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MillionDollar

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Everything posted by MillionDollar

  1. You can disable it by using the on anvil rename event from Tuske on anvil rename: if event-item is shulker box: cancel event The only problem is that you're required to put all shulker names, so for each color you need to put it in the skript.
  2. Some stuff I had lying around. Commands: Permissions: Punish messages and check message Vroom vroom cmds.sk
  3. command /respawn [<offlineplayer>]: permission: force.respawn executable by: console and player trigger: if arg 1 is set: force arg 1 to respawn else: force sender to respawn
  4. if arg-1 is set: if arg-2 is not set: send "&eUsage: &a/report <player> <reason>" if arg-1 is set: if arg-2 is set: add 1 to {reports::%arg-1's uuid%} send "&aYou have reported &c%arg-1% &afor: &e%arg-2%" send "&2%player% &ahas reported &c%arg-1% &afor: &e%arg-2%" to players where [input has permission "alerts.reports"] Sheesh
  5. Not allowed in the cool kids club! Sorry!
  6. If your profile id is below 1000, go touch some grass or something, reply with cool
  7. Makes it less messy, and provides possibilities for setting snow layers which you can find here
  8. Copy-pasting skripts and removing 4 lines not cool! Original Skript below was edited so lore wouldn't go off-screen #-------------------------------------- # AdminPanel # by Kaakaomuffini #-------------------------------------- command /ap: aliases: /adminpanel permission: adminpanel.use permission message: &8[&cAdminPanel&8] &c trigger: open chest with 6 rows named "&4AdminPanel" to player format slot 4 of player with wooden pickaxe named "&a&lAdminPanel" with lore "&6By: Kaakaomuffini" to be unstealable format slot 8 of player with paper named "&9&lInfo" with lore "&2This skript is", "&2meant to be", "&2used with Essentials plugin", "&6If you prefer", "&6without Essential plugin", "&6some of the features" and "&6might not work!" to be unstealable format slot 9 of player with clock named "&6&lMorning" to run [execute player command "time set 71000"] format slot 10 of player with clock named "&e&lDay" to run [execute player command "time set day"] format slot 11 of player with clock named "&7&lEvening" to run [execute player command "time set 13000"] format slot 12 of player with clock named "&8&lNight" to run [execute player command "time set 14000"] format slot 18 of player with sunflower named "&e&lSunny" to run [execute player command "weather clear"] format slot 19 of player with water bucket named "&9&lStorm" to run [execute player command "weather storm"] format slot 27 of player with iron sword named "&6&lRemove Mobs" to run [execute player command "mobkill all"] format slot 28 of player with milk bucket named "&6&lRemove Effects" to run [execute player command "effect @p clear"]
  9. Did you try to obfuscate the skript or compile it with C? There's really no use for obfuscating skripts in my opinion. \f0\fs24 \cf0 command //bettersnow [<number>] :\ trigger:\ if player has permission "op":\ # Use "permission: op" instead of this, if you want to see if the player is an operator you need to use "if player is op:" set \{_snow\} to "%arg-1%" parsed as integer\ # No need to parse as an integer if you change [<number>] to [<integer=1>] (=1 so it returns 1 if no argument is provided) loop all blocks in radius \{_snow\} around player:\ if loop-block is air:\ if block below loop-block is not air:\ set loop-block to snow} "Clean version" # Defaults to 1 command //bettersnow [<integer=1>]: permission: op trigger: set {_r} to arg 1 loop all blocks in radius {_r} around player: if loop-block is air: if block below loop-block is not air: set loop-block to snow layer
  10. I made it refresh after 3 seconds. By the way, nice skript. https://pastebin.com/ifj6DMtW
  11. Hello, and yes, the spectator mode is only for looking around.
  12. on swap hand items: if {cooldown.%player%} is not greater than 0: set {cooldown.%player%} to 1 wait 1 second # as the offhand exploit spams n amount in 1 tick, you can change this to any value you want set {cooldown.%player%} to 0 set {used.%player%} to 0 else: cancel event add 1 to {used.%player%} if {used.%player%} >= 50: execute console command "/ban -s %player% Exploits" # uses AdvancedBans # resets cooldown if something breaks command /reset [<player>]: permission: expl.admin trigger: set {cooldown.%arg-1%} to 0
  13. MillionDollar

    Changing Map?

    This post should help you.
  14. MillionDollar

    water broken

    Check the residence config.
  15. If you want to configure a plugin there should be a folder with the same/similar name to the plugin. You don't open .jars to edit the plugin's config.
  16. MillionDollar

    Inventory Bug

    There should be no tag field, your option is to just throw them away!
  17. MillionDollar

    Inventory Bug

    There was a fix by dropping the effected items on the ground, but I don't think that still works. You could run /data get entity @p Inventory and then see what makes the items different.
  18. If you are using WorldGuard you need to allow use.
  19. MillionDollar

    Inventory Bug

    Yes, but in that statement it states what's wrong with the item stacking the tags. So try clearing the tags, or just go into creative and get the item you need from creative.
  20. First stop your server, then selected the wanted gamemode. After that start up the server.
  21. MillionDollar

    Hardcore

    Head over to your servers dashboard, go into "Settings" and scroll down.
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