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ProfCube

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About ProfCube

  • Birthday June 20

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  1. broadcast timer PLEASE

    1. ProfCube

      ProfCube

      I made this extremely simple
       

      options:
      	message: "&b&lMinehut &8» &7We're having a 50%% sale going on our store @ store.burcraft.net" or "&b&lMinehut &8» &7If you have spotted a hacker, you can do &c/report&7 to report them" or "&b&lMinehut &8» &7We encorage you to do &c/rule&7 to go over any information so that you don't get banned!" or "&b&lMinehut &8» &7If you need any assistance you can do &c/helpop&7 to get attention from our staff team. "
      
      every 5 minute:
      	broadcast ""
      	broadcast {@message}
      	broadcast ""

      Under the options to add your message that will be picked randomly from. You will need to put them in " " and then to add more you will need to add or after the quotes.

      Every 5 minutes the server will spit out a random message for your players to see

       

      Just change your massages to what you want, color codes are supported okay

      Example:
      Screenshot_1.png.a82b6b81e085767cf043625b41df49f0.png

    2. hahhaskrpitgobrrrr
  2. I have sent you a message with all the commands and permission that will help you
  3. options: badwords: "fuck" and "shit" and "ass" broadcast_on: &aWe hve turned cathlic broadcast_off: &cYou may speak the devils wordings badword_message: &2*&a We don't speak the devils wording&2 * on chat: if {sfw::word} is true: if {sfw::word::*} contains {@badwords}: if player has permission "sfw.bypass": stop else: send "{@badword_message}" cancel event command /sfw [<text>]: permission: sfw.command permission message: &cYou currently don't have access to this command. Contact your adminitrator if this is a mistake! trigger: if arg 1 is "on": add {@badwords} to {sfw::word::*} broadcast "{@broadcast_on}" set {sfw::word} to true else if arg 1 is "off": broadcast "{@broadcast_off}" set {sfw::word} to false @Raith all you need to do is just add the bad words you want and do /sfw on if you want your staff to be able to speak the censored words give them sfw.bypass hopefully I got what you wanted
  4. A little bit more specific, like for the items of the command it self?
  5. on first join: if {coin::%uuid of player%} isn't set: set {coin::%uuid of player%} to 0 on death: if attacker is a player: if the victim is a player: add 1 to {coin::%attacker%} send action bar "&7You have killed &e%player%&7 we have added &e1&7 point!" to attacker send "&7You have been killed by &e%attacker%" to player function shopGUI(t: String, p: Player): if {_t} is "shop": open virtual chest inventory with size 6 named "Shop &6$&e%{coin::%{_p}%}%" to {_p} format gui slot (all integers between 0 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 44, and all integers between 45 and 53) of {_p} with black stained glass pane named "&f" with lore "&f" format gui slot 10 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 11 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 12 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 13 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 14 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 15 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 16 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 19 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 20 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 21 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 22 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 23 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 24 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 25 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 28 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 29 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 30 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 31 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 32 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 33 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 34 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 37 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 38 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 39 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 40 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 41 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 42 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" format gui slot 43 of {_p} with red wool named "" with lore "" to run using "left" click: make console execute command "" and "" command /point [<text>] [<integer>] [<offline player>]: permission: point.command permission message: &cYou currently don't have access to this command. Contact your adminitrator if this is a mistake! trigger: if arg-1 isn't set: send "&8&m---------&8»&6&l Balance&8 «&m---------" send "&7You currently have &6$&e%{coin::%player%}%&7 points" send "&8&m------------------------------" if arg 1 is "shop": if arg 2 isn't set: if arg 3 isn't set: shopGUI("shop", player) if player has permission "points.*": if arg 1 is "add": if arg 2 is set: if arg 3 is set: add arg-2 to {coin::%arg-3%} send "&6$&e%arg-2%&7 has been added to your balance" else if arg 1 is "remove": if arg 2 is set: if arg 3 is player: subtract arg-2 from {coin::%arg-3%} send "&4$&c%arg-2%&7 has been removed from your balance" else if arg 1 is "info": if arg 2 isn't set: if arg 3 is set: send "&6&l%arg-3%&7 currently has a total of &e%{coin::%arg-3%}%&7 points" else if arg 1 is "clear": if arg 2 isn't set: if arg 3 isn't set: delete {coin::*} set {coin::%uuid of player%} to 0 send "&7Your balance was cleared by staff to &4$&c%{coin::%uuid of player%}%" # ############### # This section is to have the console execute the command else if command sender is console: if arg 1 is "add": if arg 2 is set: if arg 3 is set: add arg-2 to {coin::%arg-3%} send "&6$&e%arg-2%&7 has been added to your balance" else if arg 1 is "remove": if arg 2 is set: if arg 3 is player: subtract arg-2 from {coin::%arg-3%} send "&4$&c%arg-2%&7 has been removed from your balance" else if arg 1 is "info": if arg 2 isn't set: if arg 3 is set: send "&6&l%arg-3%&7 currently has a total of &e%{coin::%arg-3%}%&7 points" else if arg 1 is "clear": if arg 2 isn't set: if arg 3 isn't set: delete {coin::*} set {coin::%uuid of player%} to 0 send "&7Your balance was cleared by staff to &4$&c%{coin::%uuid of player%}%" You will need the Addon Tuske for it to work on your server idk what items you wanted in the guy so I just made it with all red wool all you need to do is add the commands and information on what it needs to be
  6. options: tooltip: &fThis will bring you to our discord message: &3&lServer Name&8 |&7 Click here to join our &3&lDISCORD link: https://minehut.com command /discord: trigger: json("%player%", "{@message}||ttp:&f{@tooltip}||url:{@link}") @wowlolk Make sure to have installed this skript json.sk Once you have both in the folder do this in game /sk reload json.sk and /sk reload [name of discord file]
  7. function enchant(value: text, r1: text, r2: text, r3: text, r4: text) :: text: replace all "[%{_r1}%]" with "%{_r2}%" in {_message} replace all "[%{_r3}%]" with "%{_r4}%" in {_message} command /enchant [<text>]: aliases: /enchantment trigger: if arg 1 is not set: send "&8&m---------&8»&6&l Enchant&8 «&m---------" send "" send "&e/enchant <enchantment> [<level>]" send "" send "&8&m------------------------------" enchant player's tool with arg 1 parsed as enchantment type set {_test} to arg 1 parsed as enchantment type {_test} is an enchantment type: set {_message} to enchant("Enchant", "Item", "%type of player's tool%", "Enchantment", arg 1) else: send "&8&m---------&8»&6&l Enchant&8 «&m---------" send "" send "&e/enchant <enchantment> [<level>]" send "" send "&8&m------------------------------" @Skeppys_stocking
  8. command /boom [<integer>] [<entity type>] [<offline player>]: permission: SkBoom.* permission message: &cYou currently don't have access to this command. Contact your adminitrator if this is a mistake! description: &fSummons mobs at a player aliases: /b trigger: set {_player} to location of block above targeted block set {_number} to 1 if arg 1 is set: set {_number} to arg 1 arg 3 is set: set {_player} to arg 3 spawn {_number} of arg 2 at {_player} @TBNR_Yash
  9. Yea sorry I just fixed it, it was the last line of the code that was doing that, go a head and copy the code again.
  10. discord link still don't might as well make it unlimited time and joins
  11. This is a very simple gamemode skript, it will take no problem on the server at all This is a re-write to a skript i wrote months back, but i have hidden it XD so i can post this one lol, Permission: gamemode.* - Give you all the permission needed to run command. gamemode - Give you access to change your gamemode. gamemode.other - Ability to change other players gamemode. options: nopermission: &cYou currently don't have access to this permission! permission: gamemode s: "survival","s" or "0" c: "creative","c" or "1" a: "adventure","a" or "2" sp: "spectator" or "3" function gamemode(p: player, gamemode: text): if {_gamemode} is {@s}: set gamemode of {_p} to survival send "&7Your gamemode has been changed to &eSurvival&7!" to {_p} if {_gamemode} is {@c}: set gamemode of {_p} to creative send "&7Your gamemode has been changed to &eCreative&7!" to {_p} if {_gamemode} is {@a}: set gamemode of {_p} to adventure send "&7Your gamemode has been changed to &eAdventure&7!" to {_p} if {_gamemode} is {@sp}: set gamemode of {_p} to spectator send "&7Your gamemode has been changed to &eSpectator&7!" to {_p} command /gamemode [<text>] [<OfflinePlayer>]: permission: {@permission}.* permission message: {@nopermission} aliases: gm trigger: if arg 1 isn't set: send "&7/gamemode &e<text> <player>" if player has permission "{@permission}": arg 2 isn't set: gamemode(player, arg-1) if player has permission "{@permission}.other": arg 2 is set: gamemode(arg-2, arg-1) Requirements: Skript
  12. Well not here to pick wether you should or shouldn't. it's your option
  13. Just in case here is the error im getting probably same with others.
  14. Minehut should be able to work something around it eventually
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