Jump to content

Rodney_RWR

Member
  • Posts

    72
  • Joined

  • Last visited

Posts posted by Rodney_RWR

  1. on break:
        if player's world is "ul_RPGWorld":
            if event-block is stone:
                give player event-block
                set event-block to cobblestone
                wait 60 ticks
                set event-block to stone
    on break:
        if player's world is "ul_RPGWorld":
            if event-block is cobblestone:
                give player event-block
                set event-block to bedrock
                wait 60 ticks
                set event-block to stone

    this should work not tested

  2. oh yea uhh players nickname is an essentials thing isnt it

     edit: tarna if you find anthing else thats wrong uhh just delete my comment 😐

  3. You Could Also Use untested though q - p

    every 10 seconds:
    	if {list::mot::*} isn't set:
    		stop
    	else:
    		set {mot} to a random element of {list::mot::*}
    		 broadcast "&bFirst to type &3<tooltip%{mot}%>Hover me<reset>&b wins" to all players
    		set {reaction::start::*} to true

     

  4. Hey I've got a solution although it uses skript you need a few plugins that you should already have!

    Plugins needed:

    - Skript (duh xD)

    - Vault

    - Luckperms

     

    Hopes this helps! ^^

     

    [WARNING] Untested [WARNING]

    Code:

    #This is a config type thing Edit stuff past the colons only
    Options:
        permmsg: &cNo permission!
        perm: ranks.grant
    
    #If you know how to skript you can fiddle with this part
    on chat:
        set chat format to "%player's prefix% %player's nickname% >> %message%"
    
    #This command is for giving players a rank!
    command /grant [<player>] [<text>]:
        permission: {@perm}
        permission message: {@permmsg}
        usage: /grant <player> <rank>
        trigger:
            if arg-1 is not set:
                send "&cSpecify Player!"
            if arg-1 is set:
                if arg-2 is not set:
                    send "&cSpecify rank to give player!"
                if arg-2 is set:
                    execute command "/lp user %arg-1% parent add %arg-2%"
            
        

     

  5. Soo uhh im a skripter but when it comes to skripts that save even when the server restarts i have no clue xD

    Basically what im saying is i would like a gens skript like GloryGens or FastGens but...

    it saves the gen positions even when the server goes offline! (im not sure if this is even possible tho soooo p-P)

    thx for all the help!

     

  6. 10 hours ago, CoolProgrammer said:

    They do disappear. Keep in mind, Bukkit servers work differently. They store player's data such as inventory, last location, potion effects, ender chest, etc. inside of the main world folder. Apparently, switching this causes a new world to freshly change everything.

    ok sorry im used to paper servers

  7. Soo uhh skript is giving me mental pain

    im trying to do:

     

    on rightclick:
    	if clicked block is Gray Shulker Box:
    		if players tool is tripwire hook with name "&#808080&lDaily Crate Key":
    			if player is in world "ul_void_world_2":
    				cancel event
    				send "hu"

     

    but it just breaks HeLp Me PlEaSe

×
×
  • Create New...