%{balance::%player%}% wouldn't work change it to %{balance::%loop-player%}%. It's just that when looping player's you need to put it as loop-player and not just player
The else doesn't have the : at the end and some of the spacing was off. Here's the corrected version hope this helps.
command /prestige:
trigger:
if the level of player >= 100:
broadcast "%player% has prestiged!"
set the level of player to 0
add 1 to {prestige::%player%}
else:
message "&7You need 100 levels to prestige!" to player
So basically I'm making a script where I need to teleport a player at a certain location and facing a certain way. This would be an example:
teleport player to {spawn} facing north
What is the proper formatting of the script if there is a way of doing this.
command /sus [<number>]:
trigger:
if arg-1 is set:
loop arg-1 times:
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠁⣠⣤⣤⣤⣤⣤⣀⣀⠉⠻⣿⣿⣿⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⠄⣾⣬⣽⣿⣿⣿⣿⡿⢿⣿⣆⠈⢻⣿⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⣿⡿⢀⣞⡉⢩⣙⣿⡿⠉⠄⣠⣤⠤⠉⠄⠄⢿⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⣿⠁⣼⣿⣿⣯⣿⣿⠁⢰⣾⣦⡤⠄⢀⣶⡀⠸⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⡏⢀⣿⣿⣿⣿⣿⠟⠁⠄⠈⢿⣿⣿⣿⣿⡇⠄⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⠇⢸⣿⣿⡟⠛⠃⡠⠄⠄⠄⠈⣿⣿⣿⣿⡇⠄⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⠄⣿⣿⣿⣶⣾⣿⣿⣿⣤⣤⣄⣘⣿⣿⠁⡀⠄⢻⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⡇⢰⣿⣿⣿⣿⣿⣏⣉⣽⣿⣿⣿⣿⣿⣿⣿⣿⠄⢸⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⠄⣼⣿⣁⣸⣿⣿⣿⣿⣿⡿⠟⠉⠙⠋⠹⠟⠁⠄⢸⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⡏⢀⣿⣿⣿⣿⠋⢠⣤⣤⣤⣤⠈⢿⣿⣷⣦⣄⠄⠄⢸⣿⣿⣿"
broadcast "&l⣿⠋⣀⣤⣄⣠⣼⣿⣿⣿⣿⡀⢹⣿⣿⣿⣿⠄⢸⣿⣿⣿⣿⣿⠄⢸⣿⣿⣿"
broadcast "&l⣧⠄⢿⣿⣿⣿⣿⣿⣿⣿⡿⠃⢸⠿⠛⠉⣁⣠⣿⣿⣿⣿⣿⣿⠄⣼⣿⣿⣿"
broadcast "&l⣿⣷⣄⣉⠉⠉⢉⣉⣉⣁⣤⣾⡏⠄⣾⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄⣿⣿⣿⣿"
broadcast "&l⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣤⣈⠙⠛⠛⠟⠛⠛⢉⣁⣤⣾⣿⣿⣿⣿"
else:
message "&c&lError &8>> &fPlease state how much sus."
#I did not make this text art.
Note: Do not go over 10k. . .
Use {spawn::%player's uuid%} because this would be setting the player's home everyone. Maybe I'm mistaken and this script is suppose to be a spawn script. Also why is the variable called {spawn}? But either then that nice script!
There are a couple of sections where you say player's balance in the death section which will return an error because you can only put attacker or victim so just change those. In the /bounty section what those remove arg-2 from arg-2? Did you mean remove arg-2 from player's balance. Also you can add minus bounty's like -1 so you should fix that as well. But everything else is good
Most server use discord or a google form. Just make one on google and you can accept them or deny them. If you want you can even set up voice interviews in discord/skype calls. If you want a command /apply you can use skript and make a command that way. Or you can make a /discord command and have the form on discord in one of the chats. Hope this helps
You can do /whitelist on then /whitelist add [player] to anyone that you want to play on your server. Anyone else will won't be able to join. If you want to turn off whitelist you can do /whitelist off. Hope this helps!
%event-blocks block location% isn't the proper syntax here's the propped one event-block's location you don't need the % sign either.
Also the d "%loop-block's block location%" is not valid, you should make it "%loop-value%".
Hope this helps :).
options:
Rank: coal
command /freerank:
trigger:
if {freerank::%player's uuid%} is not set:
set player's group to "{@Rank}"
set {freerank::%player's uuid%} to true
broadcast "&6%player% &8>> &eGot there free rank from /freerank!"
stop
if {freerank::%player's uuid%} is set:
message "&cYou have received this package in the past."
command /freerankreset [<offlineplayer>]:
permission: rankup.admin
permission message: &cInssuficient permission!
trigger:
if arg-1 is set:
if arg-1 is online:
clear {freerank::%arg-1's uuid%}
else:
message "&6FREERANK &8>>&e '%arg-1%' is not online!"
else:
message "&6FREERANK &8>>&e Please state a player!"
command /apply: trigger: send formatted "&dBoxxboxx &8» <link:https://bit.ly/3frUeDW>&dClick here to apply for Staff.<reset>" send formatted "&dBoxxboxx &8» <link:https://bit.ly/3wnjan3>&dClick here to apply for Builder.<reset>"