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bob23456284524

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Everything posted by bob23456284524

  1. I HAVE CREATED THE 1ST PIXELMON SETVER ON MINEHUT(i think)
  2. nevermind it works it just took a while cuz it was 300 mb
  3. so i woke up and saw that there was an addons tab instead of a plugins tab so i inferred that there was forge support and indeed there was. i went and downloaded spongeforge into my server for 1.12.2 and when i tried uploading a mod into the mods folder it wasn't there. please help me.
  4. I didnt upload any worlds. and i already tried file repair
  5. when I start my server it says starting for a while then it says stopping. it does not go online and i cannot log into my server. please help me
  6. i have a sword. when i right click it it smites all agressive mobs in a 20 block radius. it has a custom lore btw
  7. command /reloadlootdrop: trigger: set {LOOT::*} to #you can put any items. if you want multiple items(which you should want) you put an and between the items. you do not use "". for example. book and diamond and spawner every 1 hour: set {_x} to random integer between -30 and 24 #you can edit _x and _z. random integer is to randomize the loot region. set {_z} to random integer between 11 and -40 broadcast "&2 &l There is a loot rain at %{_x}% , 68 %{_z}% which will begin in 30 seconds. get ready to catch the loot and not get killed!" wait 30 seconds broadcast "&2 &l THE LOOT HAS DROPPED" loop 50 times: drop a random item out of {LOOT::*} at location({_x}, 68, {_z},world "lobby") #the y region is set to 68 becuase i never needed y randomization for my server. if you want y axis randomization add "set {_y} to random integer between ~ and ~". and edit the 68 in this line to {_y) wait 0.5 second #i added a break so all the loot doesnt fall at the same time easy to use and setup loot rain skript. i might add commands to set up loot regions and stuff but i have no motivation to continue working on this skript. if you want you can improve this skript and release a better version of this but i dont care. you can use this skript whenever and wherever you want. idc if i get credit or not if you use this skript of if you modify it. remember use /sk reload <the name of the file you put the scipt in> /reloadlootdrop after you edit the loot tables. /sk reload <the name of the file you put the scipt in> is enough if you just want to edit loot spawn region. hope you like this.
  8. it still does not work. there are no error codes. command /reloadlootdrop: trigger: delete {LOOT::*} add "diamond sword" to {LOOT::*} add "fishing rod" to {LOOT::*} add "64 diamond blocks" to {LOOT::*} add "spawner" to {LOOT::*} add "blaze spawn egg" to {LOOT::*} set {LOOT::*} to diamond sword and fishing rod and 64 diamond blocks and spawner and blaze spawn egg every 1 minute: set {_x} to random integer between -30 and 24 set {_z} to random integer between 11 and -40 broadcast "&2 &l There is a loot rain at %{_x}% , 68 %{_z}% which will begin in 30 seconds. get ready to catch the loot and not get killed!" wait 30 seconds broadcast "THE LOOT HAS DROPPED" loop 50 times: set {_drop} to random item out of {LOOT::*} drop a random item out of {LOOT::*} at location({_x}, 70, {_z},world "lobby") wait 0.5 second this is my new code
  9. hey kaizo. i have tried out your suggestion but unfortunately it does not work. thanks for trying to help me
  10. command /reloadlootdrop: trigger: delete {_LOOT::*} add "diamond sword" to {_LOOT::*} add "fishing rod" to {_LOOT::*} add "64 diamond blocks" to {_LOOT::*} add "spawner" to {_LOOT::*} add "blaze spawn egg" to {_LOOT::*} #set {_LOOT::*} to "diamond sword" and "fishing rod" and "64 diamond blocks" and "spawner" and "blaze spawn egg" every 1 minute: set {_x} to random integer between -30 and 24 set {_z} to random integer between 11 and -40 broadcast "&2 &l There is a loot rain at %{_x}% , 68 %{_z}% which will begin in 30 seconds. get ready to catch the loot and not get killed!" wait 30 seconds broadcast "THE LOOT HAS DROPPED" loop 50 times: set {_drop} to random item out of {_LOOT::*} drop {_drop} at location({_x}, 70, {_z},world "lobby") wait 0.5 second there are no errors but items will no rain from the sky
  11. i think you can edit the color codes and names in the config
  12. every 1 minute: set {_x} to random integer between -30 and 24 set {_z} to random integer between 11 and -40 broadcast "&2 &l There is a loot rain at %{_x}% , 68 %{_z}% which will begin in 30 seconds. get ready to catch the loot and not get killed!" execute console command "/summon minecraft:item %{_X}% 68 %{_z}% {Item:{id:"wooden_sword",Count:1,tag:{HideFlags:4}}}" i've been able to make it announce a loot rain and announce random coords but it will not summon a wooden sword. i will change it to every 1 hr and make it drop an item from a data table later
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