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NickyRF

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  1. Hello, These are my suggestions for a possible nerf to Fortune and Double Drops %. The Problem: The Problem is that Fortune 3 takes about 20 minutes to get with an efficiency 5 shovel and 100% of doubles drops takes ~20 hours of digging to get. This is insanely op as some people already have this maxed giving then 8 dirt per dirt mined 100% of the time. The Solution: Proposed Fortune Changes: Fortune I: 2x drops - 67% 1x drops - 33% Fortune II: 3x drops - 25% 2x drops - 25% 1x drops - 50% Fortune III: 4x drops - 20% 3x drops - 20% 2x drops - 20% 1x drops - 40% Proposed Leveling Changes: Every 100 levels gives a chance to have an extra dirt to be mined when broken NOT MULTIPLIED. Example: Level 1-100 = +1 Level 101-200 = +2 Level 201-300 = +3 etc. Thank you for reading and considering my changes.
  2. Hello, these are some QOL suggestions I have for Dirtlands. QOL IDEAS: Compacted Coin Voucher Made by trading 64 regular coin vouchers in the compacting villager. Gives 4096 coins when clicked Mass Sell Would sell all the vouchers in your inventory automatically Compressed Compacted Mycelium Made by trading 64 Compacted Mycelium in the compacting villager. Just a way to more easily store Mycelium Combat Timer People can easily just quit fights by typing /shop and it's really unfun I propose a 15 second combat timer for just PvP and not PvE. Thank you for reading. I may make another thread if I come up with more ideas.
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