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Checkmate128

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Everything posted by Checkmate128

  1. I would recommend voting every day and waiting for a sale to minimize the amount of real money you will need to spend. I got legend just from voting and the massive unleashed sale.
  2. If a cow runs at 20 miles per hour, how fast does the cow run in centimeters per micro second? If another cow 100 meters behind the first cow is running at 55 meters per second, will the second cow catch the first cow? If so, after how many seconds?
  3. I have been spending most of my time working on my Mario kart-themed server. Hopefully it can be released before summer.
  4. The prize is glory. Pure glory to bask in. Win and be remembered for 5 seconds.
  5. They don't do applications for that anymore so it would be impossible.
  6. I don’t think they do applications for that anymore.
  7. I won’t win the challenge but I might get some reputation points and get closer to veteran rank.
  8. You are supposed to wait at least 3 minutes between messages. Make an appeal if you think your punishment was unfair.
  9. This post was posted now in the current universe on our current planet from my current phone using my current internet connection because currently I am bored.
  10. Not only is the β€˜/β€˜ not necessary, it will make the command not work. Overall, good work!
  11. You would need to use Skript. If a player is in a certain area, then do not keep their inventory, else keep the inventory. You may have to disable the gamerule for this method to work. This is not actual Skript code, just logic to work from.
  12. You will have to do your own research into accessing files within a Minecraft plugin. I cannot help you because I have never done this.
  13. Should be enough in my opinion. You can also afford MH20 by voting every day.
  14. It requires (current level + 1)^3 billions of cookies to gain one prestige level.
  15. I think it would be possible. You might have to look into making a custom plugin for that though.
  16. Use Skript-GUI: https://github.com/APickledWalrus/skript-gui Its syntax is very similar and will require very little code rewriting.
  17. I found a solution using some math so y'all can close this I guess. if {%loop-zombie%.state} is 4: broadcast "Should be moving toward %{%{%loop-zombie%.target}%.checkpointValue}%" set {_vector} to vector from location at loop-zombie and location at {%loop-zombie%.target} set vector length of {_vector} to 0.5 set {_x} to loop-zombie's x-coordinate set {_y} to loop-zombie's y-coordinate set {_z} to loop-zombie's z-coordinate add x component of {_vector} to {_x} add y component of {_vector} to {_y} add z component of {_vector} to {_z} teleport loop-zombie to position at {_x}, {_y}, {_z} in loop-zombie's world if distance between loop-zombie and {%loop-zombie%.target} is less than 1: set {%loop-zombie%.checkpoint} to {%{%loop-zombie%.target}%.checkpointValue} set {%loop-zombie%.state} to 3
  18. I am attempting to have one entity move towards another one. I have tried using the "push" event and directly modifying its vector but the entity will not move. Even teleporting the entity forwards will not move it. Can anyone explain why it will not move? if {%loop-zombie%.state} is 4: broadcast "Should be moving toward %{%{%loop-zombie%.target}%.checkpointValue}%" set {_vector} to vector from location at loop-zombie and location at {%loop-zombie%.target} set vector length of {_vector} to 5 set loop-zombie's velocity to {_vector} if distance between loop-zombie and {%loop-zombie%.target} is less than 1: set {%loop-zombie%.checkpoint} to {%{%loop-zombie%.target}%.checkpointValue} set {%loop-zombie%.state} to 3 This code runs inside a loop that loops through all zombies and has already checked to ensure that this is the zombie that is supposed to be moving and that the target is alive and exists. The entity has many attributes such as NoAI but none of those would seem to explain why it cannot be pushed or teleported. Thank you in advance!
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