Hey, I've been trying at this for hours now, I keep getting errors. I want to make the player get teleported back if they are not holding a piece of paper named "&bCourse Key 1" after they walk on glass.
on step on glass:
set {_key1} to paper named "&bCourse Key 1"
[living entities] isn't holding
teleport player to (307, 4, -184, world)
I get 1 error, I does not understand line 3, thanks to anyone who can help!