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AHelpingCandy

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Everything posted by AHelpingCandy

  1. AHelpingCandy

    Help

    Here you go! Note: store the balance as {bal::%player's uuid%} or it won't work command /baltop: trigger: set {_sortedList::*} to sorted {bal::*} loop {bal::*}: add 1 to {_count} set {_indexes::%loop-value%} to loop-index if mod({_count}, 20) = 0: wait 1 tick set {_n} to 0 loop {_sortedList::*}: add 1 to {_n} set {_current} to {_indexes::%loop-value%} parsed as offline player set {_msg::%{_n}%} to "&7%{_current}% &f- &6%loop-value% bal" {_n} = 10 exit 1 loop message "&7&m &7< &a&lTop Balances &7>&7&m " loop {_msg::*}: set {_current} to loop-index parsed as int - 1 set {_c} to size of {_msg::*} - {_current} add {_msg::%{_c}%} to {_invertedList::*} set {_n} to 0 loop {_invertedList::*}: add 1 to {_n} message "&a##%{_n}% %loop-value%"
  2. Try changing format slot 14 of player to format gui slot 14 of player
  3. So I made a script that allowes you to change speed of another player SCRIPT: command /speed [<number>] [<text>] [<player>]: permission: e trigger: if arg 1 is not set: send "Change your speed limits." to player send "/speed <speed> [type] [player]" to player stop if arg 2 is set: if arg 2 is "walk": if arg 3 is set: if arg 1 is greater than 10: send "&6Set &cwalking &6speed to &c10 &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's walking speed to 0.2 * 10 stop send "&6Set &cwalking &6speed to &c%arg 1% &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's walking speed to 0.2 * arg 1 stop if arg 1 is greater than 10: send "&6Set &cwalking &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's walking speed to 0.2 * 10 stop set player's walking speed to 0.2 * arg 1 send "&6Set &cwalking &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." stop if arg 2 is "walking": if arg 3 is set: if arg 1 is greater than 10: send "&6Set &cwalking &6speed to &c10 &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's walking speed to 0.2 * 10 stop send "&6Set &cwalking &6speed to &c%arg 1% &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's walking speed to 0.2 * arg 1 stop if arg 1 is greater than 10: send "&6Set &cwalking &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's walking speed to 0.2 * 10 stop set player's walking speed to 0.2 * arg 1 send "&6Set &cwalking &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." stop if arg 2 is "fly": if arg 3 is set: if arg 1 is greater than 10: send "&6Set &cflying &6speed to &c10 &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's flyingspeed to 0.2 * 10 stop send "&6Set &cflying &6speed to &c%arg 1% &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's flying speed to 0.1 * arg 1 stop if arg 1 is greater than 10: send "&6Set &cflying &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's flying speed to 0.1 * 10 stop set player's flying speed to 0.1 * arg 1 send "&6Set &cflying &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." stop if arg 2 is "flying": if arg 3 is set: if arg 1 is greater than 10: send "&6Set &cflying &6speed to &c10 &6for %arg 3's prefix%&c%arg 3%&6." to player set arg 3's flyingspeed to 0.2 * 10 stop set arg 3's flying speed to 0.1 * arg 1 send "&6Set &cflying &6speed to &c%arg 1% &6for %arg 3's prefix%&c%arg 3%&6." to player stop if arg 1 is greater than 10: send "&6Set &cflying &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's flying speed to 0.1 * 10 stop set player's flying speed to 0.1 * arg 1 send "&6Set &cflying &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." stop if arg 2 is not set: if player is flying: if arg 1 is greater than 10: send "&6Set &cflying &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's flying speed to 0.1 * 10 stop set player's flying speed to 0.1 * arg 1 send "&6Set &cflying &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." to player stop if arg 1 is greater than 10: send "&6Set &cwalking &6speed to &c10 &6for %player's prefix%&c%player%&6." to player set player's walking speed to 0.2 * 10 stop set player's walking speed to 0.2 * arg 1 send "&6Set &cwalking &6speed to &c%arg 1% &6for %player's prefix%&c%player%&6." to player
  4. This link you've sent to make a ticket is correctly not working for me it can't load.
  5. This link you've sent to make a ticket is correctly not working for me it can't load.
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