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Zorlonder

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  1. Zorlonder

    Game Crashing

    I've been playing with a friend on a Minehut server, and it keeps crashing when I try to shift-click to make something in the crafting table. I haven't tested this on singleplayer. Thanks for any help! Further experimentation proved that closing the recipe book was causing the crash to happen, hasn't crashed when I don't ever close the recipe book. Here's the crash report: ---- Minecraft Crash Report ---- // Don't be sad, have a hug! Time: 8/30/20 9:27 PM Description: Rendering screen java.lang.NullPointerException: Rendering screen at drm.a(SourceFile:269) at dpx.a(SourceFile:64) at dzr.a(GameRenderer.java:824) at djw.e(SourceFile:1023) at djw.e(SourceFile:656) at net.minecraft.client.main.Main.main(SourceFile:215) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) at net.minecraft.launchwrapper.Launch.main(Launch.java:30) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at drm.a(SourceFile:269) at dpx.a(SourceFile:64) -- Screen render details -- Details: Screen name: dpx Mouse location: Scaled: (283, 99). Absolute: (1133.000000, 397.000000) Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4.000000 -- Affected level -- Details: All players: 1 total; [dze['Zorlonder'/30069, l='ClientLevel', x=-64.28, y=55.00, z=-297.83]] Chunk stats: Client Chunk Cache: 529, 361 Level dimension: minecraft:overworld Level spawn location: World: (-64,89,-256), Chunk: (at 0,5,0 in -4,-16; contains blocks -64,0,-256 to -49,255,-241), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 153181 game time, 666356 day time Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.16-R0.4-SNAPSHOT:ccdd9e3:unknown) <- Paper Server type: Non-integrated multiplayer server Stacktrace: at dwl.a(ClientWorld.java:617) at djw.c(SourceFile:2183) at djw.e(SourceFile:674) at net.minecraft.client.main.Main.main(SourceFile:215) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) at net.minecraft.launchwrapper.Launch.main(Launch.java:30) -- System Details -- Details: Minecraft Version: 1.16.2 Minecraft Version ID: 1.16.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 926686528 bytes (883 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 6 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16.2-OptiFine_HD_U_G3 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 950/PCIe/SSE2 GL version 4.6.0 NVIDIA 451.48, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 6x AMD FX(tm)-6300 Six-Core Processor OptiFine Version: OptiFine_1.16.2_HD_U_G3 OptiFine Build: 20200829-104659 Render Distance Chunks: 16 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.6.0 NVIDIA 451.48 OpenGlRenderer: GeForce GTX 950/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 6
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