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StarBunnie

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StarBunnie last won the day on August 8 2021

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About StarBunnie

  • Birthday 12/20/2000

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  1. That is not how skript works. A skript needs an event to trigger the following code. For example an event is stuff like: on break: on place: command /test: trigger: These are events that tell skript one the code below is supposed to run. So in order to use the if you have there you need a trigger since you already have an on break: event because you add xp when breaking an ore just add it to that.
  2. It's actually quite easy to make just save the "start"-pressure plate and the "end"-pressure plate as a location and when the player steps on the "start"-pressure plate set a player specific variable to now and upon stepping on the "end"-pressure plate set a variable to the difference between the previously set variable and now.
  3. You have to set both locations and also use SkQuery or SkJade for it
  4. It should not it's a "Request Skripts" post so every skript posted here is done and released
  5. This is neither a necropost nor the wrong topic tho..
  6. It was against the rules from the start minehut doesn't like adrewards for several reasons. It's new tho that they are acting on it but that sounds more like a server-side bug tbh
  7. Are you storing locations by any chance?
  8. I think you should contact support for this one. Here's a link: https://minehut.com/support/form Good luck!
  9. send formatted "<sgt:Text you want to suggest>Text to display in chat<reset>"
  10. Uh use this one instead of the other function function convHex(t: text) :: text: if {_t} contains "&##": set {_t2::*} to {_t} split at "&##" set {_t} to "" delete {_t2::1} loop {_t2::*}: set {_word} to loop-value set {_char} to first 6 characters of {_word} replace {_char} in {_word} with "" set {_t} to "%{_t}%<##%{_char}%>%{_word}%" return {_t} every tick: loop all players: toggle loop-player's scoreboard to true set title of loop-player's scoreboard to "&4&lVelvetSurv" set line 11 of loop-player's scoreboard to "&b" set line 10 of loop-player's scoreboard to "&4&lRank&c:" set {_pref} to formatted convHex(loop-player's prefix) set line 9 of loop-player's scoreboard to " &4&lRank&c: %{_pref}%" set line 8 of loop-player's scoreboard to " &4&lPing&c: &c%loop-player's ping%ms" set line 6 of loop-player's scoreboard to "&b" set line 5 of loop-player's scoreboard to "&b&lInformations" set line 4 of loop-player's scoreboard to " &4&lTPS&c: &c%rounded 1st element of tps%" set line 3 of loop-player's scoreboard to " &4&lOnline&c: &c%number of all players%&8/&c%max players%" set line 2 of loop-player's scoreboard to "&b" set line 1 of loop-player's scoreboard to "&4&lVelvetsurv.minehut.gg"
  11. Ah now I understand the issue lol every tick: loop all players: toggle loop-player's scoreboard to true set title of loop-player's scoreboard to "&4&lVelvetSurv" set line 11 of loop-player's scoreboard to "&b" set line 10 of loop-player's scoreboard to "&4&lRank&c:" set {_pref} to loop-player's prefix if {_pref} contains "&##": set {_pref} to formatted convHex(loop-player's prefix) set line 9 of loop-player's scoreboard to " &4&lRank&c: %{_pref}%" set line 8 of loop-player's scoreboard to " &4&lPing&c: &c%loop-player's ping%ms" set line 6 of loop-player's scoreboard to "&b" set line 5 of loop-player's scoreboard to "&b&lInformations" set line 4 of loop-player's scoreboard to " &4&lTPS&c: &c%rounded 1st element of tps%" set line 3 of loop-player's scoreboard to " &4&lOnline&c: &c%number of all players%&8/&c%max players%" set line 2 of loop-player's scoreboard to "&b" set line 1 of loop-player's scoreboard to "&4&lVelvetsurv.minehut.gg" Give that a shot
  12. What does it look like it works fine on my server
  13. function convHex(t: text) :: text: set {_t2::*} to {_t} split at "&##" set {_t} to "" delete {_t2::1} loop {_t2::*}: set {_word} to loop-value set {_char} to first 6 characters of {_word} replace {_char} in {_word} with "" set {_t} to "%{_t}%<##%{_char}%>%{_word}%" return {_t} on join: clear player's scoreboard erase player's sidebar on script load: loop all players: clear loop-player's scoreboard erase loop-player's sidebar every tick: loop all players: toggle loop-player's scoreboard to true set title of loop-player's scoreboard to "&4&lVelvetSurv" set line 11 of loop-player's scoreboard to "&b" set line 10 of loop-player's scoreboard to "&4&lRank&c:" set {_pref} to formatted convHex(loop-player's prefix) set line 9 of loop-player's scoreboard to " &4&lRank&c: %{_pref}%" set line 8 of loop-player's scoreboard to " &4&lPing&c: &c%loop-player's ping%ms" set line 6 of loop-player's scoreboard to "&b" set line 5 of loop-player's scoreboard to "&b&lInformations" set line 4 of loop-player's scoreboard to " &4&lTPS&c: &c%rounded 1st element of tps%" set line 3 of loop-player's scoreboard to " &4&lOnline&c: &c%number of all players%&8/&c%max players%" set line 2 of loop-player's scoreboard to "&b" set line 1 of loop-player's scoreboard to "&4&lVelvetsurv.minehut.gg" Just use this it should work
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