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Swacco

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Swacco last won the day on April 24 2022

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  1. you need to indent after spectator:
  2. on fish: if fishing state is "CAUGHT_FISH": cancel event drop 1 diamond You need MORKAZSK addon for this
  3. on break: if player has permission "op": break block else: cancel event uhhhhh here u go
  4. you go to a world named clicker if you dont have one just rename "clicker" to "world"
  5. I do like the concept of this but it won't work, the flight one for exampling there is so many fake flights such as ghost blocks that will be detected as flying
  6. options: confirm: &7[&a!&7] deny: &7[&c!&7] command /setspawn: permission: op trigger: set {spawn} to player's location send "{@confirm} &aSpawn Set Successfully" to player command /spawn: trigger: teleport the player to {spawn} send "{@confirm} &6Entering Spawn..." command /setsafe: permission: safe.control trigger: set {safe.loc} to player's location command /safe: trigger: teleport the player to {safe.loc} send "{@confirm} &aYou have entered Safe Mode." to player set {safe.true} to true command /unsafe: trigger: if {safe.true} is false: send "{@deny} &6You can't leave something you are not in." to player stop if {safe.true} is true: teleport the player to {spawn} send "{@confirm} &6You have left safe mode." to player set {safe.true} to false coming back into skripting after like two years of not doing it but, this is what i came up with if you wanna learn something from it.
  7. Thanks i will try to do that into the future im just used to doing greater than! Thanks for the tip
  8. on right click with stick: add 1 to player's balance i can really just help you with that it adds 1 to their balance
  9. options: prefix: YourServerNameHere command /shop: trigger: open virtual chest inventory with 3 rows named "hi" to player shop(player, 10, 300, Grass Block, 4, "&aGrass Block") #shop(player, format slot, cost, item, how much you get, "name of item") when you put the name of the item you need quotes function shop(p: player, i: integer, c: integer, it: itemtype, a: integer, m: string): format gui slot {_i} of {_p} with {_a} of {_it} named "%{_m}%" with lore "&a%{_c}%" to run: if {_p}'s balance is greater than {_c}: remove {_c} from {_p}'s balance give {_a} of {_it} to {_p} send action bar "&d@{prefix} &aPurchase Completed." to {_p} else: send action bar "&d@{prefix} &cPurchase Failed." to {_p} # Made By Disassembled And RonskiYT <3 # If Needed For Further Questions Add Me On Discord Zaytrix#3763 If you still need help dm me or reply i will be active on here for a bit
  10. @Wolfeee_ i looked back into the skript and i found 1 thing you are missing! I found that you are messing when the player destroy's the block it doesn't remove 1 from gencaps on break of hay block: cancel event give player 1 hay block named "&7Generator" remove 1 from {gens::%player's uuid%} send "&aYou Broke A &6&lWheat &aGenerator!" #Optional I Just Prefer this to make it look neater but can get messy when breaking alot of gens :D i wrote that in the forum code so it could be wrong
  11. Swacco

    Reset??

    Yeah i tried clearing usercache and my enderchest still had items in it so i was confused.
  12. Swacco

    Reset??

    Hey, i was wondering how i can reset player data so that means it removes all the player's ranks and clears enderchests and stuff like that how would i be able to accomplish this?
  13. if this gets locked ily mom and @Wolfeee_ for helping players
  14. Every time i try to edit the crate winnings in game it says the feature is disabled any help?
  15. Swacco

    need skript

    or like in a radius of 3 chunks or something cause players near plots would lag alot if people build big cactus farms which people really wont want.
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