: Usage with Multiverse/Other World Manager

    Custom Configuration
    The default configuration included with Terra is rather minimal, and does not show the full potential of Terra (It will be improved as the project matures. Contributions are welcome). For this reason, it is recommended to create your own/install a config pack.
    Everything in Terra, from blocks to biomes to dimensions, is defined via configuration files. This grants you complete control over your world! Terra is flexible enough to create configurations as diverse as Overworld, Nether, and even Aether, for example. To get started, check out our Wiki.
    Need help configuring? Starting out by modding the default config may be a good idea. If you have questions, join our Discord server and we'll be happy to help!

    Free
    Terra is, and always will be, completely free and open-source. There's no premium version, no paid support, nothing. Terra is free.

    Why?
    For too long, Spigot world generation has been dominated by paid generators, some of which are barely even functional. Terra aims to break this pattern by providing the ultimate world generator, for free.
    Even if Terra can't do exactly what you need it to, it's open-source, so you can fork it and modify it to suit your needs!
    Basically, you shouldn't need to pay to have the ultimate world gen experience on your server.


    Beta
    Terra is currently in beta. While Terra is stable and production-safe, it is not feature-complete. In its current state, it can provide a playable Vanilla experience, with most Vanilla resources. Much more is coming in the future.

    Donate
    If you like Terra, please consider donating so 
    i can buy more Dr. Pepper:

    Donating grants you no extra features (The only thing you get is the satisfaction of supporting the project, and a fancy Discord role)

    Support
    For support with installation/configuration, join our Discord server.



     

    Please do NOT ask for support or report issues in reviews. Reviews are about as useless as it gets for issues/support. Use GitHub for issues, or join the Discord server for support.
  2. https://www.spigotmc.org/resources/command-panels-custom-guis.67788/

    literally the best plugin for guis

    cpBanner THEONLY.png

    discordButton.png _______ wikiButton.png



    About
    Minecraft Servers use GUIs for many different tasks from lobbies to shops. Command Panels takes a simple approach to YAML scripting to create a powerful yet simple design. Use variables, data, placeholders and other powerful tools to fully customize your GUIs.

    If you don't feel like scripting, Command Panels is one of the only free plugins you will find that provides a powerful in-game editor. Almost every feature that is available when scripting is included in-game.

    Making a plugin? You can use Command Panels as a library to make your own GUIs for your plugins. It's as simple as making a panel, adding the panel YAML file to your plugin and adding one line of code to open the panel.

     




    Command Panels Server
    This is the official Command Panels Server. Feel free to join in and be a part of the community! The server is survival 1.8-1.16.4. Test the plugin here too!
    play.CommandPanels.org

    Main Features

    In-game Editor offers simple GUI creation, the editor can even do complex functions like implementing logic!

    Animations, Logic, Data are some of the powerful YAML tools that can be used in your GUIs!

    Developer API for easy GUI creation in your own plugins (using this as a dependency) or simply to interact with Command Panels.

    Partnered Servers
    These servers are running Command Panels. Feel free to join in and be a part of the community!

    ArcticForestMC | 1.16
    arcticforestmc.net


    CrystalRPG | 1.16
    play.crystalrpg.com

    GrindMC | 1.15
    play.grind-mc.com

     

    Please DO NOT use reviews for errors or support.
    If you are having issues, contact me through Discord.
  3. 2 hours ago, Migins said:

    Oh, well that's probably an issue with the plugin itself. You could try searching up if other people had this issue or look for a place to report the bug.

    I have said it isnt the plugin. The issue is that the world is unloading when the server stops! This isnt only my issue as when i have been developer on other servers, they have the same issue. In the settings tab on minehut u can choose what world u want to use that doesnt get unloaded. Whenever i stop my server my worlds get unloaded except the world which is set to not unload in the settings tab. Because the world is unloaded the plugin is unable to use the world as a bedwars map!

  4. 33 minutes ago, Migins said:

    Hey!

    So firstly, that plugin is breaking because it is out of date (it hasn't updated to 1.16.1 yet) I believe. Secondly, it can't find the world ("World ul_lotus was not found") so that may either mean that world doesn't exist in /worlds or that a plugin was malfunctioning.

    No, it is working first of all. Second of all when i do /world ul_lotus (which loads it) and then i do /bw reload then it works fine. The problem is that it unloads whenever i restart the server. And i tried fixing it by loading it via multiverse but that did not work. And when it is unloaded it does not recognise the map (ul_lotus)

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