Jump to content

CoolProgrammer

Member
  • Posts

    1,077
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by CoolProgrammer

  1. Hey there. You can make a support ticket here: https://minehut.com/support/form Make sure to include all the details.
  2. Hey there. There are 2 ways of connecting to Minehut: • Minecraft: Java Edition • Minecraft: Bedrock Edition (iOS, Android, Windows 10 Edition) If you own Minecraft Java Edition, then you can connect with the following information: Or, if you own Minecraft Bedrock Edition (Available on Windows 10, iOS, Android), then you can connect with the following information:
  3. Hey there. Install these 2 plugins and restart your server: Also, here is a little bit of info on how currency works: Basically, Vault is a plugin which basically acts like a bridge between the following: 1. Permissions Plugins <-> Vault <-> Other Plugins 2. Economy Plugin <-> Vault <-> Other Plugins So if you want to have money/currency in-game, then you will need a plugin which handles economy/money. I use Essentials to store player balances, but there are many other economy plugins available such as GemsEconomy, coins, etc.
  4. Hey there. Visit this link to appeal your punishment: https://forums.minehut.com/application/form/3-player-appeals/ Also, mass spamming is not cool.
  5. Of course! This is the way you do it: # There is a better way of doing this, but this will work for now: on first join: set {playerdata::%{_uuid}%::playtime} to 0 seconds every 1 minute: loop all players: add 1 minute to {playerdata::%loop-player's uuid%::playtime} And here is the final code: every 3 seconds: loop all players: wipe loop-player's sidebar set {_uuid} to loop-player's uuid set name of loop-player's sidebar to "&3&lServer" set score "&b----------------" in loop-player's sidebar to 8 set score "&7Name: &f%loop-player%" in loop-player's sidebar to 7 set score "&7Rank: &f%loop-player's group%" in loop-player's sidebar to 6 set score "&7Mined Blocks: &f%{playerdata::%{_uuid}%::mined} ? 0%" in loop-player's sidebar to 5 set score "&7Kills: &f%{playerdata::%{_uuid}%::kills} ? 0%" in loop-player's sidebar to 4 set score "&7Deaths: &f%{playerdata::%{_uuid}%::deaths} ? 0%" in loop-player's sidebar to 3 set score "&7Playtime: &f%{playerdata::%{_uuid}%::playtime}%" in loop-player's sidebar to 2 set score "&b----------------" in loop-player's sidebar to 1 on death of player: set {_v} to victim's uuid set {_a} to attacker's uuid add 1 to {playerdata::%{_v}%::deaths} add 1 to {playerdata::%{_a}%::kills} if {_a} is set on break: set {_uuid} to player's uuid add 1 to {playerdata::%{_uuid}%::mined} on first join: set {playerdata::%{_uuid}%::playtime} to 0 seconds every 1 minute: loop all players: add 1 minute to {playerdata::%loop-player's uuid%::playtime} Again, note that it's untested, and I expect you to read and go though this code to find how it works. Happy learning!
  6. Hey there. The mobs that never spawn might be because of the biome. Some mobs will only spawn in a specific biomes.
  7. Hey there! Could you execute /worlds on your server, click on the world names and try checking if any one of those are the worlds? Also, just in-case you don't have op, or it shows a permission error do the following: And make sure to replace "your-ign" with your minecraft name. Then click Send.
  8. Does your Settings tab look like this: If it doesn't then adjust those settings as above. Also make sure to click Save and only then Restart your server.
  9. Hey there! This is a problem with all minehut servers, where all expansions are reset from /plugins/PlaceholderAPI/expansions. This is how I deal with the problem (via. Skript): on load: wait 5 seconds console command "papi ecloud download Player" wait 1 second console command "papi ecloud download server" wait 1 second console command "papi reload" And maybe, you can do something like that as well, until minehut fixes the problem. My theory: Since Minehut has a plugin manager (to make sure all servers are running latest plugins), it might have conflicted with placeholder expansions (since those are .jar files) and removing them every single time the server starts or stops. That's just my theory but the problem might even be something else!
  10. Or a very quick solution: /effect give @a minecraft:night_vision 1000000 0 true That way, you don't have to worry about brightness anymore. In-case you are wondering what the true is, it's basically to hide the annoying particles.
  11. every 3 seconds: loop all players: wipe loop-player's sidebar set {_uuid} to loop-player's uuid set name of loop-player's sidebar to "&3&lServer" set score "&b----------------" in loop-player's sidebar to 7 set score "&7Name: &f%loop-player's name%" in loop-player's sidebar to 6 set score "&7Rank: &f%loop-player's group%" in loop-player's sidebar to 5 set score "&7Mined Blocks: &f%{playerdata::%{_uuid}%::mined} ? 0%" in loop-player's sidebar to 4 set score "&7Kills: &f%{playerdata::%{_uuid}%::kills} ? 0%" in loop-player's sidebar to 3 set score "&7Deaths: &f%{playerdata::%{_uuid}%::deaths} ? 0%" in loop-player's sidebar to 2 set score "&b----------------" in loop-player's sidebar to 1 on death of player: set {_v} to victim's uuid set {_a} to attacker's uuid add 1 to {playerdata::%{_v}%::deaths} add 1 to {playerdata::%{_a}%::kills} if {_a} is set on break: set {_uuid} to player's uuid add 1 to {playerdata::%{_uuid}%::mined} Untested. Also, you need Vault plugin for player's rank to show up. There you go.
  12. on teleport: set {lastloc::%player's uuid%} to player's location command /back: trigger: teleport player to {lastloc::%player's uuid%} Little bit of explanation: The reason you can't use on world change event is, because that event doesn't allow you to get player's last location, or player's last world, and instead just get: event-player, event-world. But, on teleport event allows you to get these: event-block, event-world, event-player, event-teleportcause. Whenever a player teleports, it will store their immediate location in the variable {lastloc::%player's uuid%} and then teleport them. The on teleport event is also triggered when a player changes their world, so that way, you can store their previous location. Good luck.
  13. It's completely fine! Fill out this form: https://forums.minehut.com/application/form/3-player-appeals/ Good luck
  14. Hey there. It looks like your server crashed, or is just frozen for a bit too long. When that happens, you get kicked for either "Timed Out", or kicked for the weird alien looking message "couldn't connected to fallback server". Could you quickly do the following when that happens: 1. Go to File Manager. 2. Navigate to folder /logs and open latest.log file. 3. Copy-paste the contents on pastebin and save. 4. Share the pastebin link here. And then we can try finding out why that happens.
  15. Hey there! Sadly, you can't disable automatic server hibernation without having MH Unlimited plan. As you can currently see, MH Unlimited is the only plan which allows you to keep your server running 24/7. But, you don't have to worry about that. Here is a quick solution for you: Join your server, and stay online on it until your world is successfully uploaded. Minehut only stops and hibernates your server if there are 0 players online. Simple.
  16. Hey there. Could you try it again for at-least 2-3 more times? If the problem still exists, then you can try using an alternative file sharing service. There are many file upload services available, you can try googling and trying them out.
  17. Hey there. Could you do the following: 1. Go to File Manager. 2. Navigate to folder /logs and open latest.log file. 3. Copy-paste the contents on pastebin and save. 4. Share the pastebin link here. Also, does your server have more than 12 plugins? Minehut sometimes fails to notify you that you have more than 12 plugins, and will instantly stop/hibernate your server.
  18. Hey there. There can be multiple reasons: 1. You are running on a free plan, and have more than 12 plugins installed. (Minehut sometimes fails to notify you that there are over 12 plugins) 2. You have too many skript variables, which might have caused your server to fall out of ram, crash and go in hibernation. 3. Any other unidentified problem which might crash the server just after startup, like missing/corrupted world files, etc. Just before the server hibernates, could you give a try to the following: 1. Go to File Manager, navigate to folder /logs and copy the contents of file latest.log. 2. Head over to https://pastebin.com/ and paste the contents of the file you just copied, and save. 3. Share the pastebin link so we can find out what's wrong.
  19. Hey there. Keep trying this for another 2-3 times. If it still doesn't work, try using an alternative file sharing service. Alternatively, could you execute /dl log, download the log file and after that, copy-paste the contents of the file onto https://pastebin.com/? After doing that, share the pastebin link here, so we can find out the problem.
  20. Execute /dl log, and download the log file. After that, head over to https://pastebin.com/ and copy-paste the contents of the file and share the pastebin link so we can find out what's wrong. Also, if you are wondering why no one helped you is because this forum isn't created to get support. Next time, you should post your problems here: https://forums.minehut.com/forum/11-help/ Take care!
  21. AOTE looks like a custom enchantment, but still to confirm, is it a custom enchantment? With TuSKe and Skript, it's possible to bring in custom enchants. Check this out: https://forums.skunity.com/resources/tuske-custom-enchantments-gui-manager-and-more.16/ On the webpage, they've provided with an example of using custom enchantment: And then once you understand, you can make whatever enchantments you wish. Good luck.
×
×
  • Create New...