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monek1

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Posts posted by monek1

  1. 1. How old are you?

    2. Have you been staff on another server?

    3. On a scale of 1-10 how mature do you think you are (10 being the highest)

    4. What would you like to apply for? (Moderator, builder, etc)

    5. What makes you stand out from the other applicants?

    6. What year were you born?

    7. What would you do if users started spamming and cursing you out?

    8. What if someone was hacking but you had no ban permissions?

    9. What if someone was spamming your private messages (/pm)?

    10. Why would you like to apply for staff?

    11. What do you think is the easiest hack to detect?

    12. What hacks do you think are commonly mistaken for lag?

    13. What do you think is the hardest hack to detect?

    14. What if you accidentally typed something in chat only staff are suppose to see?

    15. How much staff experience do you have?

    16. What if you are accused for something you didn't do by a staff?

    17. What would you say is the most important rule for players at BelugaGens

    18. What is your time zone?

    19. What is your IGN?

    20. Any other information? (optional)

  2. options:
      version: 1.0
      prefix: &7[&6Name&eEditor&7]
      noperm: &cYou are not allowed to do this!
      perm: ne.*

    command /ne [<text>] [<player>] [<text>]:
      trigger:
        if arg-1 is not set:
          message "&f&l&m----------------------" to player
          message "&6&lName Editor" to player
          message "&eMade by BelugaMC" to player
          message "" to player
          message "&6/ne setprefix <player> <prefix>" to player
          message "&6/ne setsuffix <player> <suffix>" to player
          message "&6/ne removeprefix <player>" to player
          message "&6/ne removesuffix <player>" to player
          message "&6/ne help" to player
          message "&f&l&m----------------------" to player
        if arg-1 is "help":
          message "&f&l&m----------------------" to player
          message "&6&lName Editor" to player
          message "&eMade by BelugaMC" to player
          message "" to player
          message "&6/ne setprefix <player> <prefix>" to player
          message "&6/ne setsuffix <player> <suffix>" to player
          message "&6/ne removeprefix <player>" to player
          message "&6/ne removesuffix <player>" to player
          message "&6/ne help" to player
          message "&f&l&m----------------------" to player
        if arg-1 is "setprefix":
          if arg-2 is set:
            if arg-3 is set:
              set arg-2's prefix to "%arg-3% "
              send "{@prefix} &rSet %arg-2%'s prefix to %arg-3%" to player
        if arg-1 is "setsuffix":
          if arg-2 is set:
            if arg-3 is set:
              set arg-2's suffix to "%arg-3% "
              send "{@prefix} &rSet %arg-2%'s suffix to %arg-3%" to player
        if arg-1 is "removeprefix":
          if arg-2 is set:
            if arg-3 is not set:
              set arg-2's prefix to ""
              send "{@prefix} &rRemoved %arg-2%'s prefix" to player
        if arg-1 is "removesuffix":
          if arg-2 is set:
            if arg-3 is not set:
              set arg-2's suffix to ""
              send "{@prefix} &rRemoved %arg-2%'s suffix" to player
        if arg-1 is not "removeprefix" or "removesuffix" or "setsuffix" or "setprefix" or "help":
          if arg-1 is set:
            send "{@prefix} &rIncorrect syntax! Type ''/ne help'' for help." to player
         

  3. # Made by BelugaMC

     

     

    # Warn Section
    options:
      Prefix: &7[&bWarns&7]
    command /warn [<offlineplayer>] [<text>]:
      permission: punish.warn
      permission message: &4ERROR: &cInvalid Permission!
      trigger:
      permission message: &4ERROR: &cInvalid Permission!
      trigger:
        if arg-1 is set:
          if arg-2 is set:
            send "{@Prefix} &bYou have been warned for: &c%arg-2%" to arg-1
            send "{@Prefix} &bWarned &c%arg-1%&r for: &c%arg-2%" to player
            add 1 to {%arg-1's uuid%.warns}
        if arg-1 is set:
          if arg-2 is not set:
            send "{@mp} &bYou have been warned!" to arg-1
            send "{@mp} Warned &c%arg-1%" to player
        if arg-1 is not set:
          send "&cUsage: /warn <player> <reason>" to player
    command /warns [<player>]:
      permission: punish.seewarns
      permission message: &4ERROR: &cInvalid Permission!
      trigger:
        if arg-1 is set:
          send "{@Prefix} &b%arg-1%&r has &c%{%arg-1's uuid%.warns}%&r warns!" to player
        if arg-1 is not set:
          send "&cUsage: /warns <player>" to player
    command /clearwarns [<player>]:
      permission: punish.clearwarns
      permission message: &4ERROR: &cInvalid Permission!
      trigger:
        set {%arg-1's uuid%.warns} to 0
        send "{@Prefix} &bCleared all of &c%arg-1%'s &rwarns!" to player

     

     

    # Ban/Unban section

     

     

    options:
      Perm: punsih.ban/unban
      PermMsg: &4ERROR: &cInvalid permission!
      Prefix: &7[&4BAN&7]
      BanUsage: &c/ban <player> <reason>
      UnbanUsage: &c/unban <player>

    command /ban [<offlineplayer>] [<text>]:
      permission: {@Perm}
      permission message: {@PermMsg}
      trigger:
        if arg-1 is set:
          if arg-2 is not set:
            kick arg-1 because "&cThe ban hammer has spoken!"
            ban arg-1 because "&cThe ban hammer has spoken!"
            add 1 to {%arg-2's uuid%.bans}
            broadcast "{@Prefix} &r%arg-1% Has been banned!"
        if arg-1 is set:
          if arg-2 is set:
            kick arg-1 because "&c%arg-2%"
            ban arg-1 because "&c%arg-2%"
        if arg-1 is not set:
          send "{@Prefix} {@BanUsage}" to player
    command /unban [<offlineplayer>] [<text>]:
      permission: {@Perm}
      permission message: {@PermMsg}
      trigger:
        if arg-1 is set:
          unban arg-1
          broadcast "{@Prefix} &r%arg-1% Has been unbanned!"
        if arg-1 is not set:
          send "{@Prefix} {@UnbanUsage}" to player

     

     

  4. /spawn skript i made 😄

     

    SKRIPT:

     

    # Made by BelugaMC

    on join:
        teleport player to {spawn}
    on death:
        teleport player to {spawn}

    options:
      Prefix: &7[&b&lBeluga&3&lGens&7]
      Perm: belugagens.setspawn
      PermMessage: &cNo permission!
        
    command /setspawn:
      permission: {@Perm}
      permission message: {@PermMessage}
      trigger:
        set {spawn} to location of player
        send "{@Prefix} &aSet spawn at &2%{spawn}%" to player
    command /spawn:
      trigger:
        wait 1 seconds
        send "{@Prefix} &rTeleporting to spawn in &a3" to player
        wait 1 seconds
        send "{@Prefix} &rTeleporting to spawn in &a2" to player
        wait 1 seconds
        send "{@Prefix} &rTeleporting to spawn in &a1" to player

        wait 1 seconds
        teleport player to {spawn}
        send "{@Prefix} &rTeleport to spawn!" to player

     


  5. command /clearlag:
      permission: clearlag
      permission message: &6[ERROR] &rYou do not have permission to execute this command!
      trigger:
        broadcast "&7[&6SERVER NAME&7] &4%player% &cis Clearing all entities in 5 seconds!"
        wait 5 seconds
        execute console command "/execute run kill @e[type=!player]"

  6. heres the skript i made :D:

     

    #Epic warn and report skript bt BelugaMC

    #ONLY EDIT IF YOU KNOW WHAT YOUR DOING!!!

    command /stats [<offlineplayer>]:
      trigger:
        if arg-1 is set:
          open virtual chest with size 1 named "Stats for %arg-1%" to player
          format gui slot 0 of player with skeleton skull named "&4&lDeaths: &c%{%player%.deaths}%"
          format gui slot 1 of player with iron sword named "&4&lKills: &c%{%player%.kills}%"
          format gui slot 2 of player with light blue wool named "&4&lWarns: &c%{%arg-1%.warns}%"
        if arg-1 is not set:
          open virtual chest with size 1 named "Your Stats" to player
          format gui slot 0 of player with skeleton skull named "&4&lDeaths: &c%{%player%.deaths}%"
          format gui slot 1 of player with iron sword named "&4&lKills: &c%{%player%.kills}%"
          format gui slot 2 of player with light blue wool named "&4&lWarns: &c%{%arg-1%.warns}%"

     

    on death:
      if attacker is player:
        add 1 to {%player%.kills}
    on death:
      add 1 to {%player%.deaths}


    command /report [<player>] [<text>]:
      trigger:
        if arg-1 is not set:
          send "&cUsage: /report (player)" to player
        if arg-2 is not set:
          broadcast "&7[&6BelugaGens&7] &c%arg-1% &rhas been reported by &c%player%"
        if arg-2 is set:
          broadcast "&7[&6BelugaGens&7] &c%arg-1% &rhas been reported by &c%player% &rfor: &6%arg-2%"


    command /warn [<player>] [<text>]:
      permission: belugagens.warn
      permission message: &c[ERROR] &rYou do not have permission to execute this command!
      trigger:
        if arg-1 is not set:
          send "&7[&bWarn&7] &bUsage: &c/warn (player)" to player
        if arg-2 is set:
          send "&7[&bWarn&7] &bYou have been warned for: &c%arg-2%" to arg-1
          send "&7[&bWarn&7] &bSuccseesfuly warned &c%arg-1% &bfor: &c%arg-2%&b!" to player
          add 1 to {%arg-1%.warns}
        if arg-2 is not set:
          send "&7[&bWarn&7] &bYou have been warned" to arg-1
          send "&7[&bWarn&7] &bSuccseesfuly warned &c%arg-1%&b!" to player
          add 1 to {%arg-1%.warns}

    command /warns [<offlineplayer>]:
      permission: belugagens.warns
      permission message: &c[ERROR] &rYou do not have permission to execute this command!
      trigger:
        if arg-1 is not set:
          send "&7[&bWarn&7] &bUsage: &c/warn (player)" to player
        if arg-1 is set:
          send "&7[&bWarns&7] &c%arg-1%&b has &c%{%arg-1%.warns}% &bwarns." to player

    command /clearwarns [<offlineplayer>]:
      permission: belugagens.clearwarns
      permission message: &c[ERROR] &rYou do not have permission to execute this command!
      trigger:
        if arg-1 is not set:
          send "&7[&bWarn&7] &bUsage: &c/clearwarn (player)" to player
        if arg-1 is set:
          set {%arg-1%.warns} to 0
          send "&7[&bWarn&7] &bReset &c%arg-1%&c's&b warns." to player

    ##########################END OF SKRIPT 😄##########################

  7. on join:

      set the join message to "&7[&a+] &7%player% has connected!"

      send subtitle "&bWelcome &6%player%&b!" to player

      play sound "entity.arrow.hit_player" to all players

    on quit:

      set the leave message to "&7[&c-] &7%player% has disconnected!"

      play sound "entity.arrow.hit_player" to all players

  8. heres some soup skript I made:

     

    #Made by BelugaMC


    command /givesoup:
      permission: <insert permission here>
      permission message: <insert permission message here>
      trigger:
        send "&7[&6Server Name&7] &rGave 1 soup to %player%"
        give mushroom stew named "&5Soup" to arg-1

    on rightclick with mushroom stew:
        if name of tool of player is "&5Soup":  
            wait 1 tick
            heal player
            remove 1 mushroom stew from player

  9. command /rules:

      trigger:

        send "--------[RULES]------" to player

        send "&c&l1. idk" to player

        send "&c&l2. idk" to player

        send "&c&l3. idk" to player

        send "---------------------" to player

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