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MathBuster09

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  1. Hey, I've been trying at this for hours now, I keep getting errors. I want to make the player get teleported back if they are not holding a piece of paper named "&bCourse Key 1" after they walk on glass.

    on step on glass:
    	set {_key1} to paper named "&bCourse Key 1"
    	[living entities] isn't holding
    		teleport player to (307, 4, -184, world)

    I get 1 error, I does not understand line 3, thanks to anyone who can help!

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