Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Clarifity

  1. Hi new, I'm Clarifity.
  2. Unfortunately, due to security concerns, you cannot upload your own plugins; however, if you feel like a certain plugin is needed on Minehut, I would recommend suggesting it here: https://forums.minehut.com/forum/20-plugins/
  3. Minehut servers shut down around five minutes after not being used. However, players can start them up manually from the lobby by doing /join {server name}, this process will boot up the server and send the user to the requested server, regardless of whether or not the host is present to activate it for them.
  4. Yes, you can set an uploaded world to be your default world ("spawn world"). In order to do this, make sure that you have Multiverse installed (you can get this from the Plugins tab on your Minehut control panel), once you have Multiverse, you're going to want to go into your game and, firstly, execute the command: /mv conf firstspawnoverride true -- this will ensure that the spawn world (which you have not yet set) will override the original world. Next, you're going to want to set your spawn world, using /mv conf firstspawnworld {world name} As for datapacks: yes, it's completely possible to use datapacks, however, considering that the File Manager doesn't have a bulk upload feature, you'll need to add each file from the datapack manually.
  5. Datapacks are compatible, however, you'll need to transfer each file from the datapack to your Minehut server manually, as it is -- as far as I'm aware -- impossible to upload files in bulk.
  6. The default setting for all Minecraft servers is 512 blocks in all directions; I'm sure that's the same for Minehut.
  7. I don't really understand what you're trying to say: that circle with a diagonal lift just means that you can't access the contents of that file, the actual plugin which corresponds to that file should work perfectly in-game, though.
  8. The default Minecraft server port (25565) works perfectly with Minehut. Also, note that if you're trying to join from a version of Minecraft which requires a port for multiplayer (e.g. console or PE), you will be unable to, as Minehut only supports Java (PC) versions of Minecraft.
  9. This is happening because Minehut has hit its maximum server capacity (3450 at any given time, I believe). You’ll have to wait until the number of current servers goes down before you can start your own.
  10. You are the inferior Adam and, therefore, I shall not.
  11. At the moment, it doesn't seem like Minehut will be getting mod support, at least, not for a long time.
  12. Clarifity

    Boys only

    Uh, what's the server's actual name?
  13. Clarifity


    I'm not sure what you're trying to ask here, if it's concerning the fact that you are unable to join Minehut on a cracked (non-premium), then that's because Minehut doesn't support cracked accounts.
  14. This is fairly impractical. Let's say that the server has a /join script, which may, for example, send the executing player to another location in the server, or add them to the queue, both the commands will collide. What would be a practical idea is /server, but it starts up the server and then sends you to it (just like /join does)
  15. Make sure you follow the steps in the video, linked at the bottom of this comment, precisely. https://www.youtube.com/watch?v=AeJ71A3-6pg
  16. As @Xounaut has said, you need to create a support ticket at https://minehut.com/support (scroll down and click the blue “Contact Support” button) and request a backup of your world.
  17. Considering that you have saved your world from the control panel, I would advise going to https://minehut.com/support (scroll down and click the blue “Contact Support”) and ask if they have a backup of your world saved somewhere. Also, remember to regularly do /save-all so that stuff like this doesn’t happen.
  18. Eh... no, it's the House of Commons now. https://www.youtube.com/watch?v=J6e_XoSuopo (skip to 2:16)
  19. It's an NBT issue, but it usually happens whilst playing with mods, not with plugins. So I'm not really sure of any other solution to fix this.
  20. In the House of Commons all who agree shout "Aye", all who disagree say "No" and all who don't have an opinion are quiet. The Speaker decides which side was louder (so, for example, if the "Ayes" were heard more loudly, the Ayes would win). If both shouts are equal, then a division is called in which both side (Government and Opposition parties) go to a divisional corridor (either the corridor which agree - the one on the right - or the one which disagrees - the one on the left). During a division, anyone who wishes to abstain doesn't go into a corridor but instead remains in the chamber.
  21. ORDER, ORDER. THE HOUSE WILL COME TO ORDER! The question is that Rule Number Three should be repealed. As many as are of that opinion say "Aye" <insert silence here>, and on the contrary, "No" <insert people screaming "no" here>. I think the Noes have it, the Noes have it. Order.
  22. Alright. That's weird. I'd recommend uninstalling each plugin one by one and testing to see which one is causing the issue. I know it's a bit tedious, but it's the only solution I could find.
  23. I don't really see any plugin that should do this (the common culprit is TABReborn). Do you remember what you last did before getting this issue?
  24. Could you provide a list of the plugins that you currently have installed?
  • Create New...