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SavageCabage619

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  1. im trying to write a skript, but whenever i load it, my game freezes code: on player jump: loop all players: spawn bat or cat or chicken or cod or cow or donkey or fox or horse or mooshroom or mule or ocelot or parrot or pig or puffer fish or rabbit or salmon or sheep or skeleton horse or snow golem or squid or strider or tropical fish or turtle or villager or wandering trader or bee or cave spider or dolphin or enderman or iron golem or llama or piglin or panda or polar bear or spider or wolf or zombified piglin or blaze or creeper or drowned or elder guardian or endermite or evoker or ghast or guardian or hoglin or husk or magma cube or phantom or piglin brute or ravager or shulker or silverfish or skeleton or slime or stray or vex or vindicator or witch or wither skeleton or zoglin or zombie or zombie villager or enderdragon or wither or giant or zombie horse or illusioner
  2. so im trying to write a skript, so whenever we jump a random mob spawns. What i am trying to do is something like: on player jump: spawn {Mob} and the {mob} will spawn one of all mobs. because I tried doing on player jump: chance of _% spawn _ mob chance of _% spawn _mob and so on. But doing that sometimes spawns multiple mobs at once and sometimes doesnt spawn mobs at all.
  3. i just needed to do on player jump: loop all players: summon Mob
  4. how would i use the set {Mob} to random mob out of all mobs
  5. so im trying to make a code so whenever i jump, i spawn a random mob so i have it so that every mob have a certain amount of chance of spawning, but sometimes when i jump, i spawn 2 mobs not 1. I want it to spawn 1 mob only. Here is my code if you need (its long):on player jump: loop all players: chance of 4%: spawn bat chance of 4%: spawn cat chance of 4%: spawn chicken chance of 4%: spawn cod chance of 4%: spawn cow chance of 4%: spawn donkey chance of 4%: spawn fox chance of 4%: spawn horse chance of 4%: spawn mooshroom chance of 4%: spawn mule chance of 4%: spawn ocelot chance of 4%: spawn parrot chance of 4%: spawn pig chance of 4%: spawn puffer fish chance of 4%: spawn rabbit chance of 4%: spawn salmon chance of 4%: spawn sheep chance of 4%: spawn skeleton horse chance of 4%: spawn snow golem chance of 4%: spawn squid chance of 4%: spawn strider chance of 4%: spawn tropical fish chance of 4%: spawn turtle chance of 4%: spawn villager chance of 4%: spawn wandering trader chance of 4%: spawn bee chance of 4%: spawn cave spider chance of 4%: spawn dolphin chance of 4%: spawn enderman chance of 4%: spawn iron golem chance of 4%: spawn llama chance of 4%: spawn piglin chance of 4%: spawn panda chance of 4%: spawn polar bear chance of 4%: spawn spider chance of 4%: spawn wolf chance of 4%: spawn zombified piglin chance of 4%: spawn blaze chance of 4%: spawn creeper chance of 4%: spawn drowned chance of 4%: spawn elder guardian chance of 4%: spawn endermite chance of 4%: spawn evoker chance of 4%: spawn ghast chance of 4%: spawn guardian chance of 4%: spawn hoglin chance of 4%: spawn husk chance of 4%: spawn magma cube chance of 4%: spawn phantom chance of 4%: spawn piglin brute chance of 4%: spawn ravager chance of 4%: spawn shulker chance of 4%: spawn silverfish chance of 4%: spawn skeleton chance of 4%: spawn slime chance of 4%: spawn stray chance of 4%: spawn vex chance of 4%: spawn vindicator chance of 4%: spawn witch chance of 4%: spawn wither skeleton chance of 4%: spawn zoglin chance of 4%: spawn zombie chance of 4%: spawn zombie villager chance of 4%: spawn enderdragon chance of 4%: spawn wither chance of 4%: spawn giant chance of 4%: spawn zombie horse chance of 4%: spawn illusioner
  6. the thing is, force is not knockback and i dont think its exactly knockback 1000 more like knockback 10
  7. can you make a skript so all mobs will give you knockback 1000000?
  8. when mobs hit you, the mobs give you knockback like you are the one getting knocked
  9. i want to play minecraft with mobs having knockback 1000, how would i code that in skript?
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