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BurningBrimstone

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Posts posted by BurningBrimstone

  1. 2 hours ago, Qwartz_Blqck said:

    Amount has been down for about 12h for now. It just instantly got down when i was there. Why? Any Amount devs to respond?

    Hello!

    You would need to contact the playerserver owner to figure out why a server might be down. Servers frequently experience downtime and whitelist themselves to perform development and repair issues with the server, so that may be the cause.

  2. The permission nodes are as follows:

        Carz.* - All permissions listed
        Carz.Admin - Perform admin commands
        Carz.Purchase - Ability to purchase your own Car
        Carz.Place - Ability to place a car
        Carz.Upgrade - Ability to upgrade your Car
        Carz.CreateSign - Create Carz signs

    With the commands as follows:

        /carz purchase - Purchase your own vehicle
        /carz fuel - Display your current fuel level
        /carz refuel - Refill your fuel 
        /carz upgrade - Apply a speed upgrade to your car
        /carz stash - Move your car back into your inventory
        /carz addCB - Add a ClimbBlock to the list
        /carz reload - Reload the configuration
        /carz cmds - Display the commands menu

    So it would appear that you need to give uses the Carz.Purchase, Carz.Place and Carz.Upgrade permissions.

    If you're unaware of how to use and assign permission nodes consider reading the following CFAQ:

     

  3. 5 minutes ago, AgentGamerPro said:

    the space dosent matter. I just tried and still dosent work

    Try reformatting with this:

    if damage wasn't caused by projectile:

    All of these conditions are working fine on my server. Do you have addons conflicting?

    • Thanks 1
  4. 4 minutes ago, AgentGamerPro said:

    I get no errors but the skript still continues. Heres the skript (Reach Detection)
     

    
    on damage:
    	if event-damage cause is not projectile: # This line
    		if attacker is player:
    			if distance between attacker and victim is greater than {ReachDetection}:
    				loop all players where [input has permission "{@UsePermission}"]:
    					send "{@Alert} &7%attacker% &7is suspected to be using &aReach &7(%distance between attacker and victim% &7Blocks)" to loop-player

     

    You should not have a space between "event-damage" and "cause".

  5. 1 hour ago, EnterMC said:

    Un and Re-installing did not work, logs say everything is okay but none of the items from the plugins are appearing in Creative menu when I check to see if they work.

    Plugins that add items will not add them to the creative item menu.

    Quality Armory

    Quality Armory has a series of commands that can be used to access the items added by the plugin. See below.

    image.png.31a714aa3fc55f143c538c6733c33c37.png

     

    Armored Elytra

    Armored Elytra also has a command to access the items added by the plugin. Though it should be noted that you can also simply craft a chestplate of any tier with the elytra in an anvil to make one of these items.

    /ArmoredElytra [receiver] <tier>

     

    For future questions or issues relating to plugins please post in the help section of the forums.

  6. 26 minutes ago, AgentGamerPro said:

    Ive never gotten this error and was wondering what it is and if anyone could help me with it. The error is in the title and here it the line of code

    
    damage wasn't caused by a arrow

     

    Hello! The damagecause type does not include any reference to arrow, in favor of projectile. See below:
    https://skripthub.net/docs/?id=2140

     

    An example of a proper comparison:

    on damage of player:
      if event-damagecause is not projectile:

     

    Hope this helps!

  7. 3 minutes ago, Lunar_ite said:

    So, I recently built an enderman farm in my friend's SMP. I had built one before in my old HC world, and was picturing the stream of XP... but when I went to kill the enderman, there's only about 1 orb every couple seconds. I still get the same amount of XP, but I was wondering if orbs merging was a feature in Minehut. The Minecraft Wiki says that XP orbs don't merge... so I don't know what's going on. Please explain if something else I haven't mentioned is happening, thanks! 

    Hello! Minehut runs on a server platform named Paper Spigot, this is a popular performance based fork of the commonly used server software Spigot. As it is a performanced based platform, many improvements were added to the base game that help prevent issues like lag, as such experience orbs will merge within a set radius.

    This radius can be changed via this setting in the spigot.yml file:

        merge-radius:
          item: 2.5
          exp: 3

    See below for a great CFAQ on how to edit the spigot.yml file.

     

    • Like 1
  8. 1 minute ago, OrangeVibing said:

    im trying too make a sky mine server but i dont know how too get rid of the ground without world edit cause then players can just fly out of the void area and reach land

    One of the easiest ways to generate a void world is to use Multiverse in conjunction with VoidGenerator. These are both plugins you can install in the plugins section of your server dashboard.


    Once both are installed you can run the following command to generate a void world with the provided name:

    /mv create (world) normal -g VoidGenerator

    You can then teleport to this world via the Multiverse teleport command (/mv tp [world]) or the Minehut world command (/world).

     

    For more info on how to use Multiverse, see the following CFAQ:

     

  9. 4 hours ago, TheKingCreeper said:

    add this plugin that I didn't make I just want creepers to stop exploding people in my server

    https://dev.bukkit.org/projects/mobs-seem-to-like-you

    Hello! This plugin seems to be extremely out of date as the most recent version was released for Minecraft 1.7. For reference, Minehut currently uses Minecraft 1.16.5

    If you can find an up to date plugin with similar functionality, feel free to post it in this thread.

     

    For future plugin suggestions, I would also recommend reading the Plugins FAQ prior to submitting:

     

    • Thanks 1
  10. 2 hours ago, joewfjifeffeefe said:

    Great but how about for the nether and end

    The default nether and end are dimensions, found within your default world file. They should be named Dim -1 and Dim 1. If your default world doesn't have one spigot should attempt to automatically create one when you enter that dimension.

  11. 5 minutes ago, Moohek2 said:

    I been looking everywhere for where I op myself how do I do it?!

    Hello! You can op yourself using the following command in your server console:

    /minecraft:op (username)

    See below for a great video tutorial aswell:

     

  12. 3 minutes ago, Not_sus_at_all said:

    is there a way to enable commands with out any credits? i want to make a server for me and my freinds but i cant get commands

    pls help

    Hello! Servers have commands enabled by default, but you'll need operator permissions to use them. You can make your user an operator by entering the following command into your server console:

    /minecraft:op [Your Username]

    See below for a visual tutorial on how to do this:

     

  13. 1 hour ago, yeetus21 said:

    So I had a datapack which allowed me to see villager job blocks but i think i did the wrong command a while ago causing me to be kicked with the error "Could not connect to a default or fallback server, please try again later: io.netty.channel.AbstractChannel$AnnotatedConnectException". I tried again later and i still got this error. I tried repairing server files and force hibernating and it didn't work.

    This implies the server is crashing upon load; please try removing the datapack and restarting. If that doesn't fix the issue post your logs here and we can take a look. See below for a guide on how to retrieve your logs:

     

  14. 6 minutes ago, Gluon said:

    For some reason, when my friend tries to join the server, it keeps sending him to a Recaptcha page, and he has to keep disconnectign and reconnecting, and it still doesnt work. How do i fix this (or how can he fix it)?

    Hello! Minehut has a captcha system to prevent bots from joining the server. There is no way to bypass this currently, and your friend just needs to complete the captcha.

    My apologies for any inconvenience. 😄

     

    In the future please remember to post questions about Minehut in the help section of the forums.

     

  15. 53 minutes ago, realcisarcz said:

    how to set limits in residences plugin pls help

     

    Hello! You can give a user or group the following permission to set their residence limit:

    residence.max.res.[number]

    See the full list of permissions, and other useful wiki pages here.

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